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Sound issue with 1.2

First BioWare Post First BioWare Post

jibboo's Avatar


jibboo
05.01.2012 , 12:36 PM | #581
Still having sound issues.

(thread almost made it to page 2)

BuzzBoyy's Avatar


BuzzBoyy
05.01.2012 , 12:48 PM | #582
FIXED FOR ME

yesterday i have update my realtek driver and repaired the game and dint worked
BUT
this morning with the new patch all is ok , i can ear the comentator in warzone and all work fine no more sound issue in warzone for me !
preordered
11/11/11 troop !

Tiber_Septim's Avatar


Tiber_Septim
05.01.2012 , 01:06 PM | #583
Worse than ever here, I shut off all sound effects and ambient sounds because it was producing a GODWAWFUL static all over the place, continuously.

jibboo's Avatar


jibboo
05.01.2012 , 01:08 PM | #584
Quote: Originally Posted by BuzzBoyy View Post
FIXED FOR ME

yesterday i have update my realtek driver and repaired the game and dint worked
BUT
this morning with the new patch all is ok , i can ear the comentator in warzone and all work fine no more sound issue in warzone for me !
How many warzones did you play? I can usually go 8-9 before I have to restart the game.

BuzzBoyy's Avatar


BuzzBoyy
05.01.2012 , 01:25 PM | #585
Quote: Originally Posted by jibboo View Post
How many warzones did you play? I can usually go 8-9 before I have to restart the game.
damn i only played 2 lolllllllllll you scare me i hope its really fixed !
preordered
11/11/11 troop !

MavT's Avatar


MavT
05.01.2012 , 02:08 PM | #586
New sound drivers and repaired, like the rest after several wz games static returned making me sad.

spawnlod's Avatar


spawnlod
05.01.2012 , 02:30 PM | #587
My game is always fine for an hour or 2 then bam, sound gets all jacked up , WZ are messed up and mission voice overs are missing
"I'm 98% percent certain this miniature organic meatbag wants you to help find his fellow miniature organic meatbags.
The other 2% is that he is just looking for trouble and needs to be blasted, but that might just be wishful thinking on my part." - HK-47

misterne's Avatar


misterne
05.01.2012 , 02:34 PM | #588
Quote: Originally Posted by MavT View Post
New sound drivers and repaired, like the rest after several wz games static returned making me sad.
SAD im more MAD...comon ok 2-3 days but how long they need to fix go+D da+mn sound in game..its so fuc** anoying (maybe they work for CIA and testing ppl nervs) btw tnx for FU** up vendor excange to make more slower must be more importat then sound

p.s sorry for bad english
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DecanAndersen's Avatar


DecanAndersen
05.01.2012 , 04:43 PM | #589
bump!

Still BW? Are you kidding us?
Still no official statement.
Still no Known Issues.
Still nothing in Dev Tracker.
Still NO fix?

Im a very very patience man, and i normally never flame or outburst, especially not over a game.
And dont get me wrong, i am FAR from tired of this game.
But i am very VERY close to had enough of THIS.
You can NOT treat your customers like this! Seriously!
I dont care how many extra months i get as a "we are so sorry".
There is NO excuse for ignoring SUCH huge issues, nor your costumers!

Here are your options:
1.: Stop every employee in what they are doing, and focus on TOP priority issues that makes customers leave!
(We do not care about new features before we have a SMOOTH platform)
2.: Role back the servers to pre 1.2
3.: Break the contract with EA games, as they fail to assist you in game engine and sound engine issues.
4.: Rename 1.2.2 to 1.2.2.BETA, cause we are still beta testing, are we not?
5.: Fire some people and hire some competent ones instead, they are breaking more than they are fixing!

I have played every single day sense release and im at my 3 alt,
but i dont think my patience will last till level 50.

Hope you guys know what your doing, cause right now? Your reputation is plummeting, and its about to hit dirt...
<> The Red Eclipse <>
<> Décan <> LvL 50 <> Jedi Shadow <>
<> Decan <> LvL 50 <> Jedi Sentinel <>
<> Décán <> LvL 50 <> Jedi Guardian <>

kninekaji's Avatar


kninekaji
05.01.2012 , 05:04 PM | #590
Same issues, how can you go for fixing sound issues in Jan/Feb to breaking it again in 1.2. Fix the problem, because "we are looking in to it" isn't cutting it anymore.