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When will there be a SERVER MERGE?

STAR WARS: The Old Republic > English > General Discussion
When will there be a SERVER MERGE?

Ratito's Avatar


Ratito
05.07.2012 , 07:09 AM | #721
Well..... Why play SWTOR solo?

Lets play a real single player game (thanks steam) Steam Store - Buy Batman Arkham Bundle $29,99
enjoy and wait server transfer (or not)
HUNTER, SEEKER, KILLER FOR HIRE

Rashanda's Avatar


Rashanda
05.08.2012 , 12:40 AM | #722
Quote: Originally Posted by Uchylszybe View Post
Because can't spend another 20 day's in game played time to get everything I have on my main char, and other 6 on my alt. And things like white crystals, titles and other things are not available anymore. Time is what i can't afford for leveling other toon on other server. It is same for most of the players playing on dead servers.
Your completely right, the time invested is something you want to keep, I am NEVER going to reroll to a different server to find out in a couple of weeks/months that the situation has evolved to be exactly as is was on my previous server. Just simply NO. Merge servers and make cross server functionality for PvE as well.

Rashanda's Avatar


Rashanda
05.08.2012 , 12:49 AM | #723
Quote: Originally Posted by Sinaed View Post
Alot of you guys are impatient...they said it was coming during summer

So quit QQing on the forums
The amount of QQing has a very good reason, things in the game have changed to be something you experience as lower quality of service. If you bought a car and found out that it was faulty, wouldnt you go and complain to the place that sold you the car?

mothermonterr's Avatar


mothermonterr
05.08.2012 , 12:52 AM | #724
The very fact that you have to tell people to reroll just shows the failure on the part of the ones handling the game.

Nakotix's Avatar


Nakotix
05.08.2012 , 12:52 AM | #725
Quote: Originally Posted by mothermonterr View Post
The very fact that you have to tell people to reroll just shows the failure on the part of the ones handling the game.
This
+1

Kaisernick's Avatar


Kaisernick
05.08.2012 , 01:04 AM | #726
Quote: Originally Posted by EduardoJN View Post
Stop QQing?

Many of these guys are paying money to play on dead servers, with no pop at all.

The hell u talking about?
they said early summer it may be in june which isnt far off.

and they can allways unsub and resub after the merge happens.

Unruhe's Avatar


Unruhe
05.08.2012 , 02:05 AM | #727
Quote: Originally Posted by Kaisernick View Post
and they can allways unsub and resub after the merge happens.
I'd like to see the statistics on this (for any game, not just TOR):

What percentage of players, who subscribed to your game for X months and then quit, ever return to your game regardless of what content or features you add?

I'd also like to see statistics where people weren't baited back to the game with an offer of a free month (like me!)

This population thing is a domino effect, and we still don't know what they're doing exactly. Yes, free (and paid) transfers are on the way, sometime, but that's all we have. Are they planning full-on mergers? They need to be planning that and telling us that. Moving 50 guys and gals from a crap server with 100 people to another crap server with 100 people just gives you a super-crap server with 50 people on it, and a slightly less-crap server with 150 people on it.

Meanwhile, as we all wait for news of when the "Massively Multiplayer" part of this game kicks in, we're paying 15$/month (or, in my case, 15$/2months and then I quit until mergers) to play on servers that could've been hosted locally as Neverwinter Nights campaigns.

As you bleed out subscribers (for any reason, including having nobody to play with) you only hope to get a percentage of them back. There's no way that every single player that quits your game is going to come back, no matter what you do. You need to stop them from leaving in the first place. Getting populations up on a smaller number of servers will only improve the "quality of life" for the existing players and help to staunch the flow.

I genuinely like where the game is at now in 1.2, content- and function-wise, but once I run enough dailies to get my gear all upgraded to realize that there are no raids on my server (rep side at least) and forming a flashpoint group takes over an hour of trolling /general, I'm out.

ctrlanddel's Avatar


ctrlanddel
05.08.2012 , 05:14 AM | #728
I fully agree with the last post and I have also cancelled my sub. I shouldn't have to pay for a sub par game!
BW/EA must realise that the bad PR from announcing server merges asap is nothing compared to the bad PR from the 1000s of people unsubscribing after not getting the game experience they paid for.

A lot of these subs won't come back now because of their unwillingness to listen or act.
People here thinking there servers are dead, try chundaar that has ~25-30 people online at any one time! And I'm not even talking about post 50 players, or even in the fleet, I mean, TOTAL!

Evangelist's Avatar


Evangelist
05.08.2012 , 05:36 AM | #729
Dear BioWare,

You really need to merge the low population servers. The difference in the "game experience" between a standard population server and low population server is vast. Take The Ebon Hawke(standard) and Hanharr(light) for example. Republic Fleet on Ebon Hawke normally has around 100 players during peak play times, Hanharr has around < 10. That makes it near impossible to make a group for Flash Points, let alone Ops on the low population server.

This also impacts the Galatic Market, the difference in the amount of items available is tremendous. For example, search for Scavenging materials for crafting, Hanharr maybe has one page while Ebon Hawke has a minimum of 5 pages of materials to choose from. Augments? Non existant on Hanharr where there are pages of them on EH.

Next is PVP, the low population server constantly starts games with 3-4 vs. 8 and with the removal of the match shutdown due to lack of players this leads to a poor PVP experience for players. Getting rolled/farmed is not fun, when its due to the fact that you're outnumbered 2 to 1 it really is annoying. This also handicapps you as a player in the long run because you cannot earn medals when you're constantly in the respawn area because the low number of players on your side makes focused fire easy. Even if you eventually get up to 8 vs. 8 your team is usually at such a disadvantage by that time that you cannot win.

Can people re-roll? Sure. Transfer once you add that feature? Yes. It still doesn't change the fact that you have "dead" servers. Servers that cost money to run, servers that are costing you players due to poor game experience because of low population. I know that server consolidation is genrally seen as a "bad thing" in the MMO world but you really grapped up the roll out and ended up adding too many servers in addition to raising the population caps. When the initial "surge" ended it left you with a smaller player/customer base and some "ghost town" servers. Really, I thought I saw a tumbleweed blowing through the Republic Fleet the other day on Hanharr. You guys diluted the populations too much, and then when people began to unsub/quit/got to the end of thier 30 days it only exacerbated the problem.

So please, start merging the low population servers. Don't make people pay to transfer off them, that will only further piss people off and cost you more customers. I never see any server as heavy population, so bleeding off some of them with free transfers to low population servers which is the norm is not an option. You have far more light population servers than you do heavy that is for sure, so start merging them. I know people will run around crying "the sky is falling", that "SWTOR is dying", etc. but you guys need to cowboy up and admit you grapped up and then fix the problem.

Sincerely,

A Paying Customer

(They closed my tread on this so I'm reposting here.)

vandana_'s Avatar


vandana_
05.08.2012 , 05:36 AM | #730
We need both merges and transfers.

Merges because some servers are already ghost towns.
Transfers because some servers need to stay regardless of their population i.e. RP servers.
V'ox