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Sorc/Sage and Assassin/Shadow (or any melee really))

STAR WARS: The Old Republic > English > PvP
Sorc/Sage and Assassin/Shadow (or any melee really))

GrantyJPS's Avatar


GrantyJPS
05.08.2012 , 09:20 PM | #61
Quote: Originally Posted by Moonias View Post
All I can hear from this thread is: "QQQQQQQQQ I'm playing the easiest class in this game but I still got destroyed by someone with skillz! QQQQQQQ I want more cowbell!"
Someone has 9 eyes?

FMLDestroyer's Avatar


FMLDestroyer
05.08.2012 , 09:54 PM | #62
To be clear on abilities here we are talking Tank specced assassins and shadows. We have the exact same number of base cc's as sorc/sage. Channeled lift which we would almost never use ( can be talented to be instant same as sage/sorc but to do so we'd lose our self heals ability which is the ENTIRE basis for any argument that we are OP), we can spec into Force Pull and out of stealth Force Kick, just as sage sorc can spec for aoe mezz on armor break and knockback root.

I will now reveal the secret to competing with (I don't say beat because I'm guessing that most of the qq'ers here are bads) only use your CC on a tankasin when he is channelling TK throw/force lightning. It's our only real strength. Despite what you think or have heard our dmg is far below other melee (see shadow forum for parse proof).

rbkrbk's Avatar


rbkrbk
05.08.2012 , 10:07 PM | #63
Quote: Originally Posted by FMLDestroyer View Post
To be clear on abilities here we are talking Tank specced assassins and shadows. We have the exact same number of base cc's as sorc/sage. Channeled lift which we would almost never use ( can be talented to be instant same as sage/sorc but to do so we'd lose our self heals ability which is the ENTIRE basis for any argument that we are OP), we can spec into Force Pull and out of stealth Force Kick, just as sage sorc can spec for aoe mezz on armor break and knockback root.

I will now reveal the secret to competing with (I don't say beat because I'm guessing that most of the qq'ers here are bads) only use your CC on a tankasin when he is channelling TK throw/force lightning. It's our only real strength. Despite what you think or have heard our dmg is far below other melee (see shadow forum for parse proof).
Actaully, it would probably be best to CC after a Tankasin uses their force speed to get to melee range to attack you. You can just interrupt Force Lightning. Knock them back, run far away, start attacking, if they Force Speed to you, CC, run away again, keep attacking.

LancelotOC's Avatar


LancelotOC
05.08.2012 , 10:17 PM | #64
The Devs play PVP and just code their classes OP .. the most obvious answer is usually the truth. There is no real thinking about it. The whole idea that there is thinking was made up to justify getting their checks.

Think about it? What's more believable ? That they think and screw it all up constantly or that they play the OP classes themselves and code it that way?

People screw up but how much of a screw up can you be? It's way past believable at this point. I just hope they write a book about it so they can get on a stage someday and take a bow for all these theatrics. They put Hollywood to shame.

Lugh's Avatar


Lugh
05.08.2012 , 10:17 PM | #65
Quote: Originally Posted by rbkrbk View Post
Actaully, it would probably be best to CC after a Tankasin uses their force speed to get to melee range to attack you. You can just interrupt Force Lightning. Knock them back, run far away, start attacking, if they Force Speed to you, CC, run away again, keep attacking.
*snicker* only they're going to pull you back to them before you are done running....
So you may as well sack up and try killing them.
Only two things are infinite The Universe and Human stupidity and I am not so sure about the former. -- Albert Einstein
Aka --Alia Ajunta Pall

Ants's Avatar


Ants
05.09.2012 , 03:22 AM | #66
I don't play a sage but .... shadows can't heal other players.
Sages can.

Tank Shadows can't DPS effectively outside 10m.
Sages can. (Force pull has a 45 second cooldown so none of this BS about shadows just roping you in all the time).

How about comparing apples with apples.

OwnzYou's Avatar


OwnzYou
05.09.2012 , 03:44 AM | #67
I see people saying Kiting doesn't exist in this game..... uh, yes it does. Kiting me is your best weapon as a Sorc, and there are a few smart/dirty Sorcs on my server that know how to do this. (We're talking Madness Spec here for Sorc)

Knockback -> Stun -> Force Speed away -> turn around and spam the crap out of Force Lightning (this hurts me AND slows me down) -> Creeping Terror (immobilize for 2 seconds), Force Slow -> run back a little -> Force Lightning -> (I have to slowly get close to you) -> Knockback is ready again -> I use my Force Pull -> Insta-cast Force Lift -> run away -> Force Lightning -> win

YES, I DO realize this all relies on the Sorc having all their Cooldowns/Stuns ready. You'd be surprised at how often that can be though. At least on my server, it's usually a constant Melee v. Melee brawl-fest and few people seem to ever go after the ranged classes hanging out in the back.

This doesn't even take into consideration the crappy LoS this game has at times. On Alderaan it's down right PATHETIC how easily a Sorc/Sage Healer can just Force Slow - Force Speed his way down around the steps/stairs and heal himself while you're frantically trying to catch up to him to interrupt him.

