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Cross server group find for flashpoints is needed.

STAR WARS: The Old Republic > English > General Discussion
Cross server group find for flashpoints is needed.

hchsiao's Avatar


hchsiao
05.01.2012 , 04:16 AM | #121
The day BW add cross-server LFG for flashpoint, some people are crying in joy. However the vary next day the same tear of joy turn into tear of sad and angry.

Why?

1.Ninja looter loot the gear for their companion or loot for vendor money .

2.People call each other bad for wiping at first trash pack in heroic flash point while everyone all made mistake.

3.Elitist be mean and boot poor casual.

4.DPS sit in queue for hours and complain there aren't enough tank/healer, while them refuse to do it.

5.People enjoy the community quit due cross server LFG ruined the community.

Sounds familiar?

chaosdefined's Avatar


chaosdefined
05.01.2012 , 04:18 AM | #122
Quote: Originally Posted by hchsiao View Post
The day BW add cross-server LFG for flashpoint, some people are crying in joy. However the vary next day the same tear of joy turn into tear of sad and angry.

Why?

1.Ninja looter loot the gear for their companion or loot for vendor money .

2.People call each other bad for wiping at first trash pack in heroic flash point while everyone all made mistake.

3.Elitist be mean and boot poor casual.

4.DPS sit in queue for hours and complain there aren't enough tank/healer, while them refuse to do it.

5.People enjoy the community quit due cross server LFG ruined the community.

Sounds familiar?
Yes, because it's the only argument people ever seem to have against the idea. Basically, all you're saying is "Other people are MEAN and NASTY and STEAL!!!" and that's why you don't want to play with them.

I think people need to grow up.

llesna's Avatar


llesna
05.01.2012 , 04:21 AM | #123
So much doom and gloom here.

Personally I am in favour of at least a server-wide LFG tool. Why? Because it's not enjoyable spending ages looking for a heroic, even on an okayish-population server like mine (The Progenitor).

A LFG tool would enable players like me to keep playing and then get the option to actually group up to do the heroics, rather than being forced to leave them and sometimes solo them above level as no-one still wants to do them, on account of having to stay on that planet and keep asking in the chat.

chaosdefined's Avatar


chaosdefined
05.01.2012 , 04:33 AM | #124
Quote: Originally Posted by llesna View Post
So much doom and gloom here.

Personally I am in favour of at least a server-wide LFG tool. Why? Because it's not enjoyable spending ages looking for a heroic, even on an okayish-population server like mine (The Progenitor).

A LFG tool would enable players like me to keep playing and then get the option to actually group up to do the heroics, rather than being forced to leave them and sometimes solo them above level as no-one still wants to do them, on account of having to stay on that planet and keep asking in the chat.
That's already coming in Patch 1.3

sidiouswumpscut's Avatar


sidiouswumpscut
05.01.2012 , 04:37 AM | #125
Quote: Originally Posted by Sinaed View Post
God bless its like WoW has ruined this generation's MMO gamers
I understand if your on a light server but we don't need a LFG Tool, Find a Guild and let them run flashpoints with you

LFG system wasn't implanted until Wrath and now its like every single MMO needs it... am i the only one against it.
Must be great to have people on your server to run fp's with, as for a substantial portion of the player base like op and myself, it's impossible to get groups for most all fps by simply asking the 54 people on fleet at peek times. Ya 54 was exaggerating, I admit it, peek times we actualy have almost 70 people on at fleet.

chaosdefined's Avatar


chaosdefined
05.01.2012 , 04:41 AM | #126
Quote: Originally Posted by sidiouswumpscut View Post
Must be great to have people on your server to run fp's with, as for a substantial portion of the player base like op and myself, it's impossible to get groups for most all fps by simply asking the 54 people on fleet at peek times. Ya 54 was exaggerating, I admit it, peek times we actualy have almost 70 people on at fleet.
People will refuse to see a problem until it affects them.

trindermon's Avatar


trindermon
05.01.2012 , 05:03 AM | #127
Quote: Originally Posted by Sinaed View Post
God bless its like WoW has ruined this generation's MMO gamers
I understand if your on a light server but we don't need a LFG Tool, Find a Guild and let them run flashpoints with you

LFG system wasn't implanted until Wrath and now its like every single MMO needs it... am i the only one against it.
Its really not a clear cut issue. There are pro's and cons to each view. However are the problems i have with arguements like yours. (and i am not agressively flaming you here mate, just trying to play devils advocate).

The problem with the whole "we dont need it find a guild" argument is that its not a good argument against a cross-server LFG tool. Its a proposed solution and its not a good one because its not relivent.

My Example/Justification for saying this is,

If you are in a guild, and IF you are already running flashpoints or oporations with your guild, a cross server LFG tool would have zero impact on your game play experiance. You have already isolated your small part of the community and you are happy playing with it. (and frankly good for you). In essance a cross server LFG tool should not effect anyone already persuing this play style.

