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Someone explain the LFG tool hate?

STAR WARS: The Old Republic > English > General Discussion
Someone explain the LFG tool hate?

chaosdefined's Avatar


chaosdefined
05.01.2012 , 08:25 AM | #81
Quote: Originally Posted by ferroz View Post

Again: why are you assuming that this is going to be possible?

Cross server lfg does not in any way help RMT/gold sellers.
Yeah I was especially confused as to how they came to this conclusion, considering that in WoW you aren't able to Trade with anyone cross server whilst in a dungeon. So that would make it impossible.

ferroz's Avatar


ferroz
05.01.2012 , 08:26 AM | #82
Quote: Originally Posted by Cerion View Post
No. The way I see it, the compromise is having same-server LFG tool.
That's not a compromise. It does not, in any way, address the concerns of the people who are playing on dead servers.

chaosdefined's Avatar


chaosdefined
05.01.2012 , 08:26 AM | #83
Quote: Originally Posted by Cerion View Post
No. The way I see it, the compromise is having same-server LFG tool. You have one camp that wants no-holds-barred x-server access and another group that doesn't want any LFG tool. To me, the middle ground that best addresses all concerns is the same-server LFG tool.
I'd love to know what dictionairy you use that lists the definition of compromise as "We get what we want, you don't get what you want.".

MasterKayote's Avatar


MasterKayote
05.01.2012 , 08:27 AM | #84
Also, can we please stop with the LFG tool threads? At least for now? We're getting a same server LFG tool next major patch ... we're getting server transfers around the same time. Its been confirmed ... no need to discuss it anymore. If it works out, great! If it doesnt THEN maybe Bioware will consider x-server at which then we can (hopefully) discuss ways to make it better and mitigate, prevent, and or block all its shortcomings.

If done right, and the same server tool works for getting players groups then there is no need for x-server.

ferroz's Avatar


ferroz
05.01.2012 , 08:27 AM | #85
Quote: Originally Posted by chaosdefined View Post
Yeah I was especially confused as to how they came to this conclusion, considering that in WoW you aren't able to Trade with anyone cross server whilst in a dungeon. So that would make it impossible.
You can't in rift either, as far as I'm aware. You couldn't when cross server went live in that game in 1.4, but it's possible that they've changed the mechanics since then.

Valkirus's Avatar


Valkirus
05.01.2012 , 08:29 AM | #86
Quote: Originally Posted by ferroz View Post
Even in the current LFG and LFR tools, you can't trade with anyone who's not on your server, other than drops that happened in that instance. So that does not, in any way, help RMT/gold sellers transfer stuff from one server to another.
Yes..that is true. And I agree.
Trust is something which is earned.

chaosdefined's Avatar


chaosdefined
05.01.2012 , 08:30 AM | #87
Quote: Originally Posted by ferroz View Post
You can't in rift either, as far as I'm aware. You couldn't when cross server went live in that game in 1.4, but it's possible that they've changed the mechanics since then.
And as far as I remember in WoW, you could only trade items that dropped from within that dungeon, nothing else.
Which is still more than you can do currently in SWTOR.

Darkulous's Avatar


Darkulous
05.01.2012 , 08:32 AM | #88
Quote: Originally Posted by MasterKayote View Post
Also, can we please stop with the LFG tool threads? At least for now? We're getting a same server LFG tool next major patch ... we're getting server transfers around the same time. Its been confirmed ... no need to discuss it anymore. If it works out, great! If it doesnt THEN maybe Bioware will consider x-server at which then we can (hopefully) discuss ways to make it better and mitigate, prevent, and or block all its shortcomings.

If done right, and the same server tool works for getting players groups then there is no need for x-server.
I'm not gonna stop talking about it until a X-server is actually implemented. Anyone who has experience with LFD tools knows what is going to happen with this same server LFD tool - High populated servers will prosper and all others will not. How is that different from todays Group Finder?
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Cerion's Avatar


Cerion
05.01.2012 , 08:34 AM | #89
Quote: Originally Posted by chaosdefined View Post
I'd love to know what dictionairy you use that lists the definition of compromise as "We get what we want, you don't get what you want.".
The dictionary that defines compromise, defines it exactly how I've presented it. Your option is the one in which your side gets its x-server option, which completly steamrolls the concerns of the other side. That is the epitome of uncompromising. You attempt to dress up your option as a 'choice', but all that does is bypass the issues of the other side.
Good will always triumph because Evil is lazy.

ferroz's Avatar


ferroz
05.01.2012 , 08:35 AM | #90
Quote: Originally Posted by Darkulous View Post
I'm not gonna stop talking about it until a X-server is actually implemented. Anyone who has experience with LFD tools knows what is going to happen with this same server LFD tool - High populated servers will prosper and all others will not. How is that different from todays Group Finder?
that was definitely my experience in rift.

Even the highly populated servers had problems with single server lfg (say, for example: gnarlwood when it was #5 on the population charts); it simply did not help people playing off hours, especially when they weren't at the level cap. And in wow, with cross server, a low level group off peak (say, 10 am server time on a weekday) still only took 5-10 minutes or so.