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Just 1 sandbox planet, please.


livnthedream's Avatar


livnthedream
05.25.2012 , 02:28 PM | #61
Quote: Originally Posted by Kalfear View Post
Yup and prior to that DAoC was expected to break 10 million subs

See I can do the same as you!

SWG sold 1.5 million box sales in its life time and had a first month cancellation rate of 70%
the cacellation rate rose to 80% during the first 90 days period

How do you get 1 million active subs from that?

This was released (at the time and no im not going to go dig through years old financials to prove what was common knowledge to all back then, no matter if they admit it or not) by SOE financials at the time and was all the talk on the forums and fan sites (just like it is here for TOR now). Anyone telling you different is either lieing or just mistaken because they use falsified data from fansites and sandbox promoting websites.
between veteran leadership, superb ip, and initial launch, that is what the general belief was. you can find it in many places if you choose to do a search.

http://starwars.wikia.com/wiki/Star_Wars_Galaxies
http://forums.f13.net/index.php?topic=20945.500;wap2
http://rubenfield.com/?p=86

are all solid collected sources of information. most of which is first hand, although many of those also have links to the specific information you may want to look for. in general i was merely pointing out that his calling that argument into question was indeed invalid.

as for on topic, there are a number of very valid concerns about "adding" sandbox to the game. in point of fact that very argument has been done to death. i personally dont care for it, and dont see a feasibly nor realistic way to add it without a fairly comprehensive redesign of existing features and content.

MajikMyst's Avatar


MajikMyst
05.25.2012 , 02:28 PM | #62
Quote: Originally Posted by mattgyver View Post
It's fatigue from seeing this mistake happening over and over again on the forums. If the design team does not change the paradigm for this game in some way then this game is going to be a niche game (those who want an online co-rpg). The theme park advocates are a natural extension of the mentality that caused this problem initially. The game has playthrough problems, and this is because it has linear content with gear-grind raids as the only endgame. I back this up with the sub loss and PR problems this title has engendered in a very short time. Its gone from WoW killer to the proof that WoW was a unique situation that can't be duplicated. Sandbox wouln't hurt you, but more theme park will result in more of the same.

Sorry, not going to get baited into counter-name calling. Don't care enough at this point.
I didn't call anyone any names.. Thanks for reading my post..

There is no problem with theme park MMO's.. WOW peaked at over 12 million.. Will this game?? Who knows.. But it has the potential to do so?? Does a sandbox game?? No.. Not in the slightest..

I am not trying to bait anyone.. I am simply stating some facts and my opinion.. Just like everyone else..

The PR problem that this game has is because Bioware didn't take a hard line against the haters and opted to let everyone have their say.. Sad thing is, when a potential customer comes in here and reads thread like this or the countless stream of 'I hate this game and unsubbed' they aren't as likely to become new customers... Which I feel is sad because it would help fix the server population issue if they joined..

We don't need any sandbox elements in this game.. That is simply a fact.. There is not one sandbox MMO that has reached anywhere close to 12 million.. WOW was a theme park.. Which is probably the largest reason this game is a theme park.. It works and people play it..

We are only 6 months in.. It is hard to say what the future holds.. We have had 2 content patches and a 3rd on the way.. Every MMO in history has had a natural spike in players when it is released and then a drop when things settle.. Sadly, not everyone who buy the game subscribes and plays the game.. Some people do quit and plan on returning later when some things are fixed.. This is all normal.. We will also pick up some new players along the way..

This is how releasing a new game works.. We won't know for over a year yet oif this game is truely a success or failure.. Let's not make it a failure by adding sandbox elements..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Kalfear's Avatar


Kalfear
05.25.2012 , 02:32 PM | #63
Quote: Originally Posted by Jagganatha View Post
Just one? No, all th eplanets should have sandbox elements... How can you have tatooine and not be able to raid cities ? Main bases?


Am i not playing star wars?
You know, Ive never understood this attempt smart mark statement.

I log in daily and fight the empire
Corellia sure the heck looks like its a warzone
My storyline for my sage is all about the war

Why does war have to mean PVP?

