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Someone explain the LFG tool hate?

STAR WARS: The Old Republic > English > General Discussion
Someone explain the LFG tool hate?

DarthTHC's Avatar


DarthTHC
05.03.2012 , 10:46 AM | #481
Quote: Originally Posted by Galbatorrix View Post
The fact is, Bioware isn't stopping you from having a great MMO experience right now. You are. You could reroll to a heavy server, play a different class story to make it feel new and then transfer your main when transfers are available. Or, you can stay on your dead server and complain. Both seem like worthy options...
So you're volunteering to work people's characters up to a level they're at right now on their dead servers, on a busier server?

And when that busier server's population crashes, you're offering to pay for their transfer or level another character for them?

That's very generous. I personally don't need to take you up on that offer, but I'm sure there are lots of players with jobs and families and other commitments who gladly will.

mothear's Avatar


mothear
05.03.2012 , 10:47 AM | #482
Quote: Originally Posted by Timesjoke View Post
You have to explain this math you are trying to quote my friend.

If more people can group where normally they could not they will get the chance at better gear now and then and learn content making them a better player and this means "MORE" and "STRONGER" players to form groups with. Without some form of the LFG tool you have maybe 5% of the players with the ability and gear to form groups with.

It's quite straight forward, as people tend to take the path of least resistance those that were available to group, and are currently grouping, will if they aren't that bothered about picking their own groups move over to LFG which dilutes the pool that was available for those who do not want to do it.

"Having to raid"?

You do know this is marketed as a MMO right? Do you think it should only have single player content just with a lot of people around doing the same single player content?

Generally what defines the MMO these days is the raiding. If you eliminate the raiding, most people would not pay their $15 a month.

"]Way to generalise. If the end game of an MMO is raiding how come 50%+ of accounts in WoW don't do it? Most people are still paying them $15 per month.

WoW is raid only? Glad you told me, I made a little over 12k from the auctionhouse with my crafted items, made some food and flasks for the raid groups, am currently leveling my 8th toon (shammy) to go with the 7 lvl 85's I already have. My guild chat was filled with teasing and jokes and I recruited a couple new players over the last couple days.

Glad you enjoy it, I played with my friends on a Sunday but in the end that wasn't enough justification for the £9 per month after I'd leveled every class to 85 (bar a shammy) some multiple times. This game currently has space battles, which I hope will improve datacrons but could improve some of the crafting functions, increase the different type of dailies (using vehicles perhaps), swoop bike racing and a number of other things that can be used by groups/soloists. In the other game it was basically down to making gold and pretty similar dailies.

All of these games are about teamwork to beat content for better gear that makes your toon stronger. This game and every other MMO has endgame raiding as the ultimate goal so please do not be silly.

In your opinion! See responses above.

The main point against a LFG tool is the false claim that it hurts the game, well this simply is not true, I keep point out that if this was true we would not see so many new guilds on the servers all do so well. This is hard fact, and fact nobody can refute

In your opinion, from my experience of running 'dungeons' the groups became progressively worse over a period of 3-12 months following the implementation..
Opinions are opinions

Muskaan's Avatar


Muskaan
05.03.2012 , 10:49 AM | #483
Quote: Originally Posted by Galbatorrix View Post
The fact is, Bioware isn't stopping you from having a great MMO experience right now. You are. You could reroll to a heavy server, play a different class story to make it feel new and then transfer your main when transfers are available. Or, you can stay on your dead server and complain. Both seem like worthy options...
So, reroll to a new server and restart my legacy whenever my current server dies.

Might as well scrap the entire legacy system with what you're suggesting.
50 Sorc Healer/DPS
- We Brake For Nobody - (RIP)
Empire US-West PvE soon-to-be defunct raiding guild
(5/5 Eternity Vault HM, 5/5 Karagga's Palace HM)

Galbatorrix's Avatar


Galbatorrix
05.03.2012 , 10:57 AM | #484
Quote: Originally Posted by DarthTHC View Post
So you're volunteering to work people's characters up to a level they're at right now on their dead servers, on a busier server?

And when that busier server's population crashes, you're offering to pay for their transfer or level another character for them?

That's very generous. I personally don't need to take you up on that offer, but I'm sure there are lots of players with jobs and families and other commitments who gladly will.

I have a 50+ hour a week job and 2 kids. I play maybe 2-4 hours a night after my kids are asleep. I have a level 40+ Guardian on "The Courageous" that I had to abandon due to that server being absolutely dead (along with 7 other characters ranging from 14-30). I now have a 40+ Vanguard on Jedi Covenant and the entire experience has been amazing since I rerolled.

