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metalgearyoda's Avatar


metalgearyoda
05.07.2012 , 03:21 PM | #221
Quote: Originally Posted by Tiaa View Post
But did any of those games cost 200-300 million dollars?
Nope. And neither did swtor.
Ganking leads to anger, anger leads to hate, hate leads to pvp.
The Swtor forum attracts trolls because the forums are more fun than raiding dragon soul.
Complaining is the new meta game.

TheOnyxHero's Avatar


TheOnyxHero
05.07.2012 , 03:21 PM | #222
Quote: Originally Posted by Dezzi View Post
Remember this guy and how he was ignored?


http://arstechnica.com/gaming/news/2...ubscribers.ars
Because there's 50 million analysts who post their ******** on the internet and call it news. How many other analysts analyzed wrong and post their predictions on the internet.

It's all guess work. Congrats. He actually guessed right!
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VanorDM's Avatar


VanorDM
05.07.2012 , 03:21 PM | #223
Quote: Originally Posted by Tiaa View Post
But did any of those games cost 200-300 million dollars?
This one didn't cost that much money. Besides how much it cost to make it doesn't really mean anything once the cost is recovered. With 2.2 million boxes sold, at $60 that's a fair chunk of the cost to dev recovered.

But yeah LotRO cost quite a bit so did STO.

Also STO had the Star Trek IP going for it, which is at least as popular as the Star Wars IP.

CrunkShizzle's Avatar


CrunkShizzle
05.07.2012 , 03:21 PM | #224
Quote:
Besides some servers being underpopulated, the game is doing fine.
this game has more problems then just server population

Sireene's Avatar


Sireene
05.07.2012 , 03:22 PM | #225
Hey there!

While comparing to other current or upcoming games is fine, we ask that this discussion revolve around Star Wars™: The Old Republic™ and remain on-topic.

Thanks for understanding and may the Force be with you!

MidichIorian's Avatar


MidichIorian
05.07.2012 , 03:22 PM | #226
Quote: Originally Posted by Galbatorrix View Post
So, you're mad because he's smarter than you and rolled on a heavy pop server so he could fully enjoy the game? Also, people that call others "kid" are normally kids themselves.
Regardless of the somewhat degratory comments, we can't all be on Fatman or one of the other five popular servers, the system does not support it. Nor could anyone know, back in December, that the server they were on would be dead four months later. So that whole debate is just stupid.

Now, personally I've never complained about the content. My issue is with server population on most servers. With no people to play with I can't "MMO". While some people moved on due to not being satisfied with the basic mechanics and content I'm convinced that quite a few share my view on this and would have stayed for a chance to play without having to re-roll.

At this point it feels like the main reason to why server transfers are delayed is the Legacy system. As a gamer I would be more than willing to drop everything that has to do with Legacy for a chance to transfer and actually play the game as a MMO today. I'm however not willing to start fresh on a new char on what would be my third server. Dead servers are what's increasing the drop rate and while I'm convinced that they're working on it day and night it should have been available months ago.

amantheil's Avatar


amantheil
05.07.2012 , 03:22 PM | #227
Quote: Originally Posted by Tiaa View Post
But did any of those games cost 200-300 million dollars?
No, but SWTOR didn't cost 300 million either.

Rayla_Felana's Avatar


Rayla_Felana
05.07.2012 , 03:22 PM | #228
Quote: Originally Posted by Gaxar View Post
The news of this latest loss of subs is going to be spun two ways.

1) by people such as yourself looking at the stat and saying 'hey, 1.3 millions sub. thats pretty damn good for an MMO, hell Warcarft is the only other mmo with 1m+ figures, thats pretty great news.

2) by people like me taking a holistic view of ALL the stats that have been made available since launch. 2 million sales. 1.7m subs retained by march. 1.3m subs retained by may 7th.

Regardless of the figure itself, the downward trend is shockingly bad when you consider how much money and time was poured into this game, along with the IP itself which is ofc a very strong one. Even as the article suggests, the drop was 4 times bigger than the analysts expected it to be (although i take what an article says with a pinch of salt when it reports on what 'analysts think'.)Even so the point remains, the drop was a big one.

Now i am NOT saying that swtor is dead. far from it, 1.3m as people like you say, is a great figure. The problem is, bleeding 300k subs from launch to march (3 months from launch), then a further 400k from march to may (2 months since last call), when u consider 2 big content patches have been released is NOT a good thing, it is not promising for the future, and if you are still playing this game then you must worry that this trend will continue.

Someone above was saying they would be happy with the whiners all leaving etc. which is pretty standard for forums but completely stupid and a lack of foresight. Yes the quote has been that 500k subs will keep this game afloat, but you can bet your *** moeny wont be pumped into it at the same rate you would like it to and ofc that will have an effect on rate and quality of future content.

So lastly, in response to your quote above. it may ver well have been the best launch comparing figures to Warcraft. The problem iis, in 3 months time when it takes another 400k sub hit are you still going to be trumpeting 'hey, we may be losing subs at an alarming rate but the current figure and launch is still the best since wow!!'. Then 3 months on the same thing etc until you're pretty much left with a game that had a strong start, then fizzled out and died after a year. The trend is pretty blatant that swtor is falling on its *** and without some massive changes to stop a huge chunk of player base loss each fiscal quarter, pretty soon some people will have their wish and this will just be another small time mmo barely sc****** maintenance income.
That is the best argument I have seen from your side.

+1

Still disagree though. :P

Tiaa's Avatar


Tiaa
05.07.2012 , 03:22 PM | #229
Quote: Originally Posted by metalgearyoda View Post
Nope. And neither did swtor.
So you are just going to ignore Bioware saying themselves that SWTOR cost 200+ million?

Oh, this is how blind you guys are...I see.

Erishumlol's Avatar


Erishumlol
05.07.2012 , 03:23 PM | #230
Quote: Originally Posted by Tiaa View Post
But did any of those games cost 200-300 million dollars?

lol more like 120 million, nice try though.
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