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Cross server group find for flashpoints is needed.

STAR WARS: The Old Republic > English > General Discussion
Cross server group find for flashpoints is needed.

FlinzPrime's Avatar


FlinzPrime
04.30.2012 , 03:15 PM | #31
People have gone lazy. I remember running nonstop instances in vanilla wow. It was usually me making those groups and running to summoning stones. Great fun and there was allways somebdoy to join. Now most people won't bother. Why is that? I don't know but unless you offer group with good tank and healer + dps with last damage slot open then you might get someones interest. Other thing is how impantient people can be. If group is not going in 5min they leave group making it even slower get it going. When everyone have lot of 50 chars things will likely upgrade since lot of people likely then visit fleet. Somekind support to reach entire server would be cool tho.

Senatsu's Avatar


Senatsu
04.30.2012 , 03:15 PM | #32
Quote: Originally Posted by Anelitt View Post
There are as of right now 19 people on my server, rep side. 0 50s.

Gogo defend it fanboys.

Clearly i am spoiled for wanting x realm lfg.
Cross-realm lfg systems won't solve the problem. Merging your server is a viable and reasonable option. Think of it like antibiotics for an infected wound; putting a bandaid over it might stem the bleeding, but the underlying issue is still there reeking havoc.

Sinaed's Avatar


Sinaed
04.30.2012 , 03:17 PM | #33
Quote: Originally Posted by FlinzPrime View Post
People have gone lazy. I remember running nonstop instances in vanilla wow. It was usually me making those groups and running to summoning stones. Great fun and there was allways somebdoy to join. Now most people won't bother. Why is that? I don't know but unless you offer group with good tank and healer + dps with last damage slot open then you might get someones interest. Other thing is how impantient people can be. If group is not going in 5min they leave group making it even slower get it going. When everyone have lot of 50 chars things will likely upgrade since lot of people likely then visit fleet. Somekind support to reach entire server would be cool tho.
I don't know man...Typing is a lot of work....Even though im doing it right now
"We chew and spit you out
We laugh, you scream and shout
All flee, with fear you run
You'll know just where we come from"

Skidrowbro's Avatar


Skidrowbro
04.30.2012 , 03:18 PM | #34
Quote: Originally Posted by Anelitt View Post
There are as of right now 19 people on my server, rep side. 0 50s.

Gogo defend it fanboys.

Clearly i am spoiled for wanting x realm lfg.
You aren't forced to stay on that server. That is your choice. Heck I've already jumped around servers checking how the communities are and I finally landed on the Space Slug server. It's a normal server and I have had zero issues finding a group. Why? Because it's not the only thing I need to do in a game to get my jollies. I go out questing when I can't find a group. I do pvp if groups are slow. I also pay attention to chat and use the built in LFG system which works really well. I can guarantee most of the players who are wanting the x-server LFG has to do with their attitude in game.

superpipito's Avatar


superpipito
04.30.2012 , 03:24 PM | #35
Cross server LFG tool is must have at this point in mmo genre and nothing to do with WoW. Rift got and even EQ2 got it too. And after success with Look For Raid thing in latest wow patch i can see its becoming mandatory too. This thing remove half of problems with low population servers and open raid content for casual players. Cross server battle grounds welcomed too cos waiting for 50 min.... you know

Woolai's Avatar


Woolai
04.30.2012 , 03:26 PM | #36
Quote: Originally Posted by FlinzPrime View Post
People have gone lazy. I remember running nonstop instances in vanilla wow. It was usually me making those groups and running to summoning stones. Great fun and there was allways somebdoy to join. Now most people won't bother. Why is that? I don't know but unless you offer group with good tank and healer + dps with last damage slot open then you might get someones interest. Other thing is how impantient people can be. If group is not going in 5min they leave group making it even slower get it going. When everyone have lot of 50 chars things will likely upgrade since lot of people likely then visit fleet. Somekind support to reach entire server would be cool tho.
I find it fun that you would actually call WoW hard, I mean really getting a small group together to run a dungeon? I mean compared to player created events in SWG everything in WoW is lazy.

