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Dear Expertise, You Are Terrible

STAR WARS: The Old Republic > English > PvP
Dear Expertise, You Are Terrible

Feyak's Avatar


Feyak
04.30.2012 , 09:26 AM | #81
Quote: Originally Posted by Larzi View Post
Expertise is wonderful!

If someone lvls to lvl 50 and does not save up 250K credits and 2000 comms then that is their loss. If you were to save up these things then befoe you que your FIRST lvl 50 WZ you will be in 1-2 BM pieces and recruit for the rest 800-1000 expertise.
Honestly, people should play the game as is and not berate BW because they havent made the game so that people that do something silly will have it easier.

Spolier alert!!!!~~~~ Level 50 is coming and you will need pvp gear!

I am a tank and full BM (1189 expertise), When i use my Pve gear i gain a solid 1.5k hps to tank better and my aim increases quite a bit to adjust to the pve. I am sure
I agree with some points and disagree with others. Pre 1.2 the Commendation cap was 1000, any more is wasted, cause you won't get 'em. Post 1.2 I agree, should have that stored up, but I know there are a slew of players who diddn't have that opportunity as they hit 50 the day of, after or what not for PVP, and honestly most people who don't have a lvl 50 don't realize how much of a game changer Expertise is. Had I personally known it would have made that much of a difference, I would have made sure I had the money for every piece of gear, and wouldn't have bothered making sure I have epic crafts for implants, Ear piece, or what ever else was needed.

Now, you better believe I will be making sure I have enough when hitting 50, but only because of experience.

Quote: Originally Posted by TUXs View Post
Expertise sucks.

Expertise is only for players who can't beat people with skill alone. They NEED a gear advantage.
I can see both sides of this, but any game that has no progression will fade away and die. So to make sure that PVE Players have stuff to do, they come out with new content, to make sure PVPers have a reason to still play, they come out with new gear that is the proverbial Carrot for the turtle. They have something to work for.

I say it needs to change, but I don't think it's a "gear advantage" if all gear is equal. Take the previous poster Larzi, w/ his 1.3k expertise, If I had the same amount of expertise, then it is skill that takes the kill. it's just getting to that number is a major Pain in the A**

Last point to add, they will soon be making even more reason for PVPers to play, and that will be ranked warzones, which offer better gear, and honestly the biggest most fun part. Show your EPEEN by getting your rank up... Honestly I can't wait

Honsinspace's Avatar


Honsinspace
04.30.2012 , 09:28 AM | #82
Quote: Originally Posted by TUXs View Post
Expertise sucks.

Expertise is only for players who can't beat people with skill alone. They NEED a gear advantage.

Im sure you have madskillz bro.

Tough words. Tough talk.

NuSeC's Avatar


NuSeC
04.30.2012 , 09:34 AM | #83
Quote: Originally Posted by TUXs View Post
Expertise sucks.

Expertise is only for players who can't beat people with skill alone. They NEED a gear advantage.
Honestly, I would not care if my BM were to be replaced by a tier 3 PVE set and EXP was removed from gear.
Kinrath Spider -> Fatman -> Pot5 -> Shadowlands -> Star Forge
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Elite Warlord Doze - Jugg / GM -Trauma

Doomsdaycomes's Avatar


Doomsdaycomes
04.30.2012 , 09:43 AM | #84
Quote: Originally Posted by Larzi View Post
Like any other MMO how good you are is a direct reflection of how much time you put into the game.

Yes i play a lot, yes i have cool looking armor that has expertise, and yes i can still dominate people that pvp on occasion.

No you do not have the right to flame a system because you choose not to participate, No you could not beat most of these PvPs in duels with their pve gear on.

Please stop complaning and adapt to the game. Or the alternative you can keep pvping and getting facerolled by people that buy recruit gear and then come post for my amusement.
While I agree whining/complaining, (especially uneducated complaining) is annoying and often times pointless, to disagree with a system is perfectly fine. Remaining quiet is one of the worst ways to get something changed if it is negatively effecting multiple people. (The only worse way than being quiet is "BW fix or I unsubs and takes my 15 bucks!") Many people like expertise.

