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Subs down 25%

First BioWare Post First BioWare Post

WarSiren's Avatar


WarSiren
05.07.2012 , 04:04 PM | #391
Quote: Originally Posted by Prolapse View Post
Just jumping into the pool without your floats on eh? People have been citing articles or quoting posters who have cited these articles on every page.
I've read every official statement on this and every article, The number of people leaving per day and Hour was never officially mentioned.

Yes there was a 400k sub loss. TBH I expected it to be larger, due to MMO hoppers getting a new product and Single game players only subbing long enough to see story content. However playing MMO's since Ultima Online, and being pretty damn active in every community I've been a part of. I can say this is normal, esp in the last few years, still having 1.3 is good news losing players is never good, however still having more than any other subscription based game (sans WoW.) is still impressive. I'm not going to throw a party, or even pretend like it's great news. it's pretty much expected, however like I said there are more active subs than I honestly thought there would be. I was guessing it would be in the 700k area.
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Vlaxitov's Avatar


Vlaxitov
05.07.2012 , 04:04 PM | #392
A. I don't have any reason to beleive what EA tells their investors.

B. I wonder what their reported sub numbers would have been for this game had it not been star wars.

RedWolfs's Avatar


RedWolfs
05.07.2012 , 04:04 PM | #393
Quote: Originally Posted by Dezzi View Post
The idea is to present the appropriate scale for 400,000 people--it's a lot. 400,000 people...
400000 is a lot of people but you know what 1300000 is a lot more people. What this means is that 3/4 people are not unhappy enough to leave swtor yet. Who knows what fraction of the 400000 will come back with the release of new meaningful content. What percentage canceled for financial reasons, the econemy is not great right now. There are too many unknowables to make meaningful conclusions.

This is the only industry I know of where a 76% approval rating is a bad thing. BW is set to make Millions of dollars off SWTOR every year until they really screw it up. 1.2 was badly handled but that is one update, how many other MMO's had a bad update dropped subs, then turned it around with a good update. Look at LOTRO they bombed that game with a bad expansion (MOM), they bombed it further with a 2nd bad expansion (SOM), then they turned it around with a very good expansion.

Bioware... bad expansions(updates) ignore the player.... good updates give the player (customer) what they want.

Spaj's Avatar


Spaj
05.07.2012 , 04:04 PM | #394
Anyone find it ironic that the Dev Tracker shows a flurry of responses today?
Shanque

Kthx's Avatar


Kthx
05.07.2012 , 04:04 PM | #395
Quote: Originally Posted by Irilith View Post
"Through the end of the quarter, approximately 2.4 million units have sold through. In our last
call we indicated that we had 1.7 million active subscribers, and as of the end of April we now
have 1.3 million, with a substantial portion of the decrease due to casual and trial players
cycling out of the subscriber base, driving up the overall percentage of paying subscribers."


Just to make clear when these numbers have been recorded.
Thanks, this is useful, as the link published by the OP implied that this was a end-of-quarter count (i.e. March 31).

Riggler's Avatar


Riggler
05.07.2012 , 04:05 PM | #396
Quote: Originally Posted by Wolfeisberg View Post
Quote: Originally Posted by Improv-
"OP needs to go back to elementary school. That's a 10% drop not 25%.
Also, I guess being the second biggest MMO is failing? Got it."

1.3 Million is 10% less then 1.7 million? 400,000 = 10% of 1.7 Million?
Pot meet Kettle

Quote: Originally Posted by Wolfeisberg View Post
Bioware has lost nearly half of the people who have bought this game in 6 months, that isn't a good trend, they are bleeding subscriptions.

itekazzawrrlic's Avatar


itekazzawrrlic
05.07.2012 , 04:05 PM | #397
Quote: Originally Posted by redwolfs View Post
400000 is a lot of people but you know what 1300000 is a lot more people. What this means is that 3/4 people are not unhappy enough to leave swtor yet. Who knows what fraction of the 400000 will come back with the release of new meaningful content. What percentage canceled for financial reasons, the econemy is not great right now. There are too many unknowables to make meaningful conclusions.

This is the only industry i know of where a 76% approval rating is a bad thing. Bw is set to make millions of dollars off swtor every year until they really screw it up. 1.2 was badly handled but that is one update, how many other mmo's had a bad update dropped subs, then turned it around with a good update. Look at lotro they bombed that game with a bad expansion (mom), they bombed it further with a 2nd bad expansion (som), then they turned it around with a very good expansion.

Bioware... Bad expansions(updates) ignore the player.... Good updates give the player (customer) what they want.
^^^ qtf
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Dezzi's Avatar


Dezzi
05.07.2012 , 04:05 PM | #398
Quote: Originally Posted by WarSiren View Post
I've read every official statement on this and every article, The number of people leaving per day and Hour was never officially mentioned.
It's an average, my friend.
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Wolfeisberg's Avatar


Wolfeisberg
05.07.2012 , 04:05 PM | #399
Quote: Originally Posted by Riggler View Post
Negative again...where did you get the 2.2 number...official release from previous quarterly report was 1.7 million...hence the title of the thread "subs down 25%" or rather more accurately ~ 23.5%....
2/2.2 million is what they sold when they had 1.7 million subscribers. To believe that 300,000-500,000 never activated their game would be lubricious. At the very least they lost 700,000 players since december.
How do you measure the success of an MMO?
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Patched's Avatar


Patched
05.07.2012 , 04:05 PM | #400
These numbers are not good. The game dropped to 1.3 million subs by the end of march. Well less than 4 months after release. That has to be disappointing. On top of that there really wasn't any big competition released in that time frame.

Also, if their explaination is that it was alot of people who bought the game and then opted out of the subscription because they were casual / non mmo players, then shouldn't the starting number be more like 2.2 million since they said the sold over 2 million copies?

I also have a hard time believing that the numbers won't dropped more (and probably already have) with all the low popualtion servers. I still play this game alot but over the weekend was waiting 20-30 minutes for warzones and playing through black hole dailies with less than 5 people out there. Often times the fleets had less than 20.

I don't think the game will completely die, but I think they are going to settle in at a much smaller player base than they could have had. If they don't take quick actions on items like server transfers/merges, ranked pvp, cross server pvp and lfg tools they might not end up with enough subscriptions to stay profitable.
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