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Premades are responsible for failed MMOs

STAR WARS: The Old Republic > English > PvP
Premades are responsible for failed MMOs

Lordgeneral's Avatar


Lordgeneral
05.02.2012 , 09:54 AM | #61
Gandhi said that everyone should be equal. So Gandhi is against this, therefore down with premades!

Scoobings's Avatar


Scoobings
05.02.2012 , 09:54 AM | #62
Quote: Originally Posted by ghettogenius View Post
Just add integrated voice chat to the swtor client and you will make huge strides towards equalizing pugs vs. premades. Huge.
It would be a large step, but it wouldn't fix it. You'd still have trolly pugs etc. The only way to truly balance it is to just make premades get their own que. Which is what they're doing.
- Kaeljen, 50 Powertech - Mal'Shek, 50 Juggernaut
- Adien, 50 Assassin - Jest, 50 Sniper
- Kijaar, 15 Sentinel

Ahhmyface's Avatar


Ahhmyface
05.02.2012 , 09:56 AM | #63
I thought this post was sarcastically making fun of bads who think cooperating is "unfair", until about half way down.

for those not wanting to waste their time, TLDR: boohoo, teamgames suck. boohoo, i don't win in pvp by being bad and randomly flailing on my keyboard without context
Ahhmyface- 1400 Madness Assassin
[The Bastion][/B]

Sporticus's Avatar


Sporticus
05.02.2012 , 09:59 AM | #64
Dear Mr Troll,

Just because you call them exploits does not make them so.

If a pug tank puts guard on you and uses his taunts and cc to keep you alive, are you going to refuse to heal him and yourself? If you do, then by your definition you are using and condoning exploitive gameplay.
N'oden Inja, Dominus Nocturnus Vanguard

Shadowtown

Pekish's Avatar


Pekish
05.02.2012 , 10:04 AM | #65
premade has the right to exist as much as PUG... OP you can't blame premade to play togheter and Premade supporter have to stop say "get a friend" it just show attitude and stupidity

they are different playstyle different then yours and both has to be respect i dont get why people is so ignorant nowday.

the blame is to put on Bioware that put them together. they think they will lose "less" people putting them togheter (since every MMO almost has them togheter) then making queue a little longer for both dividing them

true is that if queue would be divided PUG wouldnt have NO problem as queue since a lot of people that wasnt queueing at all because of premade would start queueing (and if a premade get bored of waiting break up and became PUG!)... on the other hand Premade queue would suffer a great deal (and premade are 80% of the forum people can u imagine the forum flame ahahhaha)

would you pick up 5 random person on the street and play vs an NBA team? would it be fun? would it have any sense? this is what pug vs premade people that is coordinated and trained together vs random people nobody would want to go see a match like that because is NO FUN.

Quite the game all right it's the RIGHT thing to do but dont blame PREMADE blame BW

Olympic's Avatar


Olympic
05.02.2012 , 10:08 AM | #66
in the context of PvP, people that learned PvP in WoW is the reason modern MMO's fail.

Vinak's Avatar


Vinak
05.02.2012 , 10:10 AM | #67
premades are responsible for failed mmo's...


Pvping with your friends is the reason MMO's fail......


Think we've reached an all time low here.
>████TootsieRollŪ████<
MXX ______.________CCCLXVII

LiQuiDMDH's Avatar


LiQuiDMDH
05.02.2012 , 10:14 AM | #68
I have yet to see this particular gripe manifest in-game. Yes, at some hours you will be queued repeatedly against the same premade and it causes rage in all of us. But overall, there is a good number of premades running during peak hours but solos continue to queue.

The only real issue in TOR PvP is the ghost town servers. All the other gripes are more perception than reality.
Lord Fifth Darkrum - 50 Corruption Sorceress - Dark Reaper

Astarica's Avatar


Astarica
05.02.2012 , 10:19 AM | #69
Quote: Originally Posted by Sholagar View Post
^^^^

This. Server populations are too small.... even the hugely populated servers like Fatman really don't have a huge enough population to support several premades per side, along with several PuGs per side, thus maintaining a healthy balance of both premades and PUGs.

I don't understand enough about computers and server loads to know WHY servers seem to be capped so low.... but really the only fix for it that I can see is to implement cross-server WZ ques ASAP.

I've unsubbed, but still have like 50 days left..... I'm hoping I get a chance to play cross-server before my time runs out.

My sneaking suspicion is that it will be implemented shortly AFTER everyone's free month runs out.... thus attempting to squeeze one more month out of people's pockets. Its sad they have to dangle that carrot like that
The low concurrent cap is probably there to instill a sense of community. But community comes second to enjoyability. You probably have no idea who are the 'premades' you play against in Starcraft 2. It doesn't matter because as long as the game matches you up to a good match, it's more important that you play against guys who you might never see again but give you a good fight, then clownstomping or be clownstomped by guys you know well.

Kasard's Avatar


Kasard
05.02.2012 , 10:31 AM | #70
I can understand why people are so frustrated. I queue solo.
On my server there are 2 Rep guilds that run premades everyday from around 6-7pm to late night. Unfortunatlly I havn't seen any premades on Empire side and we're constantly being oblitarated by those 2 premades EVERY SINGLE DAY. And ofcourse all of them WH geared.
I know premades are suprefun, got my share of this. But seriously, pugs must fight with pugs and premades fight premades. Maybe ranked WZ will fix it but I seriously doubt that.

So dear Bioware, all this can be solved by simply combining 3-5 servers into one Battlegroup. This will considerably lower queue time and insure people face various opponents, not constant Recruit/BM pugs vs WH premades.

P.S. And I REALLY would like to see some 16vs16 (or at least 12vs12) Warzones, coz 8vs8 isn't enough entertainment.