Its a very one sides and short sided veiw of the over all game and setting.

Having said that I still do want DAoC RVR implimented

But to say its not STAR WARS because you cant take a city or destroy a player made building is stupid.

This is already Star Wars and while they can make improvements to the PVP (DAoC style RVR), that doesnt make it any more or less STAR WARS!
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

Kalfear's Avatar


Kalfear
05.25.2012 , 02:35 PM | #64
Quote: Originally Posted by livnthedream View Post
between veteran leadership, superb ip, and initial launch, that is what the general belief was. you can find it in many places if you choose to do a search.

http://starwars.wikia.com/wiki/Star_Wars_Galaxies
http://forums.f13.net/index.php?topic=20945.500;wap2
http://rubenfield.com/?p=86

are all solid collected sources of information. most of which is first hand, although many of those also have links to the specific information you may want to look for. in general i was merely pointing out that his calling that argument into question was indeed invalid.

.
As I said Fansites not SOE

And try to use Wiki in a legal doc and see how far that goes!
Wiki is fan created and moderated and the only ones that care enough about SWG are the small fan base that propell the lies of it.

Again, these were SOE released financials

Go look it up if it matters that much to you (it doesnt to me)

But using fansites and fan forums other then the SOE offical ones (that gone now) is silly

Oh and you might wanna check the numbers for the last link, SWG close with 30k subscibers according to SOE, not 200k
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

livnthedream's Avatar


livnthedream
05.25.2012 , 02:46 PM | #65
Quote: Originally Posted by Kalfear View Post
As I said Fansites not SOE

And try to use Wiki in a legal doc and see how far that goes!
Wiki is fan created and moderated and the only ones that care enough about SWG are the small fan base that propell the lies of it.

Again, these were SOE released financials

Go look it up if it matters that much to you (it doesnt to me)

But using fansites and fan forums other then the SOE offical ones (that gone now) is silly
yeah, cause the blog of the guy that was head dev for a number of years and wrote/designed most of it is a "fan site" just like that second thread that actually links to credible sources a number is completely biased for it. its nice to know that the only thing you actually took a look at was "wiki" and jumped to conclusions.

even then, with its initial jump, huge ip, and veteran devs im not surprised it was thought across the market. that initial month alone it climbed to 2nd place for western mmos. dont get me wrong, it was very much proven to be a general "failure" within the market, both by size and by failing to meet its designed expectations. im not defending galaxies in the least, it was a general mess that swtor shouldnt copy, and if the forums are listened to, will get another nge that will be the deathknell of it, just as it was for swg.

Kalfear's Avatar


Kalfear
05.25.2012 , 03:10 PM | #66
Listen we can go back and forth for ever

Im sure there is a 1000 fansites (and yes that blog is a fan site) that back your claim because they all want to beleive SWG was thius massive success story!

Personally I truely wish it was, I played it 4 different times hopeing to get the experience I wanted from it. I never did.

I know exactly what SWG time line was like with no motive to propell any falsehood on it.
And again, like here, when the subs bled the numbers hit the forums with appropriate links to OFFICAL FINANCIALS AND SOURCES
Sadly those forums are down now (tho I sure wouldnt go through them searching for this stuff)

SWG ran hot for a short time and bled more accounts (percentage wise) then TOR is currently (thats doesnt mean TOR doesnt need changes or is perfect btw)

Before WOW released, DAoC actually once again took over as top dog in North America subscriptions for MMORPGs based on the strenght of RETURNING SWG subscribers to its game. Then WOW released and it was all over.

But none of that matter cause you will never beleive the truth and Ill never accept your sides story of events! Because I know better. I have seen the leaked financials of SWG, it wasnt pretty and explained the massive redesigns SOE did to try and stop the bleeding.

In the end the best thing I can say to any of these people asking for SWG2.0 is, there is a SWGemu, appearently it has a vibrant community of old SWG players. Join them and have fun and enjoy your time because this title will NEVER embrace the SWG2.0 mind set. This is not a sandbox game and will never add major sandbox designs to it. Sorry but thats the god honest truth.

And im done cause this is getting us now where!

