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Powertech PVP - Damage Video

STAR WARS: The Old Republic > English > PvP
Powertech PVP - Damage Video

Dmasterr's Avatar


Dmasterr
05.08.2012 , 12:09 PM | #71
Quote: Originally Posted by VoidJustice View Post
Yep... and we got nerfed for doing 6k every 9 seconds also... nerfed HARD... lol

and the derps still cry about Mara's and Jugs... lol
Last time i checked rail shot was not an ' aoe force attack.

Hethroin's Avatar


Hethroin
05.08.2012 , 12:25 PM | #72
Quote: Originally Posted by Dmasterr View Post
When class x does it its ok, when operative do it, everybody yells nerf.

not to mention that the spec has sustained damage, while operative has short burst out of stealth and that's it.
I'm not sure I'm watching the same video as you.

All I'm seeing is a series of clips where the PT pops cooldowns, throws TD and proceeds to overheat or near overheat to kill one or two people. This level of damage is not sustained.

People keep saying the word "tank" and they fail to recognize that the PT in the video is DPS spec and in DPS gear, and wears a power generator in DPS stance. There is nothing "tank" about this spec. The few times he's being hit he has to immediately pop his damage reduction cooldown (blue bubble, not to be confused with the few times a jug threw a guard on him). This spec tanks about as well as an operative (5% mitigation difference in favor of PT), but without the ability to cleanse anything, or disappear.
Corellian Run formerly Mind Trick
<White Talons>: Tigerwoods - Vanguard, Limbaugh - Sentinel
<Black Talons>: Ereldys - Assassin

MrSIlverSurfing's Avatar


MrSIlverSurfing
05.08.2012 , 12:27 PM | #73
Its so funny watching people scrap with all of their nice abilities while mercs/mandos are the lowest performing class since this game went live. If you need an AEr that can hit a lot of people for a few hundred then call a merc/commando. The merc doesn't have one ability that all the other classes has. Hell our main hit that would occassionly crit in pvp for 5.5 is now hitting for friggin 3k. tank sins hit harder than that.

MrSIlverSurfing's Avatar


MrSIlverSurfing
05.08.2012 , 12:28 PM | #74
Quote: Originally Posted by Hethroin View Post
I'm not sure I'm watching the same video as you.

All I'm seeing is a series of clips where the PT pops cooldowns, throws TD and proceeds to overheat or near overheat to kill one or two people. This level of damage is not sustained.

People keep saying the word "tank" and they fail to recognize that the PT in the video is DPS spec and in DPS gear, and wears a power generator in DPS stance. There is nothing "tank" about this spec. The few times he's being hit he has to immediately pop his damage reduction cooldown (blue bubble, not to be confused with the few times a jug threw a guard on him). This spec tanks about as well as an operative (5% mitigation difference in favor of PT), but without the ability to cleanse anything, or disappear.
Good post, but either way its stupid burst. One round was like 20k in just a few seconds.

Silwyth's Avatar


Silwyth
05.08.2012 , 12:30 PM | #75
Quote: Originally Posted by Hethroin View Post
I'm not sure I'm watching the same video as you.

All I'm seeing is a series of clips where the PT pops cooldowns, throws TD and proceeds to overheat or near overheat to kill one or two people. This level of damage is not sustained.

People keep saying the word "tank" and they fail to recognize that the PT in the video is DPS spec and in DPS gear, and wears a power generator in DPS stance. There is nothing "tank" about this spec. The few times he's being hit he has to immediately pop his damage reduction cooldown (blue bubble, not to be confused with the few times a jug threw a guard on him). This spec tanks about as well as an operative (5% mitigation difference in favor of PT), but without the ability to cleanse anything, or disappear.
Hey man don't be bringing facts in here. This a PvP forum hyperbole and outright lies are only welcome here.

Dmasterr's Avatar


Dmasterr
05.08.2012 , 12:36 PM | #76
Quote: Originally Posted by Hethroin View Post
I'm not sure I'm watching the same video as you.

All I'm seeing is a series of clips where the PT pops cooldowns, throws TD and proceeds to overheat or near overheat to kill one or two people. This level of damage is not sustained.

.
That's not what ppl said when they looked at operative videos under the exact same conditions.

