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SWTOR: Lacking in appeal for the casual gamer?

STAR WARS: The Old Republic > English > General Discussion
SWTOR: Lacking in appeal for the casual gamer?

Skidrowbro's Avatar


Skidrowbro
05.09.2012 , 08:26 PM | #51
Quote: Originally Posted by Darkulous View Post
Nope. Casuals latch onto any gametime saving feature, LFD is the biggest time saver feature there is. But I won't argue with you that Hardcore players want it also.
No, bads and hardcores latch onto it. Casuals enjoy the game

Darkulous's Avatar


Darkulous
05.09.2012 , 08:39 PM | #52
Quote: Originally Posted by Grimne_Lothos View Post
ok some definitions.

A hardcore player is someone that will do anything to maximize his play. This normally involves spending hours doing research outside of the game or spending 10 hours a week watching fraps of his own gameplay in order to optimize his UI.

A casual player finds it acceptable that the game was released without maximizing tools such as an ingame combat log or UI customazations but a hardcore player does not.

Hardcore players found a different game to be hardcore about shortly after hitting 50.
The definitions of both are very long, longer than your post. I would agree that casual gamers don't care too much about UI customization or Combat logs. Why would they? Those features don't save them any gametime. When describing casual players, limited game time is at the top of the list. Casual gamers don't have the gametime to sit in fleet for hours.
Ebon Hawk
Imperial
Bobba'Fat - BH

gurugeorge's Avatar


gurugeorge
05.09.2012 , 08:40 PM | #53
I think it's already been pointed out on these boards that "casual" in the business context means "player who just tries out the game, and is not committed enough to subscribe" (i.e. they buy the game and run the free 30 days and that's it). This is different from "casual" in the sense of "casual" vs. "hardcore".

This should be obvious because the casual/hardcore distinction pertains to people who HAVE committed to subscription, and it refers to how much time they commit to playing the game once they are subscribed.

So a lot of this discussion is moot and/or muddying the waters, as is the Eurogamer article if it's making the same mistake as many here are making.

Darkulous's Avatar


Darkulous
05.09.2012 , 08:42 PM | #54
Quote: Originally Posted by Skidrowbro View Post
No, bads and hardcores latch onto it. Casuals enjoy the game
Enjoy it so much that they leave. Don't get me wrong, hardcores enjoy features too, that's one reason they're leaving also. Basically, TOR is losing both gamers.
Ebon Hawk
Imperial
Bobba'Fat - BH

discosoc's Avatar


discosoc
05.09.2012 , 08:47 PM | #55
Casual players tend to lose interest in a game that has too much "grind" or repetition. It kind of makes sense really. You hit 50, and go from experiencing a pretty good story arc, to doing dailies over and over again.

You can roll an alt, but you still have to run through 90% of the same quests just to experience the class stuff.

Nauticas's Avatar


Nauticas
05.09.2012 , 08:57 PM | #56
Quote: Originally Posted by gurugeorge View Post
I think it's already been pointed out on these boards that "casual" in the business context means "player who just tries out the game, and is not committed enough to subscribe" (i.e. they buy the game and run the free 30 days and that's it). This is different from "casual" in the sense of "casual" vs. "hardcore".

This should be obvious because the casual/hardcore distinction pertains to people who HAVE committed to subscription, and it refers to how much time they commit to playing the game once they are subscribed.

So a lot of this discussion is moot and/or muddying the waters, as is the Eurogamer article if it's making the same mistake as many here are making.
I agree with your assessment. I felt that most posting in this thread misunderstood what EA meant by casual. With that said, I disagree with EA about growing subs. I doubt they ever get over 1.4 million ever again.
Nauticas _____

UnmarkedFaith's Avatar


UnmarkedFaith
05.09.2012 , 09:15 PM | #57
its lacking in everything for "almost" everyone..... keyword: "ALMOST"

Grimne_Lothos's Avatar


Grimne_Lothos
05.09.2012 , 09:44 PM | #58
so basically the only people that will continue to play this game are star wars fanbois that don't care if the game is good or not but will continue to sub for the simple reason that this game is in the star wars universe and other, better games are not.

damican's Avatar


damican
05.09.2012 , 09:52 PM | #59
Quote: Originally Posted by Darth_Vampirius View Post
http://www.eurogamer.net/articles/20...s-leaving-game
Moreover, I do believe that SWTOR needs more features to appeal to casual MMO players. An MMO is a hard thing to make. You need to appeal to a wide audience, from most casual to most hardcore. The wider the appeal, the more popular the game will be. What do you guys think of this?
Absurd post. This game has more casual focus then hello kitty online.

The game practically begs you to level mass alts which is more or less as casual as it gets. Top it off with easy leveling and the fact that you can get the best gear in the game by spamming warzones and doing daily missions. What else more do you want?

Btw I am fully happy with the way these things are done

Monoth's Avatar


Monoth
05.09.2012 , 09:54 PM | #60
Quote: Originally Posted by Darth_Vampirius View Post
http://www.eurogamer.net/articles/20...s-leaving-game

Upon reading this, I became a little disenfranchised with the way management is treating SWTOR. As a company, any business that involves customers should take the stance not to blame customers, ever. When you blame the consumer, you end up with a dead product.

Moreover, I do believe that SWTOR needs more features to appeal to casual MMO players. An MMO is a hard thing to make. You need to appeal to a wide audience, from most casual to most hardcore. The wider the appeal, the more popular the game will be. What do you guys think of this?
I think there talking about lookie loos, people who try out a game for a month or so and then move on..... the kind of people who prefer to play Facebook games....

In the beginning I would argue it was only the hardcore that were leaving, but the problem is the game has been out for 5 months now and the casual players have now gotten to lvl 50 and found it pretty much barren....

Static Dailies
4 Warzones
3 Ops

And thats pretty much it...... So yeah the casuals are now starting to leave also..... It's to bad, i really like this game but it is hard to justify staying given the shape of the end game.... After you've done several alts and their class stories your pretty much burned out on it....
F2P is like driving on a long stretch of highway with toll booths every 1/2 mile