Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Someone explain the LFG tool hate?

STAR WARS: The Old Republic > English > General Discussion
Someone explain the LFG tool hate?

Kucerakov's Avatar


Kucerakov
05.01.2012 , 06:56 AM | #31
Quote: Originally Posted by rhirne View Post
Maybe I can help explain the whole problem. The problem is not with the LFG tool itself, but how many companies decide to implement it.

Most often than not, when a LFG / LFD tool is implemented, it is done as an "auto-group" feature and then they add cross-server. You say you want a LFG / LFD, but did you know that with /who, you already have that funtionality in SWTOR if people use it? You can even add comments about what you are looking to group for. So the tool is "technically" already in the game. The thing is, I have heard over and over again "i don't want to talk to anybody to do <xyz-activity>......"

Example: During the recent Rhakghoul event, people were complaining about the vaccine and it costing 2k credits. At the same time, those who were into the event were saying "If you ASK me for some vaccines, I will give you some cause I don't use them as i am doing the dailies. Just ASK me for one." But when you get responses like "I don't want to ask you for one cause I shouldn't have to" it gives you a sinking feeling in the stomache.

In an MMO, there's needs to be some sort of communication. I have been in so many parties in other MMO's where not a word is spoken. The group is formed, and for 5 hours, no one says a word. Then the group just disbands and you're sitting there wondering "Did that just happen.... Not even a word...???"

As much as people hate on it, I played FFXI from beta til about ~2 years ago and it fostered a true server community. People complained about the forced grouping, but you got to know everyone on your server. You knew what classes they had, their levels, their alts, and even a little about them personally. You knew how they played, and what their strengths were. But sitting there for hours in a group, you talked; even if it was just about something totally stupid - you talked to each other. You got to know the people on your server who were just lazy, those trying to better themselves, and those who were just so they could talk to their children / grandchildren (yes grandma and grandpa play) cause they live 3000 miles away. That started going downhill quickly when auto-grouping was added.


I have seen, even in SWTOR, people who just refuse to change their gaming-style to make themselves a better player. "Hey smuggler, how come you don't drop into cover?" "Cause it doesn't really add a whiole lot of benefit for me." :O "Hey, how come you never have your 60 min. ability up" "Cuase it sucks" :O We understand about playing how you want to play, but there are some basics that should be inherent to everyone and they are not. And when people choose to refuse to adapt, it causes a problem for me if I'm in your PUG. So many people don't know the basics of their own class - and don't want to know.

As was stated before, in a server only situation, it can be policed by the server as a whole. A player refuses to change for the better, we can refuse to group with them - SERVER WIDE. So as a community, we can help to hopefully make it better. Someone is always spamming general chat with "I @$@ your mom and chuck norris and ...." they can be refused parties. That means no operations, no flashpoints, no joining a Guild, etc.. They change or they are excluded...

Now with cross-server, it can no longer be policed and these people can continue to do w/e they want without any reprocussions. How does someone on server 50 know how someone on server 2 is? How does someone on server 6 know that the PUG they just got has people from 2 other servers that just sit at the Flashpoint entrance and do nothing to contribute? I get plenty of blind invites, is it that hard to /whisper me "Want to join me?"

I have met many people from MMO's; many whom I've even met IRL. I found out that 2 people in one of the Guilds I was in, lived literally 1 mile down the street. We had been seeing each other at the store for years not knowing it. MMO's have a unique them about them. I don't know the color of your skin, the language you speak, the country you are from, where you live, what job you do, etc... Yet we can come together for a common goal and get along without issue. And on top of that, we can police the community of our server in a, normally, civil manner.

We talk to each other, we can help each other out. There are many stories of people helping out people IRL not ever meeting them but only what they know from the game. That's the community people don't want to get rid of. And unless you've ever been part of a community like that, you just will never understand.
Luckily we don't have to deal with hypotheticals. We have real world data. Games implement X server LFG and people make vigorous use of it, invariably. And never complain about lost community. People don't like to do things that make their world worse. Drug addicts do, but the LFG tool is no heroin. If it had such an adverse effect, people would refrain from using it. It doesn't, so they don't.

I swear the people against X-Server lfg are blizzard employees planted to make the game fail.

EDIT

And, really, a smuggler who won't use cover and someone who refuses to use their 60 minute buff? Made up examples do not become us.

Malsidius's Avatar


Malsidius
05.01.2012 , 06:56 AM | #32
Quote: Originally Posted by Faeldawn View Post
The problem for me isn't the LFG queueing system, it's the cross server system that sucks. MMORPG's are about meeting players, grouping and developing a community, how is this possible if you are grouping with players on other servers who you will never see again?

I have made a lot of friends over the years, many im still in contact with, quite a few i still game with, all i met through gaming and most through grouping.

If they implement the cross server system anyone joining a guild will do so cold, your chances of meeting a nice guild through grouping with them and joining that way is pretty much nil.

The community in swtor is bad enough as it is, this is just another nail in the coffin.

In real life, you can't make friends from out of town?

