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Same Server LFG + Paid transfers = Fail...

STAR WARS: The Old Republic > English > General Discussion
Same Server LFG + Paid transfers = Fail...

VicSkimmr's Avatar


VicSkimmr
04.30.2012 , 08:07 AM | #21
Quote: Originally Posted by Galbatorrix View Post
So, they made over 200 servers, which spread out the population to the point were their are only a few that are worth playing on. Then they don't allow transfers for the first 6+ months, forcing people to reroll on heavy pop servers to actually have fun with the game. A lot of these people left behind multiple level 50 characters as well. And now, these people will likely have to pay real money to transfer their low pop characters onto their heavy pop servers...


I can't believe that I'm the only person having a difficult time with this...
You seem to be ignoring a potential outcome... that your currently standard population server may become heavy/full after people from light servers transfer to it, thereby negating your entire argument. They may allow free transfers off of heavy/full servers onto standard servers as well. We just don't know because we haven't been given any information. That's specifically why not all transfers should be free. Then EVERYONE would immediately move their characters to another server instead of just sitting tight and seeing what the populations are like after everyone from dead servers transfers elsewhere.

I'm frankly shocked that you didn't expect that some of the transfers would require a fee.
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amantheil's Avatar


amantheil
04.30.2012 , 08:11 AM | #22
Quote: Originally Posted by Galbatorrix View Post
The painfully obvious? These are the facts. You can call me out on them later If I'm wrong, but trust me, I won't be.


- If you rerolled on a heavy pop server already, which honestly was the ONLY choice you had to enjoy the game right now, you will have to pay for the transfer service to get your other characters on to your new server. They will not allow players to transfer their characters for free on to an already heavily populated server.
This is where your whole argument breaks down, because it is NOT a fact. They have not said what transfers will be free and which ones will cost money. Your statement is a reasonable guess, but it's not a fact until Bioware confirms it one way or the other.

As I mentioned in my response to your comment in another thread, while I personally think they won't allow everyone to transfer to heavily populated servers, I think there is a good chance they may allow people to transfer to any server where a player already has characters for free - especially given the emphasis they've placed on Legacy.

Do I know if that's true? No, of course not. It's a guess, but it seems just as reasonable and likely as your assumption. Both of us are guessing, and just because you keep saying your guess is a 'fact' doesn't make it true.

amantheil's Avatar


amantheil
04.30.2012 , 08:13 AM | #23
Quote: Originally Posted by Galbatorrix View Post
So, they made over 200 servers, which spread out the population to the point were there are only a few that are worth playing on. Then they don't allow transfers for the first 6+ months, forcing people to reroll on heavy pop servers to actually have fun with the game. A lot of these people left behind multiple level 50 characters as well. And now, these people will likely have to pay real money to transfer their low pop characters onto their heavy pop servers...


I can't believe that I'm the only person having a difficult time with this...
No, it's because most people are actually waiting for Bioware to provide details and not automatically assuming a worst-case scenario.

RachelAnne's Avatar


RachelAnne
04.30.2012 , 08:14 AM | #24
Quote: Originally Posted by Galbatorrix View Post
Are you saying that the queue times on "standard" servers will be the same as people's queues on "heavy" servers? And if your only choice to get off these standard servers is to reroll of pay real money, that does in fact equal a big fail on Bioware's behalf. They made too many servers and because of that, the players are too spread out. Without free transfers, the people on the "good enough" servers will suffer.

This is a huge mistake by Bioware. I have a Powertech I've been sitting on on a "standard" server and he'll probably just have to be deleted now. The Fleet normally has 25 people and most planets may have 5-10 people. I'm not paying real money to move him.
I dont understand why you guys dont make a big guild. If you have 200 people on your server but all in 1 guild you wont have problems with finding groups.

In the end its the fault of you guys that you didnt join a server with a small queue at release! mine was full and you have many people everywhere

Galbatorrix's Avatar


Galbatorrix
04.30.2012 , 08:17 AM | #25
Quote: Originally Posted by VicSkimmr View Post
You seem to be ignoring a potential outcome... that your currently standard population server may become heavy/full after people from light servers transfer to it, thereby negating your entire argument. They may allow free transfers off of heavy/full servers onto standard servers as well. We just don't know because we haven't been given any information. That's specifically why not all transfers should be free. Then EVERYONE would immediately move their characters to another server instead of just sitting tight and seeing what the populations are like after everyone from dead servers transfers elsewhere.

I'm frankly shocked that you didn't expect that some of the transfers would require a fee.