EsteRJ's Avatar


EsteRJ
05.09.2012 , 03:54 AM | #68
Quote: Originally Posted by OwnzYou View Post
I see people saying Kiting doesn't exist in this game..... uh, yes it does. Kiting me is your best weapon as a Sorc, and there are a few smart/dirty Sorcs on my server that know how to do this. (We're talking Madness Spec here for Sorc)

Knockback -> Stun -> Force Speed away -> turn around and spam the crap out of Force Lightning (this hurts me AND slows me down) -> Creeping Terror (immobilize for 2 seconds), Force Slow -> run back a little -> Force Lightning -> (I have to slowly get close to you) -> Knockback is ready again -> I use my Force Pull -> Insta-cast Force Lift -> run away -> Force Lightning -> win

YES, I DO realize this all relies on the Sorc having all their Cooldowns/Stuns ready. You'd be surprised at how often that can be though. At least on my server, it's usually a constant Melee v. Melee brawl-fest and few people seem to ever go after the ranged classes hanging out in the back.

This doesn't even take into consideration the crappy LoS this game has at times. On Alderaan it's down right PATHETIC how easily a Sorc/Sage Healer can just Force Slow - Force Speed his way down around the steps/stairs and heal himself while you're frantically trying to catch up to him to interrupt him.
So very very true.

I had my problems at first, too. But a Madness Sorc with proper situational awareness is quite the pain for those melee buddies.

Of course we're squishy and if a murder train of melees maximizes effort to hunt you down every single time they spot you, well, it's gg. But if they do so, you at least know you had some kind of impression on them.

Vales's Avatar


Vales
05.09.2012 , 04:02 AM | #69
Quote: Originally Posted by OwnzYou View Post
I see people saying Kiting doesn't exist in this game..... uh, yes it does. Kiting me is your best weapon as a Sorc, and there are a few smart/dirty Sorcs on my server that know how to do this. (We're talking Madness Spec here for Sorc)

Knockback -> Stun -> Force Speed away -> turn around and spam the crap out of Force Lightning (this hurts me AND slows me down) -> Creeping Terror (immobilize for 2 seconds), Force Slow -> run back a little -> Force Lightning -> (I have to slowly get close to you) -> Knockback is ready again -> I use my Force Pull -> Insta-cast Force Lift -> run away -> Force Lightning -> win

YES, I DO realize this all relies on the Sorc having all their Cooldowns/Stuns ready. You'd be surprised at how often that can be though. At least on my server, it's usually a constant Melee v. Melee brawl-fest and few people seem to ever go after the ranged classes hanging out in the back.

This doesn't even take into consideration the crappy LoS this game has at times. On Alderaan it's down right PATHETIC how easily a Sorc/Sage Healer can just Force Slow - Force Speed his way down around the steps/stairs and heal himself while you're frantically trying to catch up to him to interrupt him.
I've been charged around the corner, finished with Saber throw, choked, ravaged, smashed, screamed, etc pp so many times it is not funny anymre.
This game needs more Kel Dor!

majahlaza's Avatar


majahlaza
05.09.2012 , 05:14 AM | #70
Quote: Originally Posted by olagaton View Post
If you're doing lots of 1v1's and 2v2's in wz's, as a Sorc, you've just admitted to being a bad player, because that isn't the strength of a Sorc.

Oh so when I get knocked off the ramps in Huttball and into two players below I'm bad? Or when I get pulled by an Sin/Powertech into the middle of a group of marauders I'm doing that by choice right? We get forced into these things kiting and good mobility/los only gets you so far....

Here is another way to look at it.
Lets assume Assassin dominates single target, while a Sage dominates AOE/CC. Therefore, Assassin vs Sage 1v1, Assassin wins.
However, in 8v8, when the Sages can lock down their opponents in the same area, while all 8 of them AOE all 8 locked down Assassins, the Sages will win.

Yeah like all 8 players are going to stay in one area at the same time.. Were going to Aoe/CC to death an entire team of assasins, I hardly say our Aoe/CC is dominating by any means, Especially when your comparing it to Assasins which have every bit of CC we do so I'm confused on how we dominate in those aspects? I would gladly trade a force sweep for Force Crush. Face it 1v1 and 2v2's 3v3's happen alot more than 8v8. Especially since literally all but one wz is either capturing a node, or planting a bomb. Which guess what you can control 2 Nodes with all 8 players on one node.

Play to strengths, not to away from them. And don't complain when another class plays to it's strengths, and you don't.
I play to my strengths but how can I kill a class that has more tools than me and all the CC/Abilities that I have. I sever force assasin, they slow me, I FL guess what they FL me to, I force speed away, guess who's force speeding after me, I force stun and get my distance back guess what they have it to, oh wait let me try and slow them then sever force, oh lets have them pull me right to them. Oh yeah did I forget they get a free amount of time with there cloak/resist to bang on us. Oh they're starting to lose the fight lets have them vanish real quick run LOS me and have them meditate to full health or sap me and meditate to full health....
LVL 50 Sage Thendrys Noori: Master Veriaus Primus