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Lost Island, ***...


Remulan's Avatar


Remulan
04.30.2012 , 10:12 AM | #181
Quote: Originally Posted by metaldragen View Post
A) This is a FP that has a weekly for BH comms. They clearly intended this to be a progression FP. Sure the gear drops are crap and it only drops Tionese crystals and Tionese comms (not even Columi), but that's an itemization issue and not indicative of the difficulty of the FP.

B) Every class can interrupt - some have better interrupts than others (BH, crap interrupt on too long a CD, but whatever). Your group should have a least 1 other along with the tank that can interrupt. That's all you ever need. You just need to interrupt the right spells (not every spell) and not have a scrub healer.

C) Yes, this game is not very friendly to melee DPS, but it's not exactly friendly to a sniper either whose DPS depends on being stationary (especially the droid fight and Lorrick).

This FP is not gear dependent at all - it's about mechanics and coordination. Gear makes it slightly easier in that you can out-DPS a poor healer or tank, but it's only a very small portion of the success. I hate to say it, and usually don't, but this is L2P time - if you are consistently failing at this FP, check what you are doing and what your group is doing - clearly something is wrong there.
First of all I never said I was having trouble in the place, I was commenting on how a ranged stacked group, all with interupts, with full rakata, should have no trouble at all.

For your point B, mercenaries/commandos do not have an interupt. A 1 min cd stun that doesn't work on bosses doesn't count, sorry.

I just think it's kinda funny how in an 18 page thread about how hard it is for melee groups, newish 50's, and groups lacking interupts to complete the instance, you come in telling everyone how easy it was in your overgeared group of ranged dps with 4 interupts.

Aethyn's Avatar


Aethyn
04.30.2012 , 10:17 AM | #182
I love the tionese comm reward at the end. Makes the whole experience oh so worth it.
-Aethyn the Loathsome Dark V
Gunnery Commando
PUG Life
The Jekk'Jekk Tarr

mzhou's Avatar


mzhou
04.30.2012 , 11:13 AM | #183
LOL sorry but it sounds like your healer sucks. Being in full rakata doesn't make you good anymore, sorry to burst your bubble. The first boss is just a matter of getting the mechanisms down. Besides that as long as you have good dps the fights are pretty straightforward.

metaldragen's Avatar


metaldragen
04.30.2012 , 12:16 PM | #184
Quote: Originally Posted by Remulan View Post
First of all I never said I was having trouble in the place, I was commenting on how a ranged stacked group, all with interupts, with full rakata, should have no trouble at all.
They shouldn't have "no trouble at all." I never said that. The fights are difficult and require understanding the mechanics and coordinating the group. If you can't do that, you will fail no matter how well geared you are. Gear is not everything, contrary to popular belief.

And it really doesn't matter how many interrupts you have - you just need to interrupt the right spells, not all of them, as I said before. We may have had a slight advantage in our group, but for all intents and purposes, we only have 3 interrupts because the healer is not going to stop heals and interrupt a boss ability. And it's still possible to miss or have 2 burn on the same cast - having interrupts is not an instant "I win" button for any fight.

Quote:
I just think it's kinda funny how in an 18 page thread about how hard it is for melee groups, newish 50's, and groups lacking interupts to complete the instance, you come in telling everyone how easy it was in your overgeared group of ranged dps with 4 interupts.
There's a lot of people in this thread complaining about that, but there are also posts from people who have said they've done it successfully in melee heavy groups. Learn the mechanics - i.e. don't stand in the fire. His incinerate is a cone, melee DPS should be behind him. It's also possible to kite him to move him out of the lightning storms - ranged have to move to get out of them, if you're melee stacked, you move the whole group plus boss instead of just the group (and we had two spawn on the tank/boss and had to move the boss). Again, learn the mechanics - sure it's harder, but you're talking like it's impossible if you don't have ranged. That's crap.

Also, there is a progression to FPs, just like there is in Ops. If a fresh 50 expects to faceroll HM LI in a PUG, they're deluding themselves. There's a normal mode which will help those players learn the fights and other HMs to get some better gear before they attempt this on HM.

As others have said, people complained about content being too easy, and now that we have good, hard fights with some real progression built-in, we have "it's too hard" posts on the forums within hours of the patch going live. You just can't please anyone these days. It's too much of the entitlement mentality combined with people thinking they want hard, progression content, failing at it, and then realizing they really didn't want that, they just wanted free purples.
Roving Guns Jedi Covenant PvE
Texa - 50 Marksmanship Sniper | Lexah - 50 Bodyguard Mercenary | Rexah - 50 Immortal Juggernaut

hulkweazel's Avatar


hulkweazel
04.30.2012 , 12:49 PM | #185
Quote: Originally Posted by Ancaglon View Post
This. And if you have 2 melee DPS, even full Columi is doubtful.

