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Shadow's lacking Raid usefulness


fixate's Avatar


fixate
05.06.2012 , 05:00 PM | #21
Quote: Originally Posted by SvnStrSlm View Post
How is it an exploit. The whole purpose of the ability is to drop out of combat and escape. It should allow you to do anything you can do out of combat.
How is it not an exploit? There is clearly an intended mechanic preventing more than one combat resurrection. When they make it so revive can't be used with the debuff you will realize you were wrong.

Relent

dronepilot's Avatar


dronepilot
05.06.2012 , 05:15 PM | #22
Quote: Originally Posted by HeXeLz View Post
I our raid shadows are the top of the dps parse as balance spec, slightly above sentinels and gunslingers. BTW you misplaced a few descriptions there, gunslingers are the ones that reduce armor, not sentinels.

You can make the following argument to your guild about dps shadows:

- highest dps in game in balance spec, additional ninja rez, ability to grab and hold aggro in case the tank dies, extra taunt in case the tank needs to be topped off.

I honestly don't understand why you've been replaced in your raid, shadows are best dps tank classes in game with more group utility than dps commandos or guardians.
Well, They are 'Infiltration' specced, not Balance spec for a start, and certainly not a tank class either. Infiltration has LOW survivability, and you really need to know how to play this class to b honest. Now unless the Op was to change spec, then like me, the OP is pretty redundant in their guild, as less and less people actually want or need Infiltrators now.
Velseen / Valseena
Jedi Consular Level 50 - Shadow - Infiltrator - Jedi Sage
Tomb of Freedom Nadd

Mavery's Avatar


Mavery
05.06.2012 , 05:53 PM | #23
Just a note: Sentinels do not have armor rend.

Now: there is a problem with your guild. The fact that DPSers are getting the Zorn debuff should be a red flag. It sounds like to me that your guild incorrectly diagnosed the problem.

Are melee DPS a problem in Zorn and Toth HM? No, they're not. I've killed them with melee DPS. There are countless videos with melee DPS. It's completely possible.

As another poster said: this is a problem with your guild, not the class.
Former GM and RL of a once great guild. Now just wandering the galaxy looking for a good home.

Neferseki's Avatar


Neferseki
05.06.2012 , 06:58 PM | #24
our shadow dps is irreplaceable in our 8man HM EC group. Just because our strats on zorn and toth and stormcaller and firebrand and warlord kephess call for our shadow dps to use a taunt.

On zorn and toth when toth jumps our shadow taunts him asap back to the wall while the tank moves with toth and taunts when hes far away from zorn. preventing the drouks from getting their proximity buff.

On stormcaller and firebrand he sits on the firebrand tank and just before incinerate armor is used on the tank he uses a taunt, getting the debuff on him then our tank taunts back and this way we never have to tank switch making this encounter incredibly easy for us even on hard mode we can 1shot it.

On warlord kephess when the trandoshans come out our shadow will taunt the warrior and pull him away then kill it while our tanks pick up the trenchcutters and aoe them down.

pure_laced's Avatar


pure_laced
05.06.2012 , 07:24 PM | #25
Quote: Originally Posted by Neferseki View Post
our shadow dps is irreplaceable in our 8man HM EC group. Just because our strats on zorn and toth and stormcaller and firebrand and warlord kephess call for our shadow dps to use a taunt.

On zorn and toth when toth jumps our shadow taunts him asap back to the wall while the tank moves with toth and taunts when hes far away from zorn. preventing the drouks from getting their proximity buff.

On stormcaller and firebrand he sits on the firebrand tank and just before incinerate armor is used on the tank he uses a taunt, getting the debuff on him then our tank taunts back and this way we never have to tank switch making this encounter incredibly easy for us even on hard mode we can 1shot it.

On warlord kephess when the trandoshans come out our shadow will taunt the warrior and pull him away then kill it while our tanks pick up the trenchcutters and aoe them down.
^^^ This. I agree with all of the above except Zorn and Toth. No need to have a 3rd taunter at all with 2 competent tanks.

Unfortunately, my Sin is only level 37 and climbing, started him a couple days ago. But my impression was that Shadow/Sin was one of the lower DPS specs currently for PvE content. If that holds true, and you are 2nd in your parses, *** is everyone else doing?
Cali Killed Nox
Genshen 50: Powertech | Guardian | Assassin | Sniper | Sage
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Zottle's Avatar


Zottle
05.07.2012 , 12:53 AM | #26
Quote: Originally Posted by GeckoOBac View Post
Oh, besides... Want an utility for your shadow? Vanish + OOC ress. There,
(It does work, tried and used in NM modes.)
Ah yeah, forgot about that. Yes, I do exploit this quite often. It'll get patched out at some point though I'm sure.

Zottle's Avatar


Zottle
05.07.2012 , 01:15 AM | #27
Quote: Originally Posted by Jinxblog View Post
Pfft. Shadows are amazing. If your guild can't down a boss with any (reasonable) group composition, then they have a long ways to go. We run with a Gunslinger and he rarely pops his bubble so any "buffs" he brings to the raid is minimal.

If your struggling to get included as a Shadow DPS, you could try tanking. They are quite amazing.
They replaced me with a sage, and proceeded to down the boss thanks to the offheals.

Ewgal's Avatar


Ewgal
05.07.2012 , 02:37 AM | #28
Quote: Originally Posted by GeckoOBac View Post
Second in DPS in a dps slot and the raid is swapping you out? Seems like the problem is in your guild more than in the class.
They don't tell you the rest of the raid composition in OP, i.e. who they were competing against. If you had a raid that was melee dps heavy then I could understand them swapping out the Shadow for a ranged (Sage) ahead of another melee DPS class with better utility.
May the farce be with you

pureeffinmetal's Avatar


pureeffinmetal
05.07.2012 , 04:49 AM | #29
Take the player, not the class.

I would rather have 10 good melee dps, than 10 mediocre ranged.

If you're being replaced due to class, 1 of two things is happening.

1) Your guild is full of bad players who need crutches such as stacking class to win.

2) You're a bad player and the guild is just getting rid of you.

Its its 1, I suggest you find a new guild. You'll prolly be better off. Its a 2 I suggest you find out what/if you're doing something wrong and fix it.
Fallschirmjager
Lightning Sorcerer
<Rapture>
The Shadowlands (Formerly Shadow Hand)

GeckoOBac's Avatar


GeckoOBac
05.07.2012 , 04:51 AM | #30
Quote: Originally Posted by Ewgal View Post
They don't tell you the rest of the raid composition in OP, i.e. who they were competing against. If you had a raid that was melee dps heavy then I could understand them swapping out the Shadow for a ranged (Sage) ahead of another melee DPS class with better utility.
Like I said, it's unlikely that his presence determines the fails by itself, unless is messing up something badly. If he's doing 2nd overall dps in the raid, unless he pulled aggro and made the boss cleave the raid multiple times, the problem doesn't lie there.

Like he said, they finished the raid because they used a sage for the offheals. You know what this means? The problem lies in the healers most probably.