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Get rid of Huttball

STAR WARS: The Old Republic > English > PvP
Get rid of Huttball

vsalcedo's Avatar


vsalcedo
05.01.2012 , 02:43 AM | #211
Quote: Originally Posted by DanivusPrime View Post
I like huttball. I play a sorc, so maybe it's just a good class for it...? I get how maybe snipers don't have the most fun in a huttball match, but just about every other class I can think of seems to have no problems.
I love hutball on my sniper soooo many perches and places to snipe from.

vsalcedo's Avatar


vsalcedo
05.01.2012 , 02:46 AM | #212
Quote: Originally Posted by ChaosDogg View Post
It's like rated pvp is a fantasy land where people won't exclude subpar classes once everyone figures out the metagame (as if most people don't have a clue already).

On topic: drop it for rateds, but keep it in unrated queues.
Scoundrels n ops have plenty of things they can do to contribute. You're all complaining over nothing.

vsalcedo's Avatar


vsalcedo
05.01.2012 , 02:52 AM | #213
Quote: Originally Posted by Xinika View Post
Instead of typing trying to prove your intelligence, take a second and re-read the OP.
Your class is replaceable by other classes that can do it better.
Sages can heal, pull, knockback and sprint.
You've already lost.

What can you do?
Stealth at and to the goal line? An assassin can do the same but even better. Using their shroud to block all incoming CC (save for roots) and sprinting happily over there.
AoE Blind. Give me a break, you think people won't have their trinkets ready for that, huh?
And what's that? Guardians have a better version?

Truth hurts, I know.
All I see is QQ. I bet you a skilled scoundrel or op can do better if not equally well. You got hots you got stuns you have more then enough tools to keep that ball carrier inside that pit or fire before it explodes. STOPN************ AND LEARN TO WORK WITH YOU'RE TEAM. Either that or unsub or quit.

Ihazcrayon's Avatar


Ihazcrayon
05.01.2012 , 03:10 AM | #214
My main has been a pyro merc forever. Just as 1.2 dropped I switched over to my sniper because the merc is just boring to me. I love huttball on either of those classes. It's an amazing map that promotes teamwork.

This thread really should be about "get rid of bads that don't understand huttball"

Seriously...if you see them setting up for a pass in the beginning, my job is to do what I can to slow down and/or destroy the people they are going to be passing to beforehand. If I don't kill the person, I sure can slow them down or weaken them enough for the rest of my team.

Don't derp it up and stand in the in zone when they can easily jump to you.

CC at the right time, not just CC cuz you can use it while needlessly filling resolve bars.

Control the middle. If they have their forces all in your in zone and are going to cap no matter what...just control mid and shift the flow of the game to your favor.

When you see your team focusing their carrier....find their healer and cc/interrupt them. Those few seconds of no heals can mean the game.

It's not that hard to figure out. I've seen a balanced premade beat a so called "Favored huttball class" premade on numerous occasions simply by outplaying them and working as a team better.
Cap'n-Planet 50 Pyrotech Merc - The Crucible Pits, 50 Marksman Sniper, 50 Carnage Marauder, 50 Madness Assassin

HooDooMagic's Avatar


HooDooMagic
05.01.2012 , 04:09 AM | #215
Quote: Originally Posted by Xinika View Post
Instead of typing trying to prove your intelligence, take a second and re-read the OP.
Your class is replaceable by other classes that can do it better.
Sages can heal, pull, knockback and sprint.
You've already lost.

What can you do?
Stealth at and to the goal line? An assassin can do the same but even better. Using their shroud to block all incoming CC (save for roots) and sprinting happily over there.
AoE Blind. Give me a break, you think people won't have their trinkets ready for that, huh?
And what's that? Guardians have a better version?

Truth hurts, I know.
Yep, all true and I've already acknowledged all those points. I don't have pulls, knockbacks, leaps, lolshroud, bubbles, and instead of force speed, I have two ghetto sprints (talented debilitate and evasive imperative). But just as how the best pve guilds don't stack their raids with all fotm classes the best pvp guilds don't either. They get the best players and win despite what the forum QQ'ers say.

Despite the fact that I don't have any of those awesome abilities you listed, the best jug and sin ball runners on my server ask me to join their preforms anyway. They know that I can be counted on to be in the right spot to fire off that heal they need to reach the goal line, to receive a pass and score a goal, to cc mid and get the ball to make that first pass through the acid pit, etc, etc.

Again, I acknowledge that any class can do all those things and probably with a little more flash. But at the end of the day, if you know how to play and you do your part to win games, nobody gives a damn what class you are.

MandoArc's Avatar


MandoArc
05.01.2012 , 04:23 AM | #216
Out of all the war-zone this is the only one the i like
Some stuff need to change
I will say a D-buff on who ever have the ball will be nice now wait for it don't go crazy guys

I will say something like a 5 second timer on the Ball walker where if you don't pass it before the time run out you will blow up this will force players to pass the ball more

Second i will say have the FIRES Root you so there will be no more Force running Jedi or Sith Running pass the fire like nothing if you cant make it Root them turn the ability to force run off went you have the ball thes all
and if you have the ball make the Ball carrier Immune to Ally's force Pull and Push at same time slow the Ball carrier down by and extra 10% this is all we need and Boost up the damage the fire do in hutt-ball.
Cuban Bounty Hunter

MandoArc's Avatar


MandoArc
05.01.2012 , 04:33 AM | #217
1 more thing make it so you cant cloak went you on the other teams Goal zone grey out the Ability to cloak this will stop allot of thos cloakers assa and shadow from staying there waiting for easy pass
Cuban Bounty Hunter

OniHouse's Avatar


OniHouse
05.01.2012 , 04:38 AM | #218
Quote: Originally Posted by Valperion View Post
Get rid of "Alderaan Civil War, Novera Coast and Voidstar"
^
* Much better topic.
^^ this

MandoArc's Avatar


MandoArc
05.01.2012 , 04:42 AM | #219
Quote: Originally Posted by Valperion
Get rid of "Alderaan Civil War, Novera Coast and Voidstar"
^
* Much better topic.
i'm whit you i hate all 3 of thos boring to no end
Cuban Bounty Hunter

Long_Pig's Avatar


Long_Pig
05.01.2012 , 06:19 AM | #220
I would gladly pay Bioware double my sub if they got rid of that awful kiddy-lite PVP nonsense...Huttball.

Seriously, there is no strategy to this wz; get the ball - pass the ball..../yawn. As a sniper there is no challenge whatsoever here.

PVP means fighting other humans, not exploiting gimmicky fotm op classes to carry a ball!