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Someone explain the LFG tool hate?

STAR WARS: The Old Republic > English > General Discussion
Someone explain the LFG tool hate?

Scar's Avatar


Scar
05.01.2012 , 07:17 AM | #41
I haven't played WoW in a while: do they now have the capability of friending cross server?

chaosdefined's Avatar


chaosdefined
05.01.2012 , 07:22 AM | #42
Quote: Originally Posted by Scar View Post
I haven't played WoW in a while: do they now have the capability of friending cross server?
Yup, you gotta trade E-mail addresses for it but means you can chat and group with friends cross-server

Scar's Avatar


Scar
05.01.2012 , 07:24 AM | #43
Quote: Originally Posted by chaosdefined View Post
Yup, you gotta trade E-mail addresses for it but means you can chat and group with friends cross-server
Trading RL email addresses? This part of the RealID implementation?

Cerion's Avatar


Cerion
05.01.2012 , 07:27 AM | #44
I don't like Cross-Server LFG tool because it makes it easier for gold farmers/RMT to operate. They can have one base of operations on a populated server making all their credits/gold, then use X-server LFG to transfer money and items to other servers, which can then have an impact on that server's economy.

At least with many, many isolated servers, RMT/gold farmers have to have a presence on each server which hinders their operations.

edit: should mention I don't have a problem with same-server LFG tool.
Good will always triumph because Evil is lazy.

Valkirus's Avatar


Valkirus
05.01.2012 , 07:29 AM | #45
Quote: Originally Posted by Scar View Post
Trading RL email addresses? This part of the RealID implementation?
Yes. Your battlenet ID is based on your email. And why would'nt you want to share your email address with your friends? I mean..they would not be a friend if I thought they would sell my email address to spammers...:P
Trust is something which is earned.

Blackardin's Avatar


Blackardin
05.01.2012 , 07:29 AM | #46
Quote: Originally Posted by chaosdefined View Post
Care to explain how a Group Finder tool magically made people not care about their 'community' and stop talking to each other?

Group Finder = Group = Playing Game = VOODOO = no community?
This is the exact cavalier attitude, misinformation and conjecture that allowed the cross server lfg to infest wow.

People did not stop talking to each other on their personal servers there skip, they stopped grouping with each other and that is exactly what community is in these games. It is people forming groups to accomplish game objectives, and from there forming friendships and guilds. One can claim to have met all sorts of people from other servers but the odds of ever seeing them again, ever trading with them, every guilding with them or socializing with them is nill.

The second problem is that it will not solve queue times, it will band-aid them. Right before I moved here from wow, queue times for dps, on anything less the bleeding edge content was around 45 minutes to 2 hours....and the level of group and behavior was abysmal.

We will also sacrifice quality for quantity. Anyone that has used the LFG tool in wow knows damn well the level of player he would be dealing it. We had dps pulling, people refusing to cc, people rage quitting on a single wipe or bad pull, people arguing and fighting, not following tank target, and quite frankly having no clue as to how to do their job in a group environment....and not caring because there was no accountability.

The level of behavior dropped to that of a 12 year old school yard. We had a tank shortage because older tanks such as myself refused to subject themselves to it, and newer tanks didn't stand a chance of learning, and were often verbally attacked or kicked for not holding aggro against dps that had no idea how to play. Our tank boards were full of these types of complaints.

In short, the quality of grouping drops dramatically. The skill level of players drops dramatically. The level of behavior when there is no accountability, drops dramatically. In fact, the only thing that did not drop were queue times.

Want to solve the grouping issues? Merge servers. Create a server wide LFG tool. Allow for instant travel to and from the flashpoint when grouping. Provide better reward and experience for leveling flashpoints and heroic +2s so that people will be motivated to do them. Increase rewards for guilded raids so as to promote guild formation.

Whatever you do, never, ever, ever listen to the instant gratification types that never look beyond their nose except when in denial. Cross server LFG is the dumbest idea in the history of dumb ideas.
May the Schwartz be with you....

Hawksworth's Avatar


Hawksworth
05.01.2012 , 07:31 AM | #47
Quote: Originally Posted by chaosdefined View Post
Care to explain how a Group Finder tool magically made people not care about their 'community' and stop talking to each other?

Group Finder = Group = Playing Game = VOODOO = no community?
It's straightforward really but I'll spell it out for you. Playing with people who weren't on your realm led to less communication in pug's and more antisocial behaviour. This was probably because some peole figured hey, It's not like I'll ever see these people again. Having positive experiences in pug's leads to you adding that person and wanting to play with them again and before you know it they bring some of their frineds and so on an aso forth till hey, you actually know a few people and have a few friends on your server to play with.

This has alraedy been happening to me in TOR and it reminds me of the old days in WOW and it's pretty great tbh. No voodoo involved, can you understand this or do I need to break it down further for you?

ferroz's Avatar


ferroz
05.01.2012 , 07:32 AM | #48
Quote: Originally Posted by Scar View Post
I haven't played WoW in a while: do they now have the capability of friending cross server?
realid - requires sharing email addresses.
battletag - does not require sharing email addresses.

Quote: Originally Posted by Hawksworth View Post
Playing with people who weren't on your realm led to less communication in pug's and more antisocial behaviour.
You're just asserting that this is the case, to people who don't agree that your basis is true.

So right now, your claim still looks like "voodoo"

Quote: Originally Posted by Kaedian View Post
This guy gets it.
So... by "gets it" you mean "is saying things that are flatly false" ?

Valkirus's Avatar


Valkirus
05.01.2012 , 07:35 AM | #49
Quote: Originally Posted by Cerion View Post
I don't like Cross-Server LFG tool because it makes it easier for gold farmers/RMT to operate. They can have one base of operations on a populated server making all their credits/gold, then use X-server LFG to transfer money and items to other servers, which can then have an impact on that server's economy.

At least with many, many isolated servers, RMT/gold farmers have to have a presence on each server which hinders their operations.

edit: should mention I don't have a problem with same-server LFG tool.
You can place a player you suspect is a gold farmer on your ignore list and never have to be concerned with running with them again. Reporting such players is allways a option too. Plus...it is not like we donot have gold farmers now in TOR..:P Even the speed hackers still exist in TOR. Not having a cross server LFG tool may hinder them some, but at the cost of punishing the legit players from not being able to get a group for runs? How silly.
Trust is something which is earned.

ferroz's Avatar


ferroz
05.01.2012 , 07:37 AM | #50
Quote: Originally Posted by Cerion View Post
I don't like Cross-Server LFG tool because it makes it easier for gold farmers/RMT to operate. They can have one base of operations on a populated server making all their credits/gold, then use X-server LFG to transfer money and items to other servers, which can then have an impact on that server's economy.

At least with many, many isolated servers, RMT/gold farmers have to have a presence on each server which hinders their operations.

edit: should mention I don't have a problem with same-server LFG tool.
So... what game are you talking about where this is true?

It's certainly not WoW... you can't transfer items via cross server lfg in wow.