Many people -hate- expertise and the segregation between endgame content. For the most part, a person does work for their gear (Raiding or PvP), and to many of us the idea that out raid/pvp gear can't be used in multiple aspects of the game simply doesn't make sense. If "we" had our way, would it be appropriate for "us" to tell you; "Shut up and adapt!"

If an alternate system can be created to remove this segregation and still avoid certian problems, it won't be be from remaining silent.

Rogozhi's Avatar


Rogozhi
04.30.2012 , 09:47 AM | #85
Quote: Originally Posted by Feyak View Post
I agree with some points and disagree with others. Pre 1.2 the Commendation cap was 1000, any more is wasted, cause you won't get 'em. Post 1.2 I agree, should have that stored up, but I know there are a slew of players who diddn't have that opportunity as they hit 50 the day of, after or what not for PVP, and honestly most people who don't have a lvl 50 don't realize how much of a game changer Expertise is. Had I personally known it would have made that much of a difference, I would have made sure I had the money for every piece of gear, and wouldn't have bothered making sure I have epic crafts for implants, Ear piece, or what ever else was needed.

Now, you better believe I will be making sure I have enough when hitting 50, but only because of experience.



I can see both sides of this, but any game that has no progression will fade away and die. So to make sure that PVE Players have stuff to do, they come out with new content, to make sure PVPers have a reason to still play, they come out with new gear that is the proverbial Carrot for the turtle. They have something to work for.

I say it needs to change, but I don't think it's a "gear advantage" if all gear is equal. Take the previous poster Larzi, w/ his 1.3k expertise, If I had the same amount of expertise, then it is skill that takes the kill. it's just getting to that number is a major Pain in the A**

Last point to add, they will soon be making even more reason for PVPers to play, and that will be ranked warzones, which offer better gear, and honestly the biggest most fun part. Show your EPEEN by getting your rank up... Honestly I can't wait
See the bolded. The point people are trying to make is getting a good amount of expertise ISN'T a pain at all anymore. I've been 50 for two weeks now and I'm sitting at 900ish expertise. Full BM armor set and recruit everything else. Very first WZ I played I was enjoying my two piece BM set bonus.

Honestly, if you want to do well and get the most out of a MMO you should be putting a bit of time into understanding the mechanics of the game. Read the forums, read the Q&As, watch some videos, or whatever, but you can't claim ignorance of what's required to enjoy content and expect it to be BW's fault.

And I really don't think the reason people are having such a terrible time has anything to do with expertise anyways. It has to do with pugging it against premades, not having a tank guarding you as a healer, over-extending as DPS, and all the other important tactics that seem completely lost on PUGs.

VoidJustice's Avatar


VoidJustice
04.30.2012 , 09:48 AM | #86
While I agree that I hate the idea of splitting raid and pvp content. Please understand that removing expertise and the pvp "grind" will make raiding mandatory for pvp and fly's in the face of EVERYTHING the community has tried to achieve in pvp in this game.

Personally, I love the pve to pvp system as it means more people raid, and gear progression gets dragged out over...

YEARS...

but Im oldskool most Wowkiddies and the FPS crowd would totally /unsub in a pve raid for pvp game.

Watchout what you wish for... There are very few of you that would really want this, once it was implemented.

I do find it amusing thou as the "gear doesn't = skill crowd" starts to get the gear under the new ezmode system, and then starts to complain cause now their getting whipped by pure skill and want a gear progression to save them... rotfl... how bout you just work on your skill folks and getting better at the game under any system.

all the nerf posts, cheats, hacks, shortcuts, and change the whole game/nerf class x posts in the world won't make you any better at games. Only honest practice, evaluation of your own play and learning to work in a team will.
Understanding is the true weapon of a Jedi and willpower is the iron clad arm that wields it.

DawgPoundSwag's Avatar


DawgPoundSwag
04.30.2012 , 09:54 AM | #87
Quote: Originally Posted by NuSeC View Post
Honestly, I would not care if my BM were to be replaced by a tier 3 PVE set and EXP was removed from gear.
This right here. The reason expertise even exists is to level the playing field between the hardcore raiders and those who don't run all the HM Ops every week. If there were no ”PvP” stat, then the raiders decked out in the latest tier would be facerolling everything in sight.

