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Get rid of Huttball

STAR WARS: The Old Republic > English > PvP
Get rid of Huttball

dcgregorya's Avatar


dcgregorya
04.30.2012 , 01:32 PM | #141
Quote: Originally Posted by Skolops View Post
I actually used to believe this, but I now couldn't disagree more.

These things encourage...
What pulls, leaps and speed buffs encourage is stacking assassins, sorcs and marauders and nothing else in your group.

Ever join a PVP guild? Mandatory huttball chars don't include operatives or mercs.

As for wanting "brainless PVP" because of things like sorc pulls - no. If the sorc force speeds past me to get up on the ramparts - as an operative there isn't a damn thing I can do unless I'm already in position, manage to avoid the stun/knockback, and manage to kill the person all before they can execute a single skill.

That's brainless, it's brainless to have powers that knock classes off ramparts who then have to suicide to have any chance of getting back in time to do anything while you can move unhindered around the map.

karasami's Avatar


karasami
04.30.2012 , 01:41 PM | #142
Let's look at the main reason for the complaint: Mommy and Daddy, I want the ball and I want the glory of scoring!!!

This isn't about bias, OP, or anything else. This is about those people that feel no matter what the situation is, they should be the one getting the glory. Mom and Dad, someone else, whoever, didn't give them the attention they need and now they must absolutely get said attention or they will do whatever is takes to get that attention, even if it's negative.

This is something I consider to be childish trolling. There is absolutely nothing wrong with any of the WZ's with regards to each class. I don't have any Imp's, but I do have a toon for every class in Rep. All of them are 30+, 1 is 50, and 2 are 45. This is about realizing glory doesn't all come from the score. If you can effectively help the team by stomping the enemy so they can't get the score, helping your team by strategic placing, passing, etc, that holds glory, too.

Some of my toons are great for ball carrying, passing, scoring, or variations of each. The point is, I know what my class if for. Stop crying for change just because you can't handle the fact that you don't get to score every goal. You are a just a selfish person that needs to grow up!

Here's the truth. WZ's and Raids are exactly the same in every way, with one exception. It's people you fight against, not NPC's. That's it. You must know your class and you must be situationally aware. It really isn't that difficult. Yes, there are some folks that are not that good at pvp. It's okay. However, you should practice outside of pvp so you don't negatively impact the team. By practice, I mean setting up keybinds, trying different combinations, understand your skills and skill tree, and what rotations play each skill off each other for maximum damage, healing, etc.

Please people. Stop complaining about non-existent bias and everything else. The truth is you want all the glory of crossing that goal line. Nevermind that you can get as much glory by stopping the enemy from scoring, too. I've seen my score, medals, objectives equal on defensive priority as I have on offensive priority. Everyone on the team plays a part. Learn yours and accept it and you will feel much better!

P.S. I do agree you should be able to queue for certain WZ's as everyone does have favorites for different reasons and there should be a couple more WZ's. Also, servers should be merged and cross-server pvp should be implemented more for the fact there will be less concern with what WZ you get put into if you aren't waiting 10-30 minutes on average to actually get INTO a WZ.

cashogy's Avatar


cashogy
04.30.2012 , 01:44 PM | #143
Quote: Originally Posted by cashogy View Post
huttball would be fine if bioware implemented this change:

carrying the huttball now applies a debuff preventing all speed, physics, and leap/pull abilities from working on the carrier.

that one simple change turns huttball from "who has the most force users" to "who has the best passing game and best positioning and the best ball movement". one simple change and it puts the emphasis back on player skill rather than group class composition
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CodyLundeen's Avatar


CodyLundeen
04.30.2012 , 01:45 PM | #144
Easiest thing would be just let us pick which wz/wz's we want and be done with it. The people that really like huttball can queue up and play it 'til their heart's content. Those that don't prefer it can simply opt out and choose to queue the other wz's. However, in spite of the people that do say they enjoy huttball, I have a creeping suspicion that if we were allowed to choose, huttball matches wouldn't be popping as often lol.