And when i said sustained dmg, i didn't mean he keeps those numbers up.... i meant all his damage, while good can be sustained, while operative dps only has good dmg a couple of seconds out of stealth, after which its crap and very hard to manage energy wise.

If you feel threatened by dps operatives in wz now, it says more about you than operatives.

MrSIlverSurfing's Avatar


MrSIlverSurfing
05.08.2012 , 12:36 PM | #77
Quote: Originally Posted by Silwyth View Post
Hey man don't be bringing facts in here. This a PvP forum hyperbole and outright lies are only welcome here.
True, but the video speaks for itself. A commando couldn't even do that much damage if he was in a friggin F22.

SaulSerpine's Avatar


SaulSerpine
05.08.2012 , 12:39 PM | #78
Quote: Originally Posted by Hethroin View Post
I'm not sure I'm watching the same video as you.

All I'm seeing is a series of clips where the PT pops cooldowns, throws TD and proceeds to overheat or near overheat to kill one or two people. This level of damage is not sustained.

People keep saying the word "tank" and they fail to recognize that the PT in the video is DPS spec and in DPS gear, and wears a power generator in DPS stance. There is nothing "tank" about this spec. The few times he's being hit he has to immediately pop his damage reduction cooldown (blue bubble, not to be confused with the few times a jug threw a guard on him). This spec tanks about as well as an operative (5% mitigation difference in favor of PT), but without the ability to cleanse anything, or disappear.
Exactly. But these people are terribad player, they can't understand this.

"I see this, I want this"

SinnedWill's Avatar


SinnedWill
05.08.2012 , 12:47 PM | #79
Pyro mercs deal less rail shot damage - fact. But mercs can use 2 blasters (so abilities that can apply damage from both weapons certainly do - if the off-hand weapon connects). The best Pyro P-Tech and the best Pyro merc on my server are in the same guild, and they're almost always grouped together for WZ's. They tend to deal very similar total damage numbers (despite the fact that the merc typically has double the deaths the p-tech has). Yes, the P-tech usually has more total medals (he'll snag 4 protection medals and get the 5k damage medal pretty much every time, which the merc pyro rarely achieves), but all in all, I'd say they're pretty even in terms of dealing out damage (merc seems to have better sustained dps while the powertech has more burst).

Furthermore, merc healers are very good. They make the best clutch healers in pvp. Arsenal mercs are still nasty - particularly if they're with a well-coordinated group. Yes, Arsenal mercs are turret-mode tracer-monkeys and they can be shut down via interrupts, but tracer missile armor debuffs benefit your entire team and Heatseeker Missile crits can still dish out 5k+ damage, so arsenal mercs perform best as team players - a good group keeps their arsenal merc from getting shut down and mops the floor with enemies debuffed by tracer missile with a quickness.
Mains: TheSinner - Madness Sorc; Scornful - Carnage Marauder
Minis: Scorned - Deception Assassin; Sinbane - Pyro Powertech; Sinborn - Marksman Sniper
Guild: Physics
Server: The Shadowlands by way of Dreshdae Cantina.

Hethroin's Avatar


Hethroin
05.08.2012 , 12:49 PM | #80
Quote: Originally Posted by Dmasterr View Post
That's not what ppl said when they looked at operative videos under the exact same conditions.

And when i said sustained dmg, i didn't mean he keeps those numbers up.... i meant all his damage, while good can be sustained, while operative dps only has good dmg a couple of seconds out of stealth, after which its crap and very hard to manage energy wise.

If you feel threatened by dps operatives in wz now, it says more about you than operatives.
PTs and OPs share the same energy management mechanic. The more you have the better you regen, the PTs is just inverted.
PVE logs have shown that both are viable dps in operations. Meaning that both can sustain DPS equally well.

An equally geared Concealment Operative will be able to take around 70% off of the PT in the video during their 5.5 second opener plus melee stun. If the PT does not have his break free and his shield he will likely die to a good OP. A great OP, with a bit of luck (PT has to miss scan when op disappears), will kill him regardless of his shield or break free. I'm not looking for further nerfs, and didn't care for the last round either. Just comparing the two classes' damage.
Corellian Run formerly Mind Trick
<White Talons>: Tigerwoods - Vanguard, Limbaugh - Sentinel
<Black Talons>: Ereldys - Assassin