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Dragon Age 3 Devs moved to SWTOR.

STAR WARS: The Old Republic > English > General Discussion
Dragon Age 3 Devs moved to SWTOR.

TUXs's Avatar


TUXs
05.09.2012 , 10:08 AM | #191
Rumors. Even if Bioware stated this, I'd doubt it's truthfulness.
All warfare is based on deception • If his forces are united, separate them • If you are far from the enemy, make him believe you are near • A leader leads by example not by force
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islander's Avatar


islander
05.09.2012 , 10:22 AM | #192
Quote: Originally Posted by TUXs View Post
Rumors. Even if Bioware stated this, I'd doubt it's truthfulness.
I'd believe it just because these guys are so far behind on what's needed for this game.
Gμllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

ohpleasework's Avatar


ohpleasework
05.09.2012 , 10:31 AM | #193
Well, they're not pulling from their on-line teams, and from a game that to my knowledge doesn't use the Hero Engine. So they're probably not being moved to work on the engine, high level design of struggling systems (like PvP), or getting their quality of life utilities pushed out faster (e.g. the LFG tool, et al).

So if I was a betting man I'd guess that they've cannibalized artists and other asset people. This could be a good thing, because it means they already have solid plans for where they're going and just need extra muscle to implement it.

A wash for me: I've already cancelled since the LFG tool won't include a cross-server queue, and Dragon Age 2 was just a miserable excuse for a game so I won't even be bothering with the third installment.

Dawginole's Avatar


Dawginole
05.09.2012 , 10:33 AM | #194
Quote: Originally Posted by V-Serp View Post
Well that doesn't surprise me. The same failures that created DA2 can continue to fail in SWTOR.

Nobody was going to buy DA3 after the DA2 debacle. In fact sales were so anemic and the game got such bad press that retailers refuse to stock the proposed "Ultimate Edition" of DA2 because it would be a "waste of shelf space."

DA:O is still stocked and in fact sells for more than DA2 does. Bioware needs to right the ship or they are pretty much finished as a quality dev at least in my eyes.
DA has nothing to do with SWTOR. Programmers follow direction. They did what they were told to do on another game. They will follow direction on SWTOR as well. The key is whether the leads know what they are doing.
Soon.™*
*Soon.™: Bioware Corp, Inc. All rights reserved. "Soon.™" does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. "Soon.™" shall make no contract or warranty between Bioware and the end user. "Soon.™" will arrive some day, however Bioware does guarantee that "Soon.™" will be here before the end of time. Maybe. Do not make plans based on "Soon™" as Bioware will not be liable for any misuse, use, or even casual glancing at "Soon.™". Thank you for your patience.

Senatsu's Avatar


Senatsu
05.09.2012 , 10:37 AM | #195
Quote: Originally Posted by Dawginole View Post
The key is whether the leads know what they are doing.
From what we have seen so far, I'm going to take a wild guess and say.... no. They are blatantly ignoring what we're saying, unless you're lucky and get a copy-paste message when they close the thread, and they haven't even made a sound to show us that they are even still alive. For all we know the entire SWTOR team, besides community managers, could have died in a horrible bus accident.

Vlacke's Avatar


Vlacke
05.09.2012 , 10:46 AM | #196
Good news indeed, more quality developers will speed things up drastically in regard of making new content and fixing current problems.
Telcontar Legacy

GothicSaint's Avatar


GothicSaint
05.09.2012 , 11:01 AM | #197
Quote: Originally Posted by Rayla_Felana View Post
All patches do that, sometimes to a lesser extent and other times to a further extent, MMO patches especially have always been like this.
HA!?? What!!??.

What games can you name that have the same patch fix fix fix fix every update merry go round as Swtor ?

I realize, for what ever reason you are a fan of this game but you need to stop applying for the damage control P.R. CEO position.

I'm sure they have a stack of applications that they sift through when one of them starts pulling out his hair and mumbling" I should have stayed with Mythic and it's hugely successful Warhammer franchise".

One last though. Lose the purple or are you Royalty ?
Terminus Est

ShadowOfVey's Avatar


ShadowOfVey
05.09.2012 , 11:16 AM | #198
Quote: Originally Posted by theology View Post
well, if this is true, atleast these new devs can't make the game any worse than it already is.
challenge accepted

Tiaa's Avatar


Tiaa
05.09.2012 , 11:18 AM | #199
Quote: Originally Posted by Gungan View Post
A minority raged. Big surprise. The real PVPers left when BW hit the abort on Ilum - a clear sign of the state of PVP in SWTOR.

TERA and GW2 both have superior PVP right out of the box. Even WoW has better PVP (not that I ever enjoyed it because it was also mostly meaningless). Those players have already moved on to a more competitive game (whatever it might be).
The "real" pvpers left?

You mean the ones that got tons of valor zerging Ilum and holding players hostage in their town?

Ilum in itself was a clear sign something was wrong with the PvP because the whole concept of Ilum was bad. "Real" pvpers didn't like Ilum. It was just a zerg and spam fest that benefited Empire on most servers.

I assume that all the "real" pvpers were playing Empire too?

Moving on...

SWTOR PvP is terrible.

Bioware said before the game even launched they weren't focusing on PvP and I knew it would turn out bad.

But I didn't think it would be the way it is now.

Creating things like Ilum could have been done so simple yet they did it so wrong. And the only time they listen to players is when it becomes a viral problem media wise. Since most changes to the game do not get reported until it backfires, Bioware goes ahead with their horrible ideas that people warned them about in 100s of post.

The Ilum crapfest patch was the most obvious and was proof Bioware has no clue about MMOs or MMO players.

Even the armaments thing was stupid and grindy.

No. Real PvPers did not like Ilum because real PvPers already knew SWTOR PvP was terrible to begin with.

Real PvPers didn't quit... just the ones that thought zerging was "skill".

Vlaxitov's Avatar


Vlaxitov
05.09.2012 , 11:20 AM | #200
Quote: Originally Posted by Tiaa View Post
Real PvPers didn't quit just the ones that thought zerging was "skill".
Being good at mmo pvp is like being good at the recorder you played in primary school.