TheOnlyKyrenS's Avatar


TheOnlyKyrenS
05.01.2012 , 06:57 AM | #33
I wouldn't mind a x-server LFG tool IF you would toggle between x-server and same server.
Quote: Originally Posted by corbanite View Post
oh great more constructive criticism.. god knows why some people think there are haters on this forum

Valkirus's Avatar


Valkirus
05.01.2012 , 07:01 AM | #34
Quote: Originally Posted by PanthersSolo View Post
I am all for LFG for FPs. As long as they dont do them for raids. I think that was the dumbest thing Blizz did.
I think it was a awesome addition. Blizz must think so too. Players will be able to do all 3 new raids in MOP using the LFR ( Looking for Raid ) tool. With out this tool, many players would never get to do end game content. You do know the drops are not as good as normal and heroic Dragon Soul raid? But they are better than 5 man heroics. Those who want more of a challenge allways have the option to to the harder modes. The same could be done with TOR's cross server tool for end game content.
Trust is something which is earned.

Skidrowbro's Avatar


Skidrowbro
05.01.2012 , 07:04 AM | #35
X-server LFG tools have caused guilds to break up because now it doesn't become a group thing, it becomes a me thing. Players start relying less and less on their guilds and server communities. It's a simple fact that majority of people will use the least path of resistance. So for the people who don't want to use it it will affect them.

Also for those that keep on stating that it should have been in from the start, here is how it would of went down, Chain run using LFG sysytem, ding 50 in a week, come to forums claiming there isn't anything to do at 50.

ferroz's Avatar


ferroz
05.01.2012 , 07:05 AM | #36
Quote: Originally Posted by Faeldawn View Post
The problem for me isn't the LFG queueing system, it's the cross server system that sucks. MMORPG's are about meeting players, grouping and developing a community, how is this possible if you are grouping with players on other servers who you will never see again?
this doesn't make any sense. Cross server grouping doesn't actually cause that. You can see people again cross server; you can friend them, and invite them to future groups; you can chat with them, and see when they log on. The whole "will never see again" arguing is absurd.

If your argument is that "the chances of randomly running across someone again is small" then you're actually arguing against large populations, not cross server in specific... there's no differences in the odds of running across someone randomly in a flashpoint between cross server with X servers and merging those same X servers to get a healthy population.

Quote:
If they implement the cross server system anyone joining a guild will do so cold, your chances of meeting a nice guild through grouping with them and joining that way is pretty much nil.
No, there have been people talking about recruiting for their guild in rift via cross server grouping. It's certainly how I'd be recruiting.

Valkirus's Avatar


Valkirus
05.01.2012 , 07:12 AM | #37
Quote: Originally Posted by Skidrowbro View Post
X-server LFG tools have caused guilds to break up because now it doesn't become a group thing, it becomes a me thing. Players start relying less and less on their guilds and server communities. It's a simple fact that majority of people will use the least path of resistance. So for the people who don't want to use it it will affect them.

Also for those that keep on stating that it should have been in from the start, here is how it would of went down, Chain run using LFG sysytem, ding 50 in a week, come to forums claiming there isn't anything to do at 50.
I can only speak of my guild..which before cross server LFG tool was added in WoW....we had like 150 members..now 2 yrs later we have 237. It has had no negative impact on our guild. Maybe that is because within our own guild is the community we care most for and also all of us are casual players who like the idea of being able to experence end game content at our best play times.

I think some of the hate for a cross server LFG tool comes from hardcore raiding guilds who donot like how some less dedicated players can experence end game content. When Blizz added the LFR tool in WoW, they got alot of complaints on the forums, but those mostly were from the hardcore raiders and thankfully Blizz looked at thier own internal data rather than some complaining on the forums to make the right decision. Which has sence showed them it is very successful.
Trust is something which is earned.

Kaedian's Avatar


Kaedian
05.01.2012 , 07:12 AM | #38
Quote: Originally Posted by Faeldawn View Post
The problem for me isn't the LFG queueing system, it's the cross server system that sucks. MMORPG's are about meeting players, grouping and developing a community, how is this possible if you are grouping with players on other servers who you will never see again?

I have made a lot of friends over the years, many im still in contact with, quite a few i still game with, all i met through gaming and most through grouping.

If they implement the cross server system anyone joining a guild will do so cold, your chances of meeting a nice guild through grouping with them and joining that way is pretty much nil.

The community in swtor is bad enough as it is, this is just another nail in the coffin.

This guy gets it.
Z'uul Diabolus - Rattaki Assassin
Centurion - Legion of Shadows
Canderous Ordo

chaosdefined's Avatar


chaosdefined
05.01.2012 , 07:13 AM | #39
Quote: Originally Posted by Skidrowbro View Post
X-server LFG tools have caused guilds to break up because now it doesn't become a group thing, it becomes a me thing. Players start relying less and less on their guilds and server communities. It's a simple fact that majority of people will use the least path of resistance. So for the people who don't want to use it it will affect them.

Also for those that keep on stating that it should have been in from the start, here is how it would of went down, Chain run using LFG sysytem, ding 50 in a week, come to forums claiming there isn't anything to do at 50.
Sorry but that's completely false! If that were remotely true then WoW wouldn't be full of Guilds like it currently is.

If you're unable to present an actual case, please don't resort to obvious lies.

Valkirus's Avatar


Valkirus
05.01.2012 , 07:16 AM | #40
Quote: Originally Posted by Kaedian View Post
This guy gets it.
No he does'nt. He is assuming from his own perspective and atttitude against a cross server LFG tool what he thinks is universal. If that is the case however....why would Blizzard expand it even more in thier upcoming expansion? Overall it has been very succesful for them. And could be for TOR also.
Trust is something which is earned.