But if you don't want expertise in play anymore then that's fine. Just give the PvP'rs access to top tier (Campaign ATM) gear through WZs.
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Rogozhi's Avatar


Rogozhi
04.30.2012 , 09:55 AM | #88
Quote: Originally Posted by Doomsdaycomes View Post
While I agree whining/complaining, (especially uneducated complaining) is annoying and often times pointless, to disagree with a system is perfectly fine. Remaining quiet is one of the worst ways to get something changed if it is negatively effecting multiple people. (The only worse way than being quiet is "BW fix or I unsubs and takes my 15 bucks!") Many people like expertise.

Many people -hate- expertise and the segregation between endgame content. For the most part, a person does work for their gear (Raiding or PvP), and to many of us the idea that out raid/pvp gear can't be used in multiple aspects of the game simply doesn't make sense. If "we" had our way, would it be appropriate for "us" to tell you; "Shut up and adapt!"

If an alternate system can be created to remove this segregation and still avoid certian problems, it won't be be from remaining silent.
The best PvP gear can be obtained by solo pugging. The best PvE gear can't. Why can't the PvE crowd just spend a week in WZs, solo, and get the BM set? Or why do I need to spend so much time getting the Rakata set what with finding groups or getting together enough guildies to raid?

Larzi's Avatar


Larzi
04.30.2012 , 10:04 AM | #89
No kidding, if they did away with expertise then the poor PvPers would take up arms against raid gear.

Would you rather raid hard content for 2-5 hours straight at the chance of gear?

Or be able to casually PvP and work towards gear that has expertise and can hang very well PvE?

Big_Swifty's Avatar


Big_Swifty
04.30.2012 , 10:08 AM | #90
I agree - Expertise is Terrible.

I am a dedicated PvPer, but this is how the game works for me: a few times each week, say three, I log in and PvP for a few hours... say three. So, an average of nine hours of play time, and nine hours of PvP, per week. That is all the time that I have to play at the moment. Call me "casual" if you want, but I am dedicated.

So my Jugg hit lvl 50 just before 1.2 came out. I have a few Cent and champ items on that toon, since I had 1000 WZ and 1000 Merc commendations saved up, and one Bag already purchased in advance. So, immediately after hitting lvl 50 I get a few items and get something like 155 Expertise (and 13k HP).

1.2 comes, and I cannot do ANYTHING useful in PvP. Hell - other players end up just ignoring me: I am beating on them, with the so-called OP Ravage, for example, and they just stand there and keep doing something else. My Ravage does something like 600 damage per tick. Then someone decides to look at me and I die.

"Go buy the recruit gear!" you say!
First, where am I supposed to get the 380k credits? I PvP exclusively, like I said - I still haven't even trained all of my skills! (the PvE-only ones, in particular)
Also, I spend some time and money getting a nice Custom (orange) set that I enjoy as I leveled. The Recruit gear does not have mods (I have no idea why!) so, even if I did have the credits, I would have to give up the gear that I like for gear that I do not want, just so that I can play PvP again.

So what did I do? Started playing alts.

When my toon hit 50, I couldn't PvP anymore, because of Expertise, so I stopped playing that toon. It's a simple as that. If I were more dedicated to that particular toon, I would instead quit the game. Luckily for BW I will play alts until 50 and then stop playing them too.... for now.

Expertise is the problem.

This is a sample of how it SHOULD work (arbitrary numbers)
Green gear: item level = character level; e.g., green gear requiring lvl 49 has a lvl 49 stat allocation
Blue = green item level + something (for example, 1); e.g., blue gear requiring lvl 49 has a lvl 50 stat allocation (that is, it is equivalent to lvl 50 Green gear)
Purple = green item level + for example, 2; a lvl 49 purple should have a stat allocation like a lvl 51 green item.
Epic Tiers = + 1 (for example) item level per tier

So a fresh lvl 50 in orange gear with Blue mods will have lvl 50 equivalent gear. Players with lvl 50 blue gear will have better stats that are the sum of the increased stat allocation for one level, per item equipped.

More dedication to get gear = better gear. Better gear = better stats. Better stats = advantage in PvP and PvE.

That is enough motivation. Your stats are better than your opponent's, so you have the advantage.

EXPERTISE is not necessary, or even the slightest bit desirable, in any way at all.

Give players the option to gear however they like - to fully take advantage of the Mod system. That should be all that is required. Get rid of expertise. Seriously. Please.