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Premades are responsible for failed MMOs

STAR WARS: The Old Republic > English > PvP
Premades are responsible for failed MMOs

DarthKhaos's Avatar


DarthKhaos
05.02.2012 , 10:35 AM | #71
So you're upset that a group of players decide to play together, communicate with and help each other to do group content in a Massively Multiplayer Online Role Playing Game...

~blink~blink~


Aaalllrrriiiggghhhtttyyy then...
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F2P? NO THANKS
CANCELLED
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Ghamsar's Avatar


Ghamsar
05.02.2012 , 10:39 AM | #72
I understand what you are saying but you are missing the key Issue: MOTIVATION

Quote: Originally Posted by Pekish View Post
premade has the right to exist as much as PUG... OP you can't blame premade to play togheter and Premade supporter have to stop say "get a friend" it just show attitude and stupidity
The premade players become premade to win...win is their only goal, win at all costs

Like the Steroids in Baseball, it's about success...that's all...don't believ the other crap it's all smoke and mirrors trying to hide their MOTIVATION.

This Motivation makes it okay in their minds to hack and exploit as well.

Quote:
they are different playstyle different then yours and both has to be respect i dont get why people is so ignorant nowday.

the blame is to put on Bioware that put them together. they think they will lose "less" people putting them togheter (since every MMO almost has them togheter) then making queue a little longer for both dividing them

true is that if queue would be divided PUG wouldnt have NO problem
that's were you ideal misses what the premade mentality will do

They will NOT QUE GROUP...they will synchronize SOLO ques...because they want to God mode PWN NOOBS...they don't want competition...why in Open world is it 5-6 vs 1-2?

The GANG thug mentality is what a premade is....there is no NOBILITY in them....why do you think most are Sith to begin with? It speaks volumes.
Ghamsorry

Xsorus's Avatar


Xsorus
05.02.2012 , 10:46 AM | #73
Quote: Originally Posted by Ghamsar View Post
"Well, bye!" I quit, Premades 1-Me 0



Is there no way to design a game where players can play with each other w/o OP benefits from the synergy between classes?

Guarding healers, chain stun locks, friendly pulling, group speed burst,tandem sleep darts,..etc,etc....exploited skills.

Is it that hard to see how PvE skills will be abused in PvP?

Maybe i should just play FPS's...head shot's kill..EVERYONE..but this Jug+healer taking on 4 dps...is IMO a completely broken and abused model.

Excuse me, but aren't more people playing Solo (solo WZ ques) than Group ques(premade)?

So PVP devs design PvP where group play trumps all? Seems Bass Ackwards.


How about tanks can only guard themselves? balance around take less dmg/do less dmg....take more dmg/do more dmg

Maybe Healers' Healing should come directly from their own HP...let them have 31 pt skills that give them +500 endurance or 20k HP, but every time that they Heal it comes directly from their pool and they only can heal others, only dmg they do replenishes their own HP. (just a thought)

In my view, PvP is broken if 8 random ACs =/= 8 other random ACs

I don't exactly know why people say that there shouldn't' be 1 vs 1 balance without synergies, besides their own bias...But I've got too little time to waste on FOTM builds and tag teaming stunlocks.

see yall around..for maybe 46 more days. but I don't want to see another 2Jug/2OP healers with 4 assassins or marauders picking up the slack....from the boards, I can see I am not alone. From the ques and quits, i can see that I am not alone.

So go ahead and make your snide comments, how everyone from 14 to 60 y/o should be playing in premades to have "fun", or whatever ridiculous justification you have concocted to justify broken. I don't care anymore, i'm out.
I bolded the most important part of this post, This is basically the point of his post that everyone should of gotten too and said, Gee.. this guy is an idiot for sure...

Omophorus's Avatar


Omophorus
05.02.2012 , 10:51 AM | #74
Quote: Originally Posted by Ghamsar View Post
Maybe i should just play FPS's...head shot's kill.
Yes, you should. Especially if what you really want MMO PVP to be is simple deathmatch or free for all brawls.

Don't let the door hit your *** on the way out.

V-Serp's Avatar


V-Serp
05.02.2012 , 10:54 AM | #75
Quote: Originally Posted by Kasard View Post
I can understand why people are so frustrated. I queue solo.
On my server there are 2 Rep guilds that run premades everyday from around 6-7pm to late night. Unfortunatlly I havn't seen any premades on Empire side and we're constantly being oblitarated by those 2 premades EVERY SINGLE DAY. And ofcourse all of them WH geared.
I know premades are suprefun, got my share of this. But seriously, pugs must fight with pugs and premades fight premades. Maybe ranked WZ will fix it but I seriously doubt that.

