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What can be done to keep SWTOR strong?

STAR WARS: The Old Republic > English > General Discussion
What can be done to keep SWTOR strong?

Bootykiller's Avatar


Bootykiller
05.10.2012 , 12:36 AM | #31
Quote: Originally Posted by mothermonterr View Post
Rateds and being able to customize the skin of your gear whilst keeping stats.
If you are referring to rated warzones, that idea didn't exactly go over well in another game.

Here's the typical scenario

#1 LF healer or DPS for rated warzone.
#2 I'll go
#1 Whats your experience and gear?
#2 I'm fully geared have tons of pvp experience.
#1 Any rated experience?
#2 Nope
#1 Sorry you can't go
#2 How am I supposed to get this experience you refer to if I'm never able to join a rated group?
#1 Not my problem

Ancen's Avatar


Ancen
05.10.2012 , 12:38 AM | #32
Quote: Originally Posted by Kywan View Post
I feel the answer unltimately to the dwindling subs is endgame, a term that is foreign to sandbox games. Although everyone gets there in there own time, the results once there seem to be predictable.....they quit.
This is sadly where themepark style games are weak, it is fair to argue Sandbox games never attain a real large base to begin with, but a merge of the two may be the ballance we need.
I would urge Bioware to consider more content inline with the freedom, exploration and creativity a sandbox has to offer as they have already put forth an amazing themepark.
This may seem confusing to players who pvp to 50, but anyone who spent the time to playout the stories on each planet to level would agree. Alot of work has been done to create vibrant, living worlds, now we need ideas and suggestions for us to visit them, repeatable missions aren't enough.
Those who have played other games long term please feel free to offer your insight into what kept you there.
I used to spend hours in SWG looking for starship parts, farming parts for my saber, decorating my homes and ships, engaging in open world pvp, ect.
I agree completely. SWTOR needs more sandbox stuff to it... simple raids and other content will be played through quickly without fail and always grow tiring quickly. Give us some RVR zones/open-world PVP objective-based zones, housing/ship customization/decoration, reason to farm stuff, etc. etc. There needs to be more "fun" stuff and more meaningful stuff than "the instance that exists for ten minutes goes poof! team A won! ok, no one cares now, bye."

Ancen's Avatar


Ancen
05.10.2012 , 12:41 AM | #33
Quote: Originally Posted by Idunhavaname View Post
Well i'll tell you what BioWare can do to keep me from playing.

1. Coruscant and Dromund Kaas as capital planets social hub.

2. Unlock all the Legacy bonus.

3. More class story content. (not just raid content + daily zone)

4. LFG tool (obvious)- doens't have to be like WoW LFG. Can be as simple as a global I want to que for this dungeon and everyone on the server can see it.

5. Ship customization.

6. Better world PvP. Similar to GW2 WvWvW.
I agree with all but #1 (it would be great to see the capital worlds be the Fleet replacement, and the Fleet terminals to go bye-bye instead, but for now unless you did that it would serve little purpose) and only mostly agree on #4 (a good one for many people, but 4 is simply because I don't ever find a need to use an LFG tool, instead relying on friends/guildmates... if I were a more solo player I would want it and it's not bad for off-hours anyway).

Feedback: A+++++++ post, would read again!

GalacticKegger's Avatar


GalacticKegger
05.10.2012 , 12:50 AM | #34
Retain the players whose intent is to genuinely improve and grow the game ... and take the rest out with the trash.
Can we please just have our pre-KotFE SWTOR MMORPG back?

BlueFromMoon's Avatar


BlueFromMoon
05.10.2012 , 12:56 AM | #35
Its hard to stay strong when big game like Elder Scroll Online is coming.

HumanSheild's Avatar


HumanSheild
05.10.2012 , 12:56 AM | #36
What can be done to keep SWTOR strong? Easy answer..Nothing.

No one enjoys realy long load screens and constent cut scenese just to get to a freakn planet or fleet more then i do.

If im on the fleet and wish to go to any planet..I must go through 6 freakn load screens to put my feet on the planet lol.

Only thing that can save this game is for bioware to drop EA But that wont happen and im so sick of global CD's for all my skills..realy? come on i gota stand there like a tard to wait for the cd to use a skill...not the players fault for you making easy targets to kill in this game.

Realy love those windows in the wz's revive rooms.. such joy running into the window while the team gets picked off becuase they become outnumered as a player dies. So fun!

Ancen's Avatar


Ancen
05.10.2012 , 01:12 AM | #37
Quote: Originally Posted by BlueFromMoon View Post
Its hard to stay strong when big game like Elder Scroll Online is coming.
Yeah, in around a YEAR AND A HALF assuming no delays. Haha. You're kidding, right?

Quote: Originally Posted by HumanSheild View Post
What can be done to keep SWTOR strong? Easy answer..Nothing.

No one enjoys realy long load screens and constent cut scenese just to get to a freakn planet or fleet more then i do.

If im on the fleet and wish to go to any planet..I must go through 6 freakn load screens to put my feet on the planet lol.

Only thing that can save this game is for bioware to drop EA But that wont happen and im so sick of global CD's for all my skills..realy? come on i gota stand there like a tard to wait for the cd to use a skill...not the players fault for you making easy targets to kill in this game.

Realy love those windows in the wz's revive rooms.. such joy running into the window while the team gets picked off becuase they become outnumered as a player dies. So fun!
Load screens are 5-10s flat for me even on Taris/Corellia... get an SSD, they're under $1/gb nowadays regularly.

I go through 3 screens typically, maximum. One to go to the fleet with my 1k credit once-an-hour fleet pass. One to go to my ship. One to get off my ship to the spaceport. Big whoop.

GCD is a standard system in MMO's nowadays, there are many skills on some classes that don't respect it if you want a faster-paced playstyle such as the Sentinel/Marauder.

So as far as the windows to space out respawns, you'd prefer it were opaque so you could stare at a blank wall until it opened? ROFL. With the transparency you can see what's going on still while in "time-out" for your death.

Thraze's Avatar


Thraze
05.10.2012 , 01:21 AM | #38
Give races back their masks/helmets.

Guiyran's Avatar


Guiyran
05.10.2012 , 01:23 AM | #39
Pazaak

/thread
PVE and PVP . Any Time Zone . Casual to Hardcore . Endgame Content
SW:TOR Guild HQ . Twitter:@celticthndrgld . Video . External Guild Webforums

ConradLionhart's Avatar


ConradLionhart
05.10.2012 , 01:24 AM | #40
Quote: Originally Posted by Guiyran View Post
Pazaak

/thread
Mini-games will come. They just need to put in all the staples of MMOs like group finder first.