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If SWTOR lost 70% of its subs.....

STAR WARS: The Old Republic > English > General Discussion
If SWTOR lost 70% of its subs.....

Master-Nala's Avatar


Master-Nala
05.08.2012 , 09:42 AM | #1
But the remaining 30% (down to 510,000) were people who actually liked the game and were willing to give Bioware the time and support needed, I wonder if we wouldn't be better off. They would still make money, the heat would be off to even try to compete with WoW, the complaining would be down to a tolerable level. And they would still have more than enough subs to make money.

A guy can dream.....
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DarthWoad's Avatar


DarthWoad
05.08.2012 , 09:43 AM | #2
They wouldnt still make money, because this is the most expensive mmo and if they cant break even then its a huge loss

mcburly's Avatar


mcburly
05.08.2012 , 09:44 AM | #3
people care about sub numbers WAY too much
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Majestic_Jazz's Avatar


Majestic_Jazz
05.08.2012 , 09:45 AM | #4
I don't care if there were only 500K players. If those 500K were very loyal and enjoyed the game then that is all that matters. Also as long as there only only a number of servers to make sure that even at 500K, planets would be very populated.

Again, even at 500k I would be fine because then, people who WANT to play SWTOR would be here and people who didn't would be gone.

It just seems like a number of people are just here because they are waiting for GW2.
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Foxcolt's Avatar


Foxcolt
05.08.2012 , 09:45 AM | #5
And you would have a skeleton crew running the game (since it generates near no profit) with updates that would take a year to roll out and very little if any new content.

Get a clue...
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Gnugthreeonefive's Avatar


Gnugthreeonefive
05.08.2012 , 09:48 AM | #6
If my guild is anything to go by, the retention rate is, across the board, clearly below 10%. So, they need to sell about 5M copies to maintain 500k subs.

People are playing less and less, and eventually the sub runs out. New influx of players combats this, but I doubt there are enough of those.

Bioware needs to do everything right from now on to stay strong, including saving desolate servers and adding incentives to play (server merge/xfer, ranked pvp, cross server LFG).

SkuzBukit's Avatar


SkuzBukit
05.08.2012 , 09:49 AM | #7
My criteria for playing are:

1) Are there enough people in my guild / on my server to allow for reasonable War-zone Queues, Flashpoints & Operations?

2) Am I still having fun? (can't have this without 1, but can have 1 & not this)

Sub numbers don't come into it, I couldn't care less if this was the number 1# game in the entire world for subs or number #9000
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Darchaos's Avatar


Darchaos
05.08.2012 , 09:49 AM | #8
I actually think this is what the game deserves, to be forgott and only played by the most hardcore Bioware fans. Thoose was apparently the fanbase that Bioware looked for, strange though that they went with an MMO instead of theire ordinary Singel-player approach?

mcburly's Avatar


mcburly
05.08.2012 , 09:50 AM | #9
Quote: Originally Posted by Foxcolt View Post
And you would have a skeleton crew running the game (since it generates near no profit) with updates that would take a year to roll out and very little if any new content.

Get a clue...
except bioware already said that anything above 500k subs would be more then enough profit wise.. and you say to get a clue... lol

I love how many experts are on these forums. It makes not having a magazine subscription worth it.
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ironix's Avatar


ironix
05.08.2012 , 09:51 AM | #10
Quote: Originally Posted by Foxcolt View Post
And you would have a skeleton crew running the game (since it generates near no profit) with updates that would take a year to roll out and very little if any new content.

Get a clue...
Exactly.

Well, unless they doubled or tripled the monthly fee. Perhaps the extreme loyalists would be happy with $45 a month.
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