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50 active auctions on AH limit are you kidding me?

STAR WARS: The Old Republic > English > General Discussion
50 active auctions on AH limit are you kidding me?

Mizarus's Avatar


Mizarus
12.17.2011 , 04:17 PM | #191
This implementation is a good thing, this way a single person cannot control the server ecnomy as it happens on several wow servers where a few people control one aspect of the game, like potions or enchants.

this way everyone has a fair chance of making money and not just the people who have the time to sit 12hours a day infront of the AH

Relinthal's Avatar


Relinthal
12.17.2011 , 04:20 PM | #192
Quote: Originally Posted by invizion View Post
What utter dribble....

Everything you've mentioned links to supply and demand....

There is a LOW supply of easily accessible crude oil (Not going to get into a debate over it), meaning the US, EU etc have to buy per barrel off other countries...... There is a MASSIVE demand for fuel and a low supply... meaning the suppliers can make their price higher and people will still buy it... because guess what, its in high demand and without a fuel to run transport, 99% of our economy WILL collapse.



Did you even read that?......

The more supply of an item there is, the less its going to cost....

ie. if you have 50 items on the GTN by 5 different sellers, you really think they're going to agree a price and stick to it? are they hell, they can and WILL undercut each other, gradually driving the price down..... unless the item is in high demand... however if it is in high demand, I doubt there would be 50 sat on the GTN...
Ok so, you're taking me out of context. I was replying to ...

Quote:
Not true, if you have massive inflation due to someone getting mass amount of credits through manipulation, you auto raise the price of all items by a significant margin.
I read that as this person stating that if a person is making a killing and dominating the AH market for a given item then he expects BW to raise the price of said item. Maybe I read that wrong....I won't deny it's a possibility if so, then I apologize to the guy before me.

The reference to oil was in line with this. If we go by the above theory then, the cost of the base product, crude, would go up to try and prevent the oil companies from getting it in the first place.

I KNOW, and AGREE with what you said about oil etc. So please keep things CIVIL and quit making me look like an idiot. I can manage that all by myself THANK you very much!

Vodalus's Avatar


Vodalus
12.17.2011 , 04:21 PM | #193
Quote: Originally Posted by Mizarus View Post
This implementation is a good thing, this way a single person cannot control the server ecnomy as it happens on several wow servers where a few people control one aspect of the game, like potions or enchants.

this way everyone has a fair chance of making money and not just the people who have the time to sit 12hours a day infront of the AH
Not to nit-pick, but I'll highlight your self-defeat in your post.
I'm not a hater, I'm a disillusioned and disappointed fan.
"I spent a good 5 or 10 minutes searching around the preferences because I was sure a feature like this would not have been omitted."- A simple quote that I have seen countless times; This is what is wrong with TOR in my book.

Oriox's Avatar


Oriox
12.17.2011 , 04:21 PM | #194
Quote: Originally Posted by Mizarus View Post
This implementation is a good thing, this way a single person cannot control the server ecnomy as it happens on several wow servers where a few people control one aspect of the game, like potions or enchants.

this way everyone has a fair chance of making money and not just the people who have the time to sit 12hours a day infront of the AH
Everyone already has a fair chance, there is virtually zero barrier to entry in the market place. You, and others in this thread, have expressed the same sentiment over and over. The fact is that you want everyone limited because you know you can't do it. It's like saying everyone can only play 10 hours a week because only I can play 10 hours a week. That's a terrible way to run an MMO.
trollololol

Rialth's Avatar


Rialth
12.17.2011 , 04:24 PM | #195
I'm sure Bio-ware will fix this in the future. Right now they have a database problem with the GTN and more work needs to be done with search as well.

For someone thinking about just going three mission/gathering skills this limit is very restrictive once you add in drops I or my companions can't use.

Mizarus's Avatar


Mizarus
12.17.2011 , 04:25 PM | #196
Quote: Originally Posted by Vodalus View Post
Not to nit-pick, but I'll highlight your self-defeat in your post.
Erm, there are multiple servers....

Relinthal's Avatar


Relinthal
12.17.2011 , 04:26 PM | #197
Quote: Originally Posted by Oriox View Post
Everyone already has a fair chance, there is virtually zero barrier to entry in the market place. You, and others in this thread, have expressed the same sentiment over and over. The fact is that you want everyone limited because you know you can't do it. It's like saying everyone can only play 10 hours a week because only I can play 10 hours a week. That's a terrible way to run an MMO.
They're saying they don't want individuals to be able to control the price of items in the market by dominating said market. Be it crafting matts, crafted items, whatever...people dislike monopolies and with good reason.

But I think we're all beating a dead horse here. Monopolies are bad, the 50 limit is BW's way of trying to prevent it as I see it.

Repefe's Avatar


Repefe
12.17.2011 , 04:26 PM | #198
Quote: Originally Posted by Oriox View Post
I think that allowing the players to have more freedom on the GTN would promote a healthier game economy. It would make this game even better. Allowing a few hundred(if not a few thousand) auctions would be better. I know the GTN interface has problems, that is another issue. I also realize the game is new and Bioware is having a lot of issues right now. Thank you.
So all those 24/7 traders who spend all their time undercutting other ppl, controlling big portions of market are signs of healthy economy ? I don't see it. AH should be place where ppl can SELL and buy stuff ... free AH is place for traders, not players.
Killer: 53%, Socializer: 53%, Achiever: 47%, Explorer: 47%

Oriox's Avatar


Oriox
12.17.2011 , 04:29 PM | #199
Quote: Originally Posted by Relinthal View Post
They're saying they don't want individuals to be able to control the price of items in the market by dominating said market. Be it crafting matts, crafted items, whatever...people dislike monopolies and with good reason.

But I think we're all beating a dead horse here. Monopolies are bad, the 50 limit is BW's way of trying to prevent it as I see it.
Well I'm pretty sure by now the 50 limit is based on their hardware issues. You are wrong regardless, as we have already argued a few pages back it's impossible to have a monopoly in this system.
trollololol

Zepath's Avatar


Zepath
12.17.2011 , 04:30 PM | #200
50 active auctions. LMAO ... I regularly have 500+ active auctions in WoW. Between my Glyph business, my enchants I'm selling, my mats I farm ... and the miscellaneous crap you pick up in raid ... yeah, 500 isn't even hard to hit.

And I am far far far from unique there. There's several in my guild that have more than I do at any given time between gems, jewelry, potions, etc.
Time you spend judging others should be spent on introspection as to why you feel its your place to judge. Unless you're paying for the product and the vendor is not delivering!!!!!