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War Hero Gear vs Campaign Gear

STAR WARS: The Old Republic > English > PvP
War Hero Gear vs Campaign Gear

Doomsdaycomes's Avatar


Doomsdaycomes
Old 05.02.2012 , 01:06 PM | #91
Quote: Originally Posted by wessik View Post
no, you aren't getting punished for anything...

you get to do enjoy twice as much content as me... each content takes time to enjoy...
if you find it is "work" and you don't "enjoy" it, don't do it...

am i complaining that i spend all my time pvp'ing that i can't spend enough time to pve? no... it is my choice to only "enjoy" half the game...

should i ask that bioware only charge me $7.50 a month cuz i choose not to pve?

should i be complaining to bioware that flashpoints should be shortened so it only takes 15min to complete a nightmare mode so i can get the end game campaign gear drops faster?

because you are essentially asking to get WH end game gear by skipping through the pvp gear progression by only having pve gear...
And sadly, this is what comes from a divide. Perhaps I am -out dated- in thinking that End-game content means "all" endgame content. What I am essentially asking is to get -endgame gear- for doing -endgame content.- Whether it's pvp or pve, everything I do should advance my character towards the end goal of being -the best gear.-

Because to me, pvp-only progression is absolutely silly. You don't even have to win to be rewarded. <.< Love to tell a boss "Hey, can't kill you, but can I atleast have -half- of your loot for trying?"

Edit: Please don't block me from my goal of end-game gear as long as it doesn't block you from only pvping.

DarthKhaos's Avatar


DarthKhaos
Old 05.02.2012 , 01:09 PM | #92
Quote: Originally Posted by Doomsdaycomes View Post
> Set an expected win rate for warzones.
What the !?!?!?!? You really expect this to make sense? And what ensures the win rate holds true? Have you PvPed? There are days you get lucky with a team that has a brain and there are days you don't. Did you miss when the good players were working on their dailies and is now stuck with... THEM?

You cannot have the same progression time of PvP & PvE because of the nature of the encounters.
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F2P? NO THANKS
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Semitote's Avatar


Semitote
Old 05.02.2012 , 01:15 PM | #93
Quote: Originally Posted by DarthKhaos View Post
What the !?!?!?!? You really expect this to make sense? And what ensures the win rate holds true? Have you PvPed? There are days you get lucky with a team that has a brain and there are days you don't. Did you miss when the good players were working on their dailies and is now stuck with... THEM?

You cannot have the same progression time of PvP & PvE because of the nature of the encounters.
Wouldn't the expected win rate be 50%? As in each match 8 people win and 8 people lose. I guess the only modification you would need to make to that number is in cases where teams are uneven.
Semee - Legacy 39 - Valor 83 - Social VIII - Juggernaut
The Fatman Nerf Dialogue World #1 8M Empire
"Once you realize what a joke everything is, being the Comedian is the only thing that makes sense."

Zellata's Avatar


Zellata
Old 05.02.2012 , 01:16 PM | #94
Quote: Originally Posted by Doomsdaycomes View Post
Where does that leave some one like me, who is both a PvE'er and a PvP'er. Doing "my" content is doing any endgame content, but my progression is constantly in 2-directions, making my over all progression twice as long for trying to enjoy the game I'm paying for. (No, I don't think I should have it handed to me, but why should I work twice as hard to enjoy my game as someone who finds enjoyment in only half of the game? We're still paying the same amount, their just only using half the content.)
You are trying to accomplish twice as much and it takes you twice as long (duh!). What is the problem exactly? If you don't like one of the paths (PvE or PvP) and consider it "work" that you don't enjoy, just concentrate on one or another.

DarthKhaos's Avatar


DarthKhaos
Old 05.02.2012 , 01:18 PM | #95
Quote: Originally Posted by Doomsdaycomes View Post
And sadly, this is what comes from a divide. Perhaps I am -out dated- in thinking that End-game content means "all" endgame content. What I am essentially asking is to get -endgame gear- for doing -endgame content.- Whether it's pvp or pve, everything I do should advance my character towards the end goal of being -the best gear.-

Because to me, pvp-only progression is absolutely silly. You don't even have to win to be rewarded. <.< Love to tell a boss "Hey, can't kill you, but can I atleast have -half- of your loot for trying?"

Edit: Please don't block me from my goal of end-game gear as long as it doesn't block you from only pvping.
Do PvPers get to pause the match till someone who disconnected or has to leave gets replaced? How about when someone needs to go afk because someone is at their door? Do PvPers get an entire piece of gear for winning a warzone instead of farming up 3.4K rated commendations @ 35 rated commendations per match for a War Hero weapon?

Each form of progression and gear acquisition has its advantages and disadvantages. Currently each side likes their advantages and are not bothered with the advantages of the other progression. You want it all but want it the easy way. The interesting thing is you can still experience the end game content. You want to rule ALL the end game content without putting in the effort. SORRY.
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F2P? NO THANKS
CANCELLED
=================================

DarthKhaos's Avatar


DarthKhaos
Old 05.02.2012 , 01:21 PM | #96
Quote: Originally Posted by DarthKhaos View Post
Do PvPers get to pause the match till someone who disconnected or has to leave gets replaced? How about when someone needs to go afk because someone is at their door? Do PvPers get an entire piece of gear for winning a warzone instead of farming up 3.4K rated commendations @ 35 rated commendations per match for a War Hero weapon?