So dear Bioware, all this can be solved by simply combining 3-5 servers into one Battlegroup. This will considerably lower queue time and insure people face various opponents, not constant Recruit/BM pugs vs WH premades.

P.S. And I REALLY would like to see some 16vs16 (or at least 12vs12) Warzones, coz 8vs8 isn't enough entertainment.
There was 12v12 in beta for a bit. The devs said they wanted 8v8 because then "individual play can make more of an impact." I think the real reason was that this engine can't handle it though lol.

Jibarro's Avatar


Jibarro
05.02.2012 , 10:57 AM | #76
First let me say I did not read through the whole post, kinda got redundent after the second third page TBH.

Premades ruin PvP: no they don't...............IDIOTS ruin PvP.
SWTOR PvP is probably the easiest PvP I have ever played in any MMO i've played, and i've played quite a few over the years, but then again I am no where near being a hardcore PvPer. I PvP because it is fun, especially in this game.

PvP in SWTOR is wait for it.......................here it comes...................objective based, get the ball over the goal line, cap and hold the turrets/bunker, cap and or prevent the other team from capping the door/computer terminal....objectives.

when you PuG a WZ you are randomely put on a team with 7 other people whom by now have played every warzone ATLEAST once, they know what the "objectives" are in order to achieve victory. Do pre-mades have an advantage? of course they do, they are 2-3-4 friends using Vent/TS/Skype or whatever other chat programs are avaliable to communicate with each other, making it easier for them to prevent and or achieve the objectives .

Does that mean they will win every time.................HELL NO. I PuG and I also have a friend I PvP with constantly, we use Ventrillo when we're on PvPing and questing, do we win every time we're together? no. When I PuG a WZ and we go up against a pre-made do they win every time? no. Why? because after running the same warzone be it same faction or versus the opposite faction eventually you will figure out thier strategy and be able to counter it.

Problem is when you PuG you have those 2 or 3 MORONS who do know that this is objective based PvP but still prefer to go all "LONE WOLF" resulting in you losing the match.

On the server I play on there is this pre-made 3-4 people in the same guild, you know damm well they're on Vent or something to that effect and they are good. They work well together, they know thier roles in each different WZ they go in and they DON'T win all the time.

PvP is server specific so for the most part if it's consistent you will eventually get to know almost everyone on your PuG team, and they you, they and you will know how the pre-made team plays a specific WZ and know how to counter it, if not then you deserve to loose, because if you haven't figured out who thier healer is by now, mark them and take 2-3 seconds to type in chat "healer marked" then you deserve to lose. If you haven't figured out that 2 or 3 of the 4 will try and run up to the catwalks and eventually down toward your goal and you havent learned to peal thier heads back before they get there or knock them off then you deserve to lose.

Premades are'nt doing anything different then you are, they just do what most PuG teams don't....communicate with each other, use teamwork to achieve the objectives and win.

ShadowOfVey's Avatar


ShadowOfVey
05.02.2012 , 10:59 AM | #77
I often "premade" with 3 people I know that are decent players, just depending who is on. We don't use vent and about the only thing "premade" about it is the fact that we know the others are decent. Usually there's not even a healer, heh. Oftentimes it's some random comp like 2 dps mercs, a powertech, and a concealment operative or something like that.

Yet we usually win. Why is that?

XenonParsec's Avatar


XenonParsec
05.02.2012 , 11:03 AM | #78
OP gets 10/10.

immaculate work, good sir.

Skolops's Avatar


Skolops
05.02.2012 , 11:03 AM | #79
Short of setting up two separate ques for premades and pugs, there's no way, no matter how you design the game, to make premades less effective against pugs.

You'll always have one group that is more organized and has a strategy and better communication, and one that has less in all of these categories. Better organization and communication will always have a huge advantage.

Now, I can say that, as another poster suggested, simply playing more and more helps. Yes, you'll still get some groups that are bad, but as you play over days and weeks the more you'll also recognize the other players on your team and come to know their strengths and weaknesses, and the more they'll recognize you. This doesn't completely mitigate the advantage from a premade, but it helps a great deal - far, far more than you'd think.

LiQuiDMDH's Avatar


LiQuiDMDH
05.02.2012 , 11:03 AM | #80
Quote: Originally Posted by ShadowOfVey View Post
I often "premade" with 3 people I know that are decent players, just depending who is on. We don't use vent and about the only thing "premade" about it is the fact that we know the others are decent. Usually there's not even a healer, heh. Oftentimes it's some random comp like 2 dps mercs, a powertech, and a concealment operative or something like that.

Yet we usually win. Why is that?
You're cheating. Must be. n_n
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