On the other hand lets look @ a cross server LFG tool and look @ why its a good idea, or why its a bad idea.
.1. GOOD - it allows the developers to scale there infrastructure in a more flexable manner so that server populations are less of a issue and also when they need to be changed via mergers/transfers/community management they have breething room.

.2. BAD - People act like a55holes in groups where they are not going to see people again. Meaning, that using a tool can sometimes (most of the time if you believe these forums) have a poor experiance in a group.

I totally agree with point that people can be idiots in random groups, but same server groups are not imune to this problem ether so its only half decent argument. Its worth noting however that at least same server groups might become aware if someone is a ***. That said, if you have one bad day with same server envrionments you might have your card marked slighly unfairly as well. (not that this is a good arguement - never the less its true however).

The issue with the whole "get a guild" argeument is effectively you are saying "play this way and you will be ok". In a MASSIVELY cometative gaming space (MMOs are, there is tones of choice of consumers to go spend there hard earned money) it make sense for the health of a games population to make the game availible to the most people possible. a Cross server LFG tool would allow flexibility in the community that means that people like me (someone who as a mid30s guy, with a busy real life) could experiance group content - right now i dont have the time to find a group - and with the state of the population on my server even if LFG was any good, i would probably still struggle.

Of course once server transfers come up id be ok right? Well the problem is that really you are still cutting player choice id still be reliant on people on my server (and swtor servers seem to have a small number of max players in any case) to want to do the same instance as me.

Not only that, server pops arnt just a problem right now, its a evolutionary process through out a games life - so we might get rid of the issue on a tempory basis but we would only be shifting the player base's problems by another 6 months.

Like i said, a cross server LFG tool would have zero impact on your game play experiance if you want to play only with people on 1 server, it would also give me more choice due to my compleatley limited play time. I am not saying your wrong i am just saying its not a simple argument.

In the past we didnt need LFG tools because they had not become common place, but back in the day (and i've played most mmo's prior to wow, EQ, AO, Ultima etc) - it was ok to sit around not doing anything waiting for a group - it fostered a strong sense of community - the problem is any MMO now expecting people to do that will not be a commercial sucess - this is because people have come to expect "instant action" (the main exception to this is eve online) - i want SWTOR to be a success for bioware and EA ; to do that they are going to have to cater for as many play styles as possible without hurting people in oposite demographics.

Callianna's Avatar


Callianna
05.01.2012 , 05:08 AM | #128
Quote: Originally Posted by Valkirus View Post
Well...this is still on topic because the concern by some is a cross server LFG tool will ruin the community. But sence you have given your personal experence with it..it is only fair I give my personal experence with it also...

Before the cross server LFG tool was added..my guild in WoW membership was around 175....and we did some raids in TBC and also in WOTLK. Today...after the cross server LFG tool was added..we have 237 members. We do a lot of stuff together and chat often in guild chat about all sorts of things.

Sometimes we do a all guild raid...but mostly we use the LFR tool when we want to raid. Why? Because it lets us raid when we want to. We have done 25 man raids using the cross server LFG tool with as many as 10 of the players made up of us guildies. We enjoy them and talk often in guild chat and congrats to each other when we win a item from drops. We also do many random 5 man heroics as all guild runs and help each other out. The cross server tool has had zero impact on enjoying our community within our guild. Now for those who are outside and donot meet our one rule , which is basically respect others at all times, we donot let it concern us.

Not everyone is going to think like we do..so that is fine. And if we do happen to group with any jerks..we use the ignore feature..which works great. Once you put someone on your ignore list, you never will be grouped with them again. And personally having a long ignore list has not hampered my getting into LFR runs. But what it has done is cut down on the nunber of jerks I get grouped with. What type of community you have depends on who you associate with.
I'm glad you had a positive experience with lfg in wow, I unfortunately did not. I found that I met way more unpleasant people that belittled others etc than I did people that were nice. Maybe you were in a better battle group than I was lol who knows. I am not for or against lfg in TOR, I understand that it has it's uses, I just don't think I would use it because of previous experience with it. Unless TOR actually had consequences for people that use lfg as a way to troll and belittle others (because unfortunately it will happen =().

EuphoricAnguish's Avatar


EuphoricAnguish
05.01.2012 , 05:14 AM | #129
No, it is not needed, and if it's ever implemented I'll be gone that very same day. So will a lot of other people. Cross-server anything is a bad idea, and Blizzard should be strung up and shot for ever introducing the concept.

Nytraven's Avatar


Nytraven
05.01.2012 , 05:21 AM | #130
I never understand the double standard between pvp and pve. Why is it perfectly acceptable to have LF(pvp) queues where you can run around and do whatever you like while you wait on it to pop. But if you want to run dungeons you must either sit in fleet, because there is no global chat, or find a quild. The option is there and apparently an absolute must for PVP queues but unacceptable and game destroying to PVE. One primary negative everyone had with it in WoW was that it caused you not to have to travel to the instances, however this is invalid in ToR because the instances are almost all found from fleet.