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what operation is easiest?


tkinnunzero's Avatar


tkinnunzero
05.16.2012 , 12:46 PM | #21
Ok, I looked over some chest pieces to see if I can make sense of this by looking at the stats themselves. First, some Death Knight DPS chest pieces from another game: 7 items with set bonuses. There's also 7 items without set bonuses, but they looked like sidegrades or placeholders for the set item so I skipped them.

To summarize, the 7 items comprise 3 raid tiers and 2, 2, and 3 difficulty levels respectively. Going from one raid tier to next is an average 5.16% increase in item level, going from an easier difficulty to the next is an average 3.43% increase. One notable thing is that set bonuses are only shared between different difficulty levels within one tier.

Gory details here:
Spoiler


Looking at Juggernaut tank chest items, here are the items ordered by item level (from swtor.askmrrobot.com):


  • KP Normal (ilvl 51)
    • Xenotech War Leader's Body Armor
  • EV Normal (ilvl 56)
    • Columi War Leader's Body Armor
  • KP Hard (ilvl 56)
    • Exotech War Leader's Body Armor
  • EC Normal (ilvl 58)
    • Rakata War Leader's Body Armor
  • EV Hard (ilvl 58)
    • Rakata War Leader's Body Armor
  • EC Normal (ilvl 61)
    • Black Hole Bulwark's MK-2 Body Armor
    • Black Hole Bulwark's MK-3 Body Armor
  • EC Hard (ilvl 61)
    • Black Hole Bulwark's MK-2 Body Armor
    • Black Hole Bulwark's MK-3 Body Armor
    • Campaign War Leader's Body Armor

First thing to note is that Campaign War Leader's Body Armor has the same set bonus as Columi War Leader's Body Armor, strongly suggesting that they belong to the same tier.
Second thing to note is that Campaign War Leader's Body Armor is 8.93% higher ilevel than Columi War Leader's Body Armor, suggesting that they belong to different tiers.
Third, Xenotech War Leader's Body Armor doesn't seem to belong at all.

Looking at the item level progression:
51 -> 56 -> 58 -> 61:
+9.80%, +3.57%, +5.17%

Is that 4 tiers or 4 difficulties or some combination? This all seems a big mess.

Flain's Avatar


Flain
05.18.2012 , 03:08 AM | #22
Quote: Originally Posted by tkinnunzero View Post
Anyone else still see the same slight problem in the above?

Shouldn't the progression look like this:
EV Story Mode
KP Story Mode
EC Story Mode (after retuning)
EV Hard Mode
KP Hard Mode
EC Hard Mode (after retuning)
EV Nightmare Mode
KP Nightmare Mode
EC Nightmare Mode (why is this missing?)

Or maybe EC difficulties are named incorrectly:
EV Story Mode
KP Story Mode
EC Real Story Mode (currently missing)
EV Hard Mode
KP Hard Mode
EC Hard Mode (currently called Story Mode)
EV Nightmare Mode
KP Nightmare Mode
EC Nightmare Mode (currently called Hard Mode)

I mean, they all drop same tier 1 loot, just with different palettes and item levels, so what's going on here?
There is no Nightmare EC mode at the moment, that will be added Soon™

Grobluk's Avatar


Grobluk
05.18.2012 , 04:17 AM | #23
Or maybe EV and KP are not "real" instances, just something that had to be done fast and shipped when the executives yelled "GET THIS THING OUT OF THE DOOR SO WE CAN START MAKING MONEY".

EC is very much a "real" instance, in my mind it is the first one and a good sign for things to come.