Leveling in this game isn't difficult and it's much more fun actually finding groups for flash points and heroic quests. No one has any excuses. If you're going to be playing anyway, starting over on a new server or continuing to play your level 50 doesn't really matter. Either way, you're spending that time in the game. If you're not having fun on your dead server, there is an alternative.

Muskaan's Avatar


Muskaan
05.03.2012 , 10:57 AM | #485
Quote: Originally Posted by mothear View Post
In your opinion, from my experience of running 'dungeons' the groups became progressively worse over a period of 3-12 months following the implementation.
LFG tool is an optional feature - not mandatory.

You can still form grps the old fashioned way and guess what; guilds do it a lot. Nobody in WoW is forcing you to use the LFG tool. Our guild runs multiple 5 mans with alts every day the old fashioned way.
50 Sorc Healer/DPS
- We Brake For Nobody - (RIP)
Empire US-West PvE soon-to-be defunct raiding guild
(5/5 Eternity Vault HM, 5/5 Karagga's Palace HM)

Skirata_Kal's Avatar


Skirata_Kal
05.03.2012 , 10:58 AM | #486
Quote: Originally Posted by Muskaan View Post
So, reroll to a new server and restart my legacy whenever my current server dies.

Might as well scrap the entire legacy system with what you're suggesting.
Exactly! We level a toon to 50 on a server that we were ASSIGNED to and that was once active. We get our Legacy into the 20's, the server dies...and it's somehow our fault that we're on that server? And it's somehow a crime that we don't want to abandon all that invested time? And it's somehow a crime that we'd like to play with the few friends we still have there? It's a crime that we don't want to leave behind the guild bank that we invested all that in-game currency in?
Forum troll, former fanboy, later a "hater", recent returnee

Galbatorrix's Avatar


Galbatorrix
05.03.2012 , 10:59 AM | #487
Quote: Originally Posted by Muskaan View Post
So, reroll to a new server and restart my legacy whenever my current server dies.

Might as well scrap the entire legacy system with what you're suggesting.

They already said that when transfers hit, the higher legacy would be the one that sticks. So, if you started a new character, you'd later be able to transfer your old character to your new server along with his legacy.


Again, you guys can play mad and annoyed, or you can have a good time. You know good and well Bioware won't put out transfers until they're ready, so you're currently only hurting your own play time.

And if you want to stay on your dead server and just have a Xserver LFG tool, it still doesn't change teh fact that you're on a dead server with a dead economy, etc.

Muskaan's Avatar


Muskaan
05.03.2012 , 11:02 AM | #488
Quote: Originally Posted by Galbatorrix View Post
They already said that when transfers hit, the higher legacy would be the one that sticks. So, if you started a new character, you'd later be able to transfer your old character to your new server along with his legacy.

Again, you guys can play mad and annoyed, or you can have a good time. You know good and well Bioware won't put out transfers until their ready, so you're currently only hurting your own play time.
Agreed. And that's why I unsubbed and wont pay them a penny till they are ready to release their server transfers and LFG feature.
50 Sorc Healer/DPS
- We Brake For Nobody - (RIP)
Empire US-West PvE soon-to-be defunct raiding guild
(5/5 Eternity Vault HM, 5/5 Karagga's Palace HM)

Galbatorrix's Avatar


Galbatorrix
05.03.2012 , 11:07 AM | #489
Quote: Originally Posted by Muskaan View Post
Agreed. And that's why I unsubbed and wont pay them a penny till they are ready to release their server transfers and LFG feature.

Well, there you go. You found a n alternate that worked for you. Personally, I was having to much fun, so I just rerolled and kept going. I'll transfer my Guardian once transfers hit, but otherwise I'm good to go on my new server.

Skidrowbro's Avatar


Skidrowbro
05.03.2012 , 11:07 AM | #490
Quote: Originally Posted by Skirata_Kal View Post
Exactly! We level a toon to 50 on a server that we were ASSIGNED to and that was once active. We get our Legacy into the 20's, the server dies...and it's somehow our fault that we're on that server? And it's somehow a crime that we don't want to abandon all that invested time? And it's somehow a crime that we'd like to play with the few friends we still have there? It's a crime that we don't want to leave behind the guild bank that we invested all that in-game currency in?
So instead you come to the forums and act like a child that won't get their way? Give me X-LFG or I quit? Grow up