Each form of progression and gear acquisition has its advantages and disadvantages. Currently each side likes their advantages and are not bothered with the advantages of the other progression. You want it all but want it the easy way. The interesting thing is you can still experience the end game content. You want to rule ALL the end game content without putting in the effort. SORRY.
Quote: Originally Posted by Semitote View Post
Wouldn't the expected win rate be 50%? As in each match 8 people win and 8 people lose. I guess the only modification you would need to make to that number is in cases where teams are uneven.
Expected win rate and average win rate are 2 different statistical entities. They are different things and used to calculate different outcomes.
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F2P? NO THANKS
CANCELLED
=================================

Doomsdaycomes's Avatar


Doomsdaycomes
Old 05.02.2012 , 01:22 PM | #97
Quote: Originally Posted by DarthKhaos View Post
What the !?!?!?!? You really expect this to make sense? And what ensures the win rate holds true? Have you PvPed? There are days you get lucky with a team that has a brain and there are days you don't. Did you miss when the good players were working on their dailies and is now stuck with... THEM?

You cannot have the same progression time of PvP & PvE because of the nature of the encounters.
If a pve player is required to clear a certian amount of content, then a pvp'er can be too. A pvp'er can increase their chances of winning as much as Pve'er can, by including better players in their groups and working on strategies. This line is only to set a general "Average Wz comms per minute" rate. If it is deciced by Dev's that a 50/50 win ratio is the expected wins for a good pvp player, then they will balance the comms per minute around that.

(And yes I pvp. I've had bad days too, but my win ratio is porbably about 66% wish I had hard data to show you.)

Doomsdaycomes's Avatar


Doomsdaycomes
Old 05.02.2012 , 01:27 PM | #98
Quote: Originally Posted by Zellata View Post
You are trying to accomplish twice as much and it takes you twice as long (duh!). What is the problem exactly? If you don't like one of the paths (PvE or PvP) and consider it "work" that you don't enjoy, just concentrate on one or another.
I like -both- paths, but to grind them both when there are solutions besides dividing us is silly. Currently I do Grind pve gear and pvp gear, but that doesn't mean I can't voice my opinion or advocate for a change. I want to do both, I don't want to tell my friends "Can't pvp, only pve geared" or vice versa because I can't commit twice the time as others can. (Not saying others don't, but I -do- have a job.)

If MMO's were more inclusive to all, then why should one "side" care how the other got their gear? Skill would decide the outcome in the end.

Semitote's Avatar


Semitote
Old 05.02.2012 , 01:28 PM | #99
Quote: Originally Posted by Doomsdaycomes View Post
If a pve player is required to clear a certian amount of content, then a pvp'er can be too. A pvp'er can increase their chances of winning as much as Pve'er can, by including better players in their groups and working on strategies. This line is only to set a general "Average Wz comms per minute" rate. If it is deciced by Dev's that a 50/50 win ratio is the expected wins for a good pvp player, then they will balance the comms per minute around that.

(And yes I pvp. I've had bad days too, but my win ratio is porbably about 66% wish I had hard data to show you.)
But you don't get locked out of PvP. And that's where the problem is. A PvP'er who plays all the time will have all the gear. A PvE'er has to wait for a reset. There either needs to be a cap or diminishing returns put on PvP because the cap right now is however long you can keep playing before you get bored. PvE'ers have a set number of black hole comms they can get a week and a set number of bosses they can down per week.
Semee - Legacy 39 - Valor 83 - Social VIII - Juggernaut
The Fatman Nerf Dialogue World #1 8M Empire
"Once you realize what a joke everything is, being the Comedian is the only thing that makes sense."

Doomsdaycomes's Avatar


Doomsdaycomes
Old 05.02.2012 , 01:31 PM | #100
Quote: Originally Posted by DarthKhaos View Post
Do PvPers get to pause the match till someone who disconnected or has to leave gets replaced? How about when someone needs to go afk because someone is at their door? Do PvPers get an entire piece of gear for winning a warzone instead of farming up 3.4K rated commendations @ 35 rated commendations per match for a War Hero weapon?

Each form of progression and gear acquisition has its advantages and disadvantages. Currently each side likes their advantages and are not bothered with the advantages of the other progression. You want it all but want it the easy way. The interesting thing is you can still experience the end game content. You want to rule ALL the end game content without putting in the effort. SORRY.
You obviously didn't read the part where PvE bosses no longer drop whole pieces of gear. There is precedent in other MMO's in this.

Your last line is not a valid arguement, it's an insult. This is the point in a conversation where we begin to call each other idiots, lazy, chickens, or carebears. I refuse to do so, and will no longer reply to you. Good day sir.