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Ideas for making Flashpoints not useless after in columi

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Ideas for making Flashpoints not useless after in columi
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JediMasterSarynn's Avatar


JediMasterSarynn
05.16.2012 , 01:06 PM | #11
Quote: Originally Posted by The_Butler View Post
What? You can get Tier 2 (black hole) gear just from doing the Corelia weekly. How would making them drop from each HM FP possibly be worse than that if you think it should be gated?

Have a weekly quest to complete say 3 HM FPs to reward 6 Black Hole commendations - would certainly get people doing FPs again!

And FPs certainly don't accomplish their goal of getting people geared for Tier 1 raiding. It is much better to actually do the T1 raids to get T1 gear and ignore FPs completley!

So completley agree with the OP - reason for doing HM FPs would be nice
This.

I've been telling people in my guild for months to not bother getting geared with FPs. Just attend normal mode Ops instead and they'll get geared faster that way (better time investment).
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SvnStrSlm's Avatar


SvnStrSlm
05.16.2012 , 01:26 PM | #12
Quote: Originally Posted by peterjohndevries View Post
AND YET AGAIN we have this tiring response to the BW fiasco. He is NOT talking about a game that is 7 years old. He is talking about a company that should have used 7 years of MMO experience in other games and figured out the BASICS of what worked and didn't work and combined them into something fantastic

Seriously - don't call a person with at least a reasonable amount of anger and frustration at BW a noob because they rightly believe that this MMO KILLER as it was announced would have at least taken the time and energy to create a step forward. Anyone who honestly thinks SWTOR has introduced anything novel, unique, or best of breed is dillusional!

I am playing this game and enjoy(ed) playing it but cannot overcome my overwhelming feeling if disapppointment that they simply focused on the wrong things in development and then screwed the operational roll-out so it has a much higher percentage than 50% of being dead in a year than lasting the so called 7 year benchmark.

Plain and simple - it's like the design team completely ignored all the amazing features of other games that could have been incorporated into this game and came out with same-old same-old with a different cover
I think you over look the fact that first a game has to be built. Then these features have to be built for the game. Yes many games have many great features but the initial systems have to be built in optimized then those additional great features will come. You do realize that there isnt some universal base mmo game layout. Havent people figured it out that there is a reason so many games are released in the exact same state? You think they are really that stupid to not want to get certain features in game?

Back on topic. i would like to see alternate boss fights in HMs or alternate pathing to mix it up a bit. i like the idea of running them for vanity items such as mounts , armor, and crafting items.

Aetou's Avatar


Aetou
05.16.2012 , 02:23 PM | #13
Quote: Originally Posted by The_Butler View Post
Have a weekly quest to complete say 3 HM FPs to reward 6 Black Hole commendations - would certainly get people doing FPs again!
There already is a weekly to complete 2 HM FPs and get 6 Black Hole commendations...

So you can get 12 a week without doing any Operations. The first boss of Explosive Conflict is also very easy so most groups should be able to handle it (and then the trash and chest) for another 6. So, 18 a week without actually needing to do any real raiding. I think that is quite enough as you don't need the gear if you aren't trying to do harder content.

Haar_Teroch's Avatar


Haar_Teroch
05.16.2012 , 04:05 PM | #14
They really need to do something to make doing the flashpoints worthwhile time investment. Why is pvp progression so much easier than PVE? You can AFK and get everything in PVP but in PVE if you don't have 7 other people who can down a boss and you get hours of wasted time.

Was thinking that the days of punishing players who play the game were in the past but seems like they keep reviving them. :P

Balefire's Avatar


Balefire
05.16.2012 , 05:28 PM | #15
I like the idea of adding incentives for doing FP. Had an idea while reading through this that takes a slight twist on some of the ideas presented.

Add flashpoint commendations. With these commendations, you could have the choice of converting them to Daily Commendations, BH commendations, or additional pets/vehicles/titles that are only available via FP commendations. This would allow people to use them for whatever suits their interests most and give them plenty of reason to continue doing them for purchases that you are exclusive to running FPs. (I had originally considered suggesting to have them reward Daily comms and the ability to buy BH comms from there, but there are so many ways to earn Daily commendations that it's flooded at this point and I think it would be better served kept separate).

However it's done, I agree with the OP that BW should add incentive to continue running FPs. The Achievement quest for the Aratech Ice got me out there into some FP I haven't run in ages, but it's not enough of an incentive for sustained interest in running FP more often.

CrimsonDravik's Avatar


CrimsonDravik
05.16.2012 , 06:42 PM | #16
thats not a bad idea either it allows you to choose. The vehicle thing was cool, but it was a once and done. There really needs to be some sort of weekly quest to give a reward.
Dravik

Prenavo's Avatar


Prenavo
05.16.2012 , 07:17 PM | #17
I think the coms should be only for empty shell orange. I think the coms vendors should have sets of orange added to them for variety. I think I like eq2's way of doing loot on boss mobs. Each mob in a dungeon in eq2 has it's own specific loot table. (or had. I've not played it in forever) The monsters in the flashpoints can drop a very wide range of stuff. I think people would want to run the flashpoints more often if they had a chance at an uber piece of loot. Sure, it might be disappointing to not get it right off the bat the first time or even the fifth time you run it, but that is the charm in it also. It makes people want to go. When they do get it they get a feeling like they just won the lottery. I hope this makes sense. I just think it would work better and keep people running flashpoints. make the loot that drops also be mod-able, so you can pull the mods and stuff out of it for the appearance gear you can buy with the coms.
Good, bad, I'm the guy with the gun....

teemoor's Avatar


teemoor
05.16.2012 , 08:55 PM | #18
deleted, wrong thread :P

DarthKaras's Avatar


DarthKaras
05.17.2012 , 05:44 AM | #19
Just want to say that the FPs are completely useless if you have an OPs ready guild.
Just hit 50 get the recruit gear and go to HM OPs with no more than 4 alts (we did it with 2 recruit tanks and DSP) you all will be rakata geared in a week with no time wasted in pointless FPs.

If you are all below rakata - get the recruit gear and do a few normal mode OPs.
Darn you gravity you win again!

Anysao's Avatar


Anysao
05.17.2012 , 05:58 AM | #20
I like the nightmare mode on SELECT FLASHPOINTS.

If you cay look me dead in the eyes and say "I did nightmare lost island" i will be in shock and awe.

If you release a new aratach achievement speeder bike, for doing all nightmares; that would be awesome!
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