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Get rid of Huttball

STAR WARS: The Old Republic > English > PvP
Get rid of Huttball

Xinika's Avatar


Xinika
04.30.2012 , 04:07 PM | #171
Quote: Originally Posted by ForsakenToyz View Post
LOL'd.

So you really wanna get rid of the only WZ where you need actual team play?
All other WZs are just skirmish, who has better heals and tanks/dps. No brains.
Completely missing the point but I guess speaking over thinking is your thing.
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willyshoot's Avatar


willyshoot
04.30.2012 , 04:07 PM | #172
I just love non operatives trying to make out ops are fine in huttball.. Utter joke. Flash bang you say? Err it breaks on damage.... Useless on a ball carrier.

Ops have zero utility worth using in hb... Add to that hb has to be the worst wz for cheating scum. The amount of speeding people... stuttering to the end zone is embarrassing.

Huttball is ALL the class not skill... If you think otherwise you are a force user and full of it.

bluelantern's Avatar


bluelantern
04.30.2012 , 04:20 PM | #173
At 10-49 Huttball was my absolute favorite wz. Once I hit 50 and it went from "Huttball" to "Sprintball" I avoid it at all costs. I hate waiting the 15-20 mintues on my server for a wz to actually happen and then be force pull/sprint game over in 4 minutes. I believe that BW was so concerned about keeping each faction balanced that they didn't look at class balance. Just my opinion, but I"m definately reaching my limit of pvp issues and considering a new venue. sigh.

Scoobings's Avatar


Scoobings
04.30.2012 , 04:20 PM | #174
I like the new skills you're required to learn to play huttball. Leading passes, Interceptions, Navigating obsticles and reading your opponent's plays are just some of the things I love about huttball that you don't get in other WZs.

Don't get me wrong, I love the other WZs (except civil war, that WZ can DIAF), but huttball is something different and I love that.
- Kaeljen, 50 Powertech - Mal'Shek, 50 Juggernaut
- Adien, 50 Assassin - Jest, 50 Sniper
- Kijaar, 15 Sentinel

jolleebindu's Avatar


jolleebindu
04.30.2012 , 04:21 PM | #175
Quote: Originally Posted by Xinika View Post
Until you learn to fix this class-biased mode. Rateds will be a complete joke if you allow this mode.

Or

Allow the option to pick your own wz.


"Because people know these modes are unbalanced yet they still allow it.

You think the best PvP teams will take a Scoundrel over a Sage or Guardian?
Teams will be stacked with X,Y and Z classes while F and U won't dare get a spot.

We will just abuse the inbalance and there will be no one else to blame but yourselves for it. "
i like huttball

it is a fun wz, especially with guildies
JolleeBindu
<|====|::::::::::::::::::::::::::::::

ForsakenToyz's Avatar


ForsakenToyz
04.30.2012 , 04:22 PM | #176
Quote: Originally Posted by Xinika View Post
Completely missing the point but I guess speaking over thinking is your thing.
Sure thing. But I do agree about ability to chose WZs to que. So hate Voidstar, with all my guts. Same stupid as WoW's Strand of the Ancients, but w/out siege vehicles. I feel like I'm gonna avoid soon every Voidstar I can.
Toyz, the Fatman. (Oh yeah, Toyz is the legacy and Fatman is the realm.)

Scoobings's Avatar


Scoobings
04.30.2012 , 04:24 PM | #177
Quote: Originally Posted by willyshoot View Post
I just love non operatives trying to make out ops are fine in huttball.. Utter joke. Flash bang you say? Err it breaks on damage.... Useless on a ball carrier.

Ops have zero utility worth using in hb... Add to that hb has to be the worst wz for cheating scum. The amount of speeding people... stuttering to the end zone is embarrassing.

Huttball is ALL the class not skill... If you think otherwise you are a force user and full of it.
Disagree, and I play Kaeljen as my main.
- Kaeljen, 50 Powertech - Mal'Shek, 50 Juggernaut
- Adien, 50 Assassin - Jest, 50 Sniper
- Kijaar, 15 Sentinel

HooDooMagic's Avatar


HooDooMagic
04.30.2012 , 04:31 PM | #178
Quote: Originally Posted by Valperion View Post
Get rid of "Alderaan Civil War and Voidstar"
^
* Much better topic.
QFT.

I play an operative and Huttball is by far my favorite wz. It takes smart play and coordination to succeed and it's an absolute blast when the queue puts skilled preforms in the same match. Huttball is one of the few things that this game has gotten right.

Voidstar on the other hand is a complete joke. When you have two good groups against each other it's rare for either side to ever make it past the first door. Otherwise it's just a mass zerg to one door where whichever team has poor gear/class mix gets obliterated, or bad players get exploited for easy door caps.

Civil War isn't much better, more often than not a match is won or lost in the opening zerg to middle, and good teams won't let the sides get ninja'd.

If I had a choice I wouldn't queue for anything but huttball and NC, and I know every hardcore pvp'er on my server shares the same sentiment. I'm not aware of anyone in my server's pvp community who was happy when 1.2 enabled same faction Voidstar matches.

Populism's Avatar


Populism
04.30.2012 , 05:11 PM | #179
^ edit: lolol yes. the skills are called force leap and force pull or whatever


Huttball is a ridiculous idea for a balanced and fun warzone.

Astarica's Avatar


Astarica
04.30.2012 , 05:16 PM | #180
Why not give the ability for user to thumbs down one WZ and then use the statistics on that to determine which WZ, if any, should be rotated out? If people really al hate Huttball they'd all thumbs down Huttball. I understand they want variety in WZ and they don't want a team that specializes for only one map, but being able to NOT play on one map should still be sufficient to prevent specialized map specific teams

I'd thumbs down Civil War if I have the option. Voidstar is bad too, but at least it isn't over in the first 30 seconds against a good team one way or another.