If you really think it's your skill that did the job, try it again after downgrading half your pieces to say Tionese level, and bring 2 melee DPS, then come back and tell me how easy it was.
Do people really not understand the meaning of "progression?" You're not supposed to ROFLstomp this FP as a relatively fresh 50. You're supposed to move from the easier HMs (BT, BP, Foundry, FE for example), then move up to harder ones (BoI, D7, Kaon) and then move up to LI (Barring, of course, progression through Operations).

Yes, half-Tionese geared players will have greater difficulty in LI. They will also have a lot more difficulty in D7 and BoI.

Honestly at this point it just sounds like people want Rakata gear handed to them.

Partygurl's Avatar


Partygurl
04.30.2012 , 06:29 PM | #186
First attempt on this flash point took us 3 tries on each boss but now we do it in about 30 mins. Record time 28 mins.

We were mainly in rakata gear but some still had two pieces of columi on. This place is hard and it is meant to be hard since it drops a rakata chest piece, a pet and a speeder. Plus it teaches mechanics for people who need help on how to be raid smart in an OPS. I think it is a good stepping stone for people IMO.

ninja_skillet's Avatar


ninja_skillet
04.30.2012 , 06:41 PM | #187
Quote: Originally Posted by Tahapenes View Post
Try 3 minimum. The plasma arc is used about every 10 seconds, interrupts are on longer cooldowns than this. And you have to have someone for incinerate watching only that cause as soon as a plasma arc is interrupted, the droid will likely throw incinerate (as it has a 15 second cooldown).
Get a knight/Warrior they have a 8 sec. if specced correctly 6 sec Interupt. I managed to interupt almost every cast and had my sentinel Dps grab the others. its not a problem.

ninja_skillet's Avatar


ninja_skillet
04.30.2012 , 06:44 PM | #188
Quote: Originally Posted by metaldragen View Post
They shouldn't have "no trouble at all." I never said that. The fights are difficult and require understanding the mechanics and coordinating the group. If you can't do that, you will fail no matter how well geared you are. Gear is not everything, contrary to popular belief.

And it really doesn't matter how many interrupts you have - you just need to interrupt the right spells, not all of them, as I said before. We may have had a slight advantage in our group, but for all intents and purposes, we only have 3 interrupts because the healer is not going to stop heals and interrupt a boss ability. And it's still possible to miss or have 2 burn on the same cast - having interrupts is not an instant "I win" button for any fight.



There's a lot of people in this thread complaining about that, but there are also posts from people who have said they've done it successfully in melee heavy groups. Learn the mechanics - i.e. don't stand in the fire. His incinerate is a cone, melee DPS should be behind him. It's also possible to kite him to move him out of the lightning storms - ranged have to move to get out of them, if you're melee stacked, you move the whole group plus boss instead of just the group (and we had two spawn on the tank/boss and had to move the boss). Again, learn the mechanics - sure it's harder, but you're talking like it's impossible if you don't have ranged. That's crap.

Also, there is a progression to FPs, just like there is in Ops. If a fresh 50 expects to faceroll HM LI in a PUG, they're deluding themselves. There's a normal mode which will help those players learn the fights and other HMs to get some better gear before they attempt this on HM.

As others have said, people complained about content being too easy, and now that we have good, hard fights with some real progression built-in, we have "it's too hard" posts on the forums within hours of the patch going live. You just can't please anyone these days. It's too much of the entitlement mentality combined with people thinking they want hard, progression content, failing at it, and then realizing they really didn't want that, they just wanted free purples.
^This the self entitlement of this generation is just sad

TheManAndres's Avatar


TheManAndres
04.30.2012 , 07:12 PM | #189
I was running lost island hardmode and on the first boss sometimes I wouldn't see the arc and at first I thought it was phantom damage until my guild mate told me about it and it really annoyed me however it was just the first that would spawn. but on the last boss it was even harder to due the fact that I couldn't see the green poison that he throws but only the first poison gas grenade he threw which didn't help with the stacks but we did kill him in the end but was the only one with that problem not seeing some of the aoe dmg has anyone else had this problem?
what do we say to the god of procarsination ? NOT TODAY!

Fabricated's Avatar


Fabricated
04.30.2012 , 07:23 PM | #190
Lost Island is still overtuned for what it is and I'd rather progress my gear more slowly than run it.

By the measure of being content, it's a failure.