No, it doesn't negate my entire argument because people that have already rerolled on heavy pop servers will STILL have to pay money to transfer their low pop characters once transfer's are allowed. I rerolled to two heavy pop servers already and I've always hoped that I'd be able to transfer the toons I left behind once server transfers were available. Do you honestly think Bioware will allow me to transfer my low pop character to already heavily populated servers for free? If I can't, then those characters become useless because again, I'm not paying more money for Bioware's mistakes.


In the very least, if you are already ON a heavy pop server right now, they should allow free transfers of your other characters to said server. If they do, I'd be happy and I'd gladly eat crow for my assumptions. But, they've already fooled me once by charging for transfers in the first place... and you know the saying....

Dejoule's Avatar


Dejoule
04.30.2012 , 08:36 AM | #26
Quote: Originally Posted by Galbatorrix View Post
I can't believe that I'm the only person having a difficult time with this...
Every other MMO that I know of charges for character transfers with the exception of Rift.

Also, The number of servers isn't entirely Bioware's fault. They opened more in response to people crying about queues during launch when large queues are to be expected.

"We don't want to wait this long to play, we want it nao!"
"Ok we'll open some more shards"
"The new wore off and now all the queues are gone and I rolled on one of the newer shards and now I'm alone, give me a free transfer because I was too impatient to wait in a queue!"

As such I think that transfers should cost money. I think heavy pop servers should be closed to transfers only allowing transfers to standards pop servers. Give free transfers from the ghost town servers to the standard servers. This will turn some of these standard servers into heavy pop servers.
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Nigler's Avatar


Nigler
04.30.2012 , 08:43 AM | #27
Cross server LFG can lead to less waiting
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RocNessMonster's Avatar


RocNessMonster
04.30.2012 , 08:46 AM | #28
Quote: Originally Posted by Dejoule View Post
Every other MMO that I know of charges for character transfers with the exception of Rift.

Also, The number of servers isn't entirely Bioware's fault. They opened more in response to people crying about queues during launch when large queues are to be expected.
It is entirely Bioware's fault. Originally server caps were set artificially low. Bioware simultaneously raised server caps and opened new servers. There was no call for new servers, there were light/standard servers available even on Dec 20. Raising the server cap was all that was needed, they just wanted to open new servers so they could brag to the shareholders.
I need about tree fitty.

Sbolla's Avatar


Sbolla
04.30.2012 , 08:55 AM | #29
Quote: Originally Posted by Galbatorrix View Post
So, they made over 200 servers, which spread out the population to the point were there are only a few that are worth playing on. Then they don't allow transfers for the first 6+ months, forcing people to reroll on heavy pop servers to actually have fun with the game. A lot of these people left behind multiple level 50 characters as well. And now, these people will likely have to pay real money to transfer their low pop characters onto their heavy pop servers...


I can't believe that I'm the only person having a difficult time with this...

same boat , i have 3 50 chars on a low pop server and the others 50 in the new one, heavy pop of course.

mightylawngnome's Avatar


mightylawngnome
04.30.2012 , 09:12 AM | #30
Quote: Originally Posted by Galbatorrix View Post
I've always been a huge supporter of this game and Bioware, but this decision simply blows my mind. If you're going to make a LFG auto queue feature same server, you absolutely HAVE to allow free transfers without limitations. Otherwise, the people on the "you're server is good enough.. no free transfer for you!" servers will be forced to either pay the $25 bucks per toon (price based off the WOW model) to move or face annoyingly long queue times.

You can't have it both ways Bioware. Either let us transfer our characters for free without silly limitations or make your LFG tool cross server. Otherwise, you're still forcing people to reroll or pay (literally) for your mistakes.
I have to agree as much as it pains me.

I'm pretty sure LFD tools have been shown to suffer on single server basis. Every single one that I've seen launched has come in single server, and been switched to cross server within a couple months. If you're going to do it, do it right.
I'm willing to bet this will do the same, causing another warranted backlash.

The pay transfers, are frankly archaic, and don't belong anywhere other than a f2p title. Precedent has been set, this is a service that should be free across the board, and has been proven feasible. I'm fine with limitations, by time limit etc, but the fee is rediculous.

I'm not claiming doom and gloom. I like the game a lot. But the idea is to encourage and entice subs, not slowly bleed them do to poor choices and poor timing. All I can say is if my sever, which I currently find is fine for population, suffers because of transfers, somehow putting me in a position where I have to pay to transfer at some point, I'll simply have to move on to another game.