Originally all I wanted in this thread is to understand what these people were asking for when they said sandbox and only answer I got was player built cities that are attackable and destroyable.

Thats never going to happen in this game. Just will not.

Other then that it really doesnt seem like those asking for sand understand what sand is. So if they dont know and their asking for it, EA certainly will not know what they want!

As for non sand stuff, Id love day/night cycles, Id love explorable planets and content ala EQ or DAoC, Id love EQ2 style housing. Heck I even want item decay added. And of course Id love DAoC style RVR added.

This game needs allot of work, but simply saying "lets add sand and see what happens" is not helpful what so ever and simply will never happen.
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

rollnstns's Avatar


rollnstns
05.25.2012 , 03:28 PM | #67
Quote: Originally Posted by MajikMyst View Post
I didn't call anyone any names.. Thanks for reading my post..

There is no problem with theme park MMO's.. WOW peaked at over 12 million.. Will this game?? Who knows.. But it has the potential to do so?? Does a sandbox game?? No.. Not in the slightest..

I am not trying to bait anyone.. I am simply stating some facts and my opinion.. Just like everyone else..

The PR problem that this game has is because Bioware didn't take a hard line against the haters and opted to let everyone have their say.. Sad thing is, when a potential customer comes in here and reads thread like this or the countless stream of 'I hate this game and unsubbed' they aren't as likely to become new customers... Which I feel is sad because it would help fix the server population issue if they joined..

We don't need any sandbox elements in this game.. That is simply a fact.. There is not one sandbox MMO that has reached anywhere close to 12 million.. WOW was a theme park.. Which is probably the largest reason this game is a theme park.. It works and people play it..

We are only 6 months in.. It is hard to say what the future holds.. We have had 2 content patches and a 3rd on the way.. Every MMO in history has had a natural spike in players when it is released and then a drop when things settle.. Sadly, not everyone who buy the game subscribes and plays the game.. Some people do quit and plan on returning later when some things are fixed.. This is all normal.. We will also pick up some new players along the way..

This is how releasing a new game works.. We won't know for over a year yet oif this game is truely a success or failure.. Let's not make it a failure by adding sandbox elements..
So, a planet that you would not have to visit if you didn't want to, makes your game fail how? You don't like the idea, plain and simple. That's what your argument boils down to. That's it. You make no compelling argument against it, your whole argument is sad.

My whole point was not to take away anything from the game, just add something for peeps who dislike doing the same thing for months on end.

how can adding something be bad?
CE

Darth_Halford's Avatar


Darth_Halford
05.25.2012 , 03:34 PM | #68
Quote: Originally Posted by rollnstns View Post
So, a planet that you would not have to visit if you didn't want to, makes your game fail how? You don't like the idea, plain and simple. That's what your argument boils down to. That's it. You make no compelling argument against it, your whole argument is sad.

My whole point was not to take away anything from the game, just add something for peeps who dislike doing the same thing for months on end.

how can adding something be bad?
opportunity cost, shortly put. By adding sandbox content, there's other content that you can't spend that same time and resources on.
Plus, let's pretend that the feature is as popular as you and others suggest. Is one planet really going to be enough to satisfy an entire server? I think not, and neither should you. Additional content will be "required" and therefore made, further detracting from the games mission statement.
Quote: Originally Posted by wjramussen
IF I want my own story, I break out a word processor.

ProsaicProse's Avatar


ProsaicProse
05.25.2012 , 03:35 PM | #69
Can you imagine the loading time on that? Wow... pure loading bar agony.

VanorDM's Avatar


VanorDM
05.25.2012 , 03:43 PM | #70
Quote: Originally Posted by rollnstns View Post
how can adding something be bad?
Because it takes resources to add something to the game. Resources that could be used to add other things to the game.

If you add a whole planet that is nothing but a big sandbox, then that means a fair amount of time when nothing else is added to the game. For people who have no interest in going to that planet, that means all that time is effectively wasted, because it was spent making things that they won't use.

Not sure why this is such a hard concept for some people. Bioware doesn't have unlimited resources, they can't simply add in a sandbox planet and still add in all the other types of content that other people want.