Wispsy's Avatar


Wispsy
04.30.2012 , 01:49 PM | #145
Quote: Originally Posted by StarfyreAngel View Post
That's really not being constructive or helpful. So.. thanks for nothing.
you get a medal for a killing blow or attacking the flag carrier twice or passing the ball or sometimes being involved with killing some1 on ur side or their side of the map(im not entirely sure how attacking and defending points are given in huttball but by running round and hitting a few ppl or healing a few ppl i get quite a few without ever touching teh ball), for a 2.5k hit or a 2.5k heal which are really not very high for being involved with 10 enemies dying and you do not need to be near or get a killing blow just attack them once whilst they are dying. If you joined at the start and continued thru to the end and could not manage a single one of these then I really am being constructive by saying pvp is not for you :/ stop joining it you are killing your team

xNightWraithx's Avatar


xNightWraithx
04.30.2012 , 02:04 PM | #146
I don't know, maybe it's just the fact that A) I play with PUGs and B) PvP is something I do for fun, not for trying to be the #1 ***-kicker at everything and the things I don't kick *** at, I demand to be shut down

Skolops's Avatar


Skolops
04.30.2012 , 02:05 PM | #147
Quote: Originally Posted by dcgregorya View Post
What pulls, leaps and speed buffs encourage is stacking assassins, sorcs and marauders and nothing else in your group.

Ever join a PVP guild? Mandatory huttball chars don't include operatives or mercs.

As for wanting "brainless PVP" because of things like sorc pulls - no. If the sorc force speeds past me to get up on the ramparts - as an operative there isn't a damn thing I can do unless I'm already in position, manage to avoid the stun/knockback, and manage to kill the person all before they can execute a single skill.

That's brainless, it's brainless to have powers that knock classes off ramparts who then have to suicide to have any chance of getting back in time to do anything while you can move unhindered around the map.
I am in a PvP guild, and the very best player to have on our server in a game of Huttball is a scoundrel healer.

And you're right. There is nothing you as an operative can do. It's not your job, just like it's not a goalkeeper's job to score goals or a defensive lineman's job to score touchdowns. Your job is to do what an operative does best in a way that can help your team score and prevent the other team from scoring. Instead of being so worried about what you can't do, start thinking about what you can and how to use that.

Xinika's Avatar


Xinika
04.30.2012 , 02:08 PM | #148
Quote: Originally Posted by dcgregorya View Post
what pulls, leaps and speed buffs encourage is stacking assassins, sorcs and marauders and nothing else in your group.

Ever join a pvp guild? Mandatory huttball chars don't include operatives or mercs.

As for wanting "brainless pvp" because of things like sorc pulls - no. If the sorc force speeds past me to get up on the ramparts - as an operative there isn't a damn thing i can do unless i'm already in position, manage to avoid the stun/knockback, and manage to kill the person all before they can execute a single skill.

That's brainless, it's brainless to have powers that knock classes off ramparts who then have to suicide to have any chance of getting back in time to do anything while you can move unhindered around the map.
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Zombro's Avatar


Zombro
04.30.2012 , 02:17 PM | #149
I play with the OP daily, so I can tell you that the "OP needs to L2P" comments are completely misguided. We rarely (it does happen once in a great while) lose a Huttball, you won't find us 1v1'ing in a random spot unless the game is already decided in our favor, and we understand positioning (both offensive and defensive) to the point where any poor decisions are immediately called out and corrected.

The "I really enjoy Huttball, and I play a Commando!" comments are all well and good, but I guarantee that when you come up against "Huttball-specific" team comps in rated WZs, you will come to these forums and rage about Combat-Transcendence, Force Leap, Force Speed, Guardian Leap, Rescue, Grapple, and Guarded by the Force, just like anyone else who does rateds will.

For the record, I love Huttball in its current state. I play a Guardian and I freaking love it. I also understand that not only losing to Huttball-stacked teams, but having people rejected for premades because they might cost us Huttball wins against teams who do have Huttball-stacked teams is going to suck hard. It's for that reason that I think the OP's options (remove Huttball for rateds or allow unchecking 1-2 warzones from your group's queue) at least have something to them (even if I don't necessarily agree).

Larzi's Avatar


Larzi
04.30.2012 , 02:17 PM | #150
Huttball is loads of fun! Such a uniqe Warzone.

Passing, controlling the middle, moving to set up good passes and basicly knowing how to play this Warzone.

I play republic (vanguard) and have won more than i lost, nothing like a 25k hps tank running the ball with heals and getting pulled to higher ramps/charging newbs AoEing from better vantage points.

Many people dont really know how to play this WZ, i love it when i can literally run right by an enemy without any contact at all. I am moving pass the hazards to progress the ball while they are charging the nearest enemy to try and farm medals.

Keep it up non-skilled Launchies!