Skidrowbro's Avatar


Skidrowbro
04.30.2012 , 03:30 PM | #37
Quote: Originally Posted by superpipito View Post
Cross server LFG tool is must have at this point in mmo genre and nothing to do with WoW. Rift got and even EQ2 got it too
Rift lost 75% of it's servers after it was added and EQ 2 is F2P. Good arguments there

Typeslice's Avatar


Typeslice
04.30.2012 , 03:32 PM | #38
Quote: Originally Posted by Falcyndark View Post
How is entering your name in a hat to say you want to run X flashpoint bad and letting the system match you up with four other people that would like to run the same thing? You sometimes meet new good players, you get to quest or do dailies while the system matches in the back ground, and you don't have to spam the LFG channel or what ever channel for that matter looking for a group.

The automatic LFG saved gammers a huge amount of time. Everyone does not have the time it takes to round up groups the old way. It was needed in WOW and I am sorry but large MMO's that have dungeons, flash points, or whatever they want to call them need it to expand the game. I would rather people experience the flash points at the level they are supposed to be done at.
It destroys communities. There is no accountability, because chances are, you will never see the people again. No reputations, nothing to stop someone from ninja-looting, nothing to stop someone from bailing on a group. It turns MMOs in to glorified hub games.
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The Shadowlands
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Flaashheart's Avatar


Flaashheart
04.30.2012 , 03:38 PM | #39
Quote: Originally Posted by Typeslice View Post
It destroys communities. There is no accountability, because chances are, you will never see the people again. No reputations, nothing to stop someone from ninja-looting, nothing to stop someone from bailing on a group. It turns MMOs in to glorified hub games.
Yeah, because 32 players prime time, 4 (of 6) of which are 50 and standing around the PvP daily spot waiting for a warzone is a HUGELY amazing community and truely worth saving.

Senatsu's Avatar


Senatsu
04.30.2012 , 03:39 PM | #40
Quote: Originally Posted by superpipito View Post
Cross server LFG tool is must have at this point in mmo genre and nothing to do with WoW. Rift got and even EQ2 got it too. And after success with Look For Raid thing in latest wow patch i can see its becoming mandatory too. This thing remove half of problems with low population servers and open raid content for casual players. Cross server battle grounds welcomed too cos waiting for 50 min.... you know
Ehm. No.

Cross server PvP is coming, BW is working on it right now and it was even supposed to come with 1.2, but was delayed.

Cross server PvE, flashpoints and raids, are just a waste of time. Finding a quick solution to something doesn't solve the problem at all, but masks it instead, is not a way to practice medicine, engineering, science, or even game design. I doubt the engineers that worked on fixing the Hubble telescope figured duct tape to be the best solution, same thing here.
The populations on servers are sporadic at best - some servers have plenty of people, some are struggling to even have items on the auction house. This means that the, relatively, low playerbase is spread over too many servers. Solution? Reduce the amount of servers i.e. server merges. This is a rather easy task to do, the only hard part is figuring out a fair system to deal with conflicting names. Compared to cross-server LFD, which automatically groups you up with people from different servers (leaving your server just as empty as it always was), server merging is a much more viable and safe way to fix server population, instead of closing your eyes, putting your fingers in your ears and shout "LALALALLALALA!", thinking the problems will go away.

Introducing raids into a cross-server system is even more idiotic. If you take LFR from WoW and look at the difficulty there, you see that the bosses aren't difficult; compensating for 15 people standing AFK for loot, however, is. Likewise with the complete absence of communication of any sort. You don't allow people to experience the content with an LFR system, you let them press 1 button for 3 minutes and get shiny gear - ultimately the same effect as the current difficulty of raids, instead you lose all feel of accomplishment and that what you did actually mattered even the slightest.