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Someone explain the LFG tool hate?

STAR WARS: The Old Republic > English > General Discussion
Someone explain the LFG tool hate?

Rintoki's Avatar


Rintoki
05.10.2012 , 02:35 AM | #21
I dont like lfd tool. That way u can just sit and requeue all day and gear up much faster and get items, then you normally would. Wich means you will grow tired even faster. If you gear up faster you, you reach ur goals way faster and makes the game feel much smaller/shorter. Thats how i feel it anyways.
Most ppl i know in wow hate the lfd tool and they dont use it anymore, same goes for me.

Spread the flashpoints etc so we need to move around, make lfd chat or something instead. Id rather use 30min/1h looking for ppl on my own, then sitting in a queue waiting for ppl for 30min. Atleast then Im doing somthing while waiting. Lfd tool will end up like wow and tbh i dont think most ppl who play this game wanna end up there.

Hopefully they will merge some servers and makes things a bit easier for people to get groups.
And if we do get a lfd tool, atleast keep it to the server, no cross server crap like wow has. That would just make me unsub. Its so nice beeing in a game again where you can remember the people you do dungeon with and do pvp with. Mmo's is about playing with other people and getting to know new people, making cross-server tools will ruin that and make it feel so unpersonal like wow. Wow feels like a solo player game, running around with alot of npc's, do we really want that here too ?
Just think about what kinda players we want here, do we want players who dont have any patience, wanting things in an instant like in wow ? Sure there is the casuals, but casuals played before dungeontools and did just fine.
We make one things easier, then the next will follow, and the next.

This is just my own opinion, thanks.

Rintoki's Avatar


Rintoki
05.10.2012 , 02:37 AM | #22
And for the ninja crap, with or without the lfd tool. Reporting might not help, but atleast if we keep things on seperate servers those people will get a bad rep and in the end people dont want to play with them. If youre in lfd that person can just go on a ninja spree, ruining it for alot more people.

chaosdefined's Avatar


chaosdefined
05.10.2012 , 02:38 AM | #23
Quote: Originally Posted by Rintoki View Post
Most ppl i know in wow hate the lfd tool and they dont use it anymore, same goes for me.
.
See, people who don't like it don't use it. But clearly since the majority of the players use it, they don't have as much problem with it as some here make out.

Quote: Originally Posted by Rintoki View Post
Hopefully they will merge some servers
.
Not going to happen, not for a very long time. James Olsen has already stated they're not going to do Server Merges.

chaosdefined's Avatar


chaosdefined
05.10.2012 , 02:41 AM | #24
Quote: Originally Posted by Rintoki View Post
And for the ninja crap, with or without the lfd tool. Reporting might not help, but atleast if we keep things on seperate servers those people will get a bad rep and in the end people dont want to play with them. If youre in lfd that person can just go on a ninja spree, ruining it for alot more people.
Currently happens in game anyway. That's something that has never changed from before Cross Server LFD days. People will ninja no matter what.

Besides, according to Bioware there's no such thing as Ninja-ing. They've already said that if someone needs on a piece of loot to vendor, they need the credits and that's not stealing by their book.

TheSuperD's Avatar


TheSuperD
05.10.2012 , 02:43 AM | #25
I don't get this whole myth of "community". How many random pug players on your server have you actually talked to more than once? Whether it's same-server or cross-server it's the same: group up, run the FP, and forget the peoples' names before you hit the terminal to turn in the daily. The only difference is with same-server it takes 10x longer to find a group, if you can at all.

Elkirin's Avatar


Elkirin
05.10.2012 , 02:48 AM | #26
Without saying it, Rift was the example used to speak against a cross server LFG. The poster had their opinions and they are entitled to them, here are mine, from my experience in Rift.

My guild raid team imploded due to the late comers not being able to catch up as the lower lvl instances were seldom visited. This put heavy strain on guild officers to always carry the replacements back up to raid entrance.

Cross server LFG arrived and the new arrivals needed far less carrying, raid teams reformed and got back into viable form.

Yes we met some odd sorts in cross server pugs, but it kept us in the game.

Why am I here..... server transfers were made free and THAT destroyed the high population RP server community, not cross server pugs.


Good luck all.

Rintoki's Avatar


Rintoki
05.10.2012 , 02:48 AM | #27
Ofc "ninja'ing" will always happen, but you can contain it a bit more if you keep things to the seperate servers.
And as for the dungeon tool, you will be forced to use it even if you dont want to, there will be no lfg in any chat anymore, cause people will use the tool. And those who dont want to just have to cause they dont wanna be left behind etc. So there wont be any: " Dont use it"

Pagan's Avatar


Pagan
05.10.2012 , 02:52 AM | #28
Quote: Originally Posted by Skirata_Kal View Post
Like there's any accountability now? LMAO.

You are right, the first version of the tool as they've announced will be Same Server. And it will add some convenience. I seriously doubt though that it will help much beyond that so yes, it's worth discussing. Judging by how much longer and longer the same server Warzone queueing is getting...definitely looking forward to that going xserver. I think it's a matter of time before they do go xserver with the PvE as well. There's a good chance I won't be around by that time though (which I'm sure you'll all rejoice over)
It may be worth dicussing but derailing someone elses topic for it, even if it's a similar topic, would be rather rude, why not make your own thread so you can tell people who don't agree with you that they are wrong.

Back on track, it has just been my experiance that the less people have to interact with others the less they care to try. Doesn't mean there aren't plenty of jerks out there already but I'de rather give honest people some incentive to stay honest.

chaosdefined's Avatar


chaosdefined
05.10.2012 , 02:57 AM | #29
Quote: Originally Posted by Rintoki View Post
Ofc "ninja'ing" will always happen, but you can contain it a bit more if you keep things to the seperate servers.
And as for the dungeon tool, you will be forced to use it even if you dont want to, there will be no lfg in any chat anymore, cause people will use the tool. And those who dont want to just have to cause they dont wanna be left behind etc. So there wont be any: " Dont use it"
Nobody is forcing you to do anything. You have the choice. If so many people cared about community and same server pugs, they'd play with their Guilds, their friends or ask in Chat for groups.

Nobody is forcing you to do anything. If you're feeling you have no option and so using the Group Finder, that's your choice, nobody elses.

Take some responsibility, stop blaming others for what you do.

Pagan's Avatar


Pagan
05.10.2012 , 02:59 AM | #30
Quote: Originally Posted by TheSuperD View Post
I don't get this whole myth of "community". How many random pug players on your server have you actually talked to more than once? Whether it's same-server or cross-server it's the same: group up, run the FP, and forget the peoples' names before you hit the terminal to turn in the daily. The only difference is with same-server it takes 10x longer to find a group, if you can at all.
I've talked to plenty of the people I've grouped with on a few occasions, i've found that it helps to have people who remember me and are happy to invite me to groups when they have an opening. I'de rather work with people I know are compitant than people I should expect to have little value in party.