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1.3 Surprise or really "lean"

STAR WARS: The Old Republic > English > General Discussion
1.3 Surprise or really "lean"

Malsidius's Avatar


Malsidius
04.30.2012 , 07:44 AM | #31
No dual spec.. again.

Malsidius's Avatar


Malsidius
04.30.2012 , 07:47 AM | #32
Quote: Originally Posted by Suzina View Post
I'm curious if this is sarcasm or not? I've played MMOs a long time, and perhaps my memory is failing me after all this time, but I don't remember a patch in any MMO that changed as much as 1.2. Let me list the features that I personally noticed were added in 1.2.

1.2 added:
- A New warzone
- Some PVP stat tracking including total number of wins
- Same-faction vs same-faction version of voidstar
- Stat re-balancing including expertise diminishing returns re-balancing
- A new world boss that's challenging to raid guilds.
- A new 4-boss raid with 2 difficulty settings that's very finely tuned to be a challenge to raid guilds.
- New loot for nightmare mode Karagga's Palace
- The customizable built-in user interface which is my favorite of any MMO
- A new exciting live-event complete with new voice-over, cut scenes, social gear, vanity pets, level 50 "infected" versions of old world-bosses, dailys and great world-building design
- At least 3 new armor sets for every class
- Two of the new armor sets per class have swappable set-piece bonuses (a new tech I haven't seen in an MMO)
- The ability to remove all armoring mods from all end-game sets
- An expansion of the Orange augmented moddable quality gear sets, along with giving crafters a place in end-game itemization
- New dailys on corellia including heroic dailys
- Tons of bug and exploit fixes.
- Class balance fixes. Nerfs to all the most powerful builds and buffs to the weakest ones. Healing re-balanced.
- A new quest for a vanity pet bird and everyone got a pet in the mail.
- Training dummies Combat Logging that is self-only to help you compare your builds.
- Mailing to alts, even accross faction
- New vehicle rewards for "achivement style" quests.
- New credit-sinks in the form of Legacy unlocks - amenities on your ship, race unlocks, ect...
- Guild banks
- New rewards for fleet comms like new tier-8 crafting materials
- Engine optimization. Remember when opening your inventory/char sheet lagged you for a full second? Not anymore!
- Sprint at level 1 to make alt leveling faster
EDIT cuz' I forgot: - A new flashpoint with two difficulty settings

Those are the things I can personally remember. If anyone, anywhere, is aware of any patch for any MMO that added more than that, please go ahead and post here. I know of paid-expansions that have added more, but I have never seen a quarterly patch add so much.
Most of the above should have been in at launch, the fact that you're impressed that it was added as a 'content addition' is saddening.

Malsidius's Avatar


Malsidius
04.30.2012 , 07:51 AM | #33
Quote: Originally Posted by Suzina View Post
I'm curious if this is sarcasm or not? I've played MMOs a long time, and perhaps my memory is failing me after all this time, but I don't remember a patch in any MMO that changed as much as 1.2. Let me list the features that I personally noticed were added in 1.2.

1.2 added:
- A New warzone
- Some PVP stat tracking including total number of wins
- Same-faction vs same-faction version of voidstar
- Stat re-balancing including expertise diminishing returns re-balancing
- A new world boss that's challenging to raid guilds.
- A new 4-boss raid with 2 difficulty settings that's very finely tuned to be a challenge to raid guilds.
- New loot for nightmare mode Karagga's Palace
- The customizable built-in user interface which is my favorite of any MMO
- A new exciting live-event complete with new voice-over, cut scenes, social gear, vanity pets, level 50 "infected" versions of old world-bosses, dailys and great world-building design
- At least 3 new armor sets for every class
- Two of the new armor sets per class have swappable set-piece bonuses (a new tech I haven't seen in an MMO)
- The ability to remove all armoring mods from all end-game sets
- An expansion of the Orange augmented moddable quality gear sets, along with giving crafters a place in end-game itemization
- New dailys on corellia including heroic dailys
- Tons of bug and exploit fixes.
- Class balance fixes. Nerfs to all the most powerful builds and buffs to the weakest ones. Healing re-balanced.
- A new quest for a vanity pet bird and everyone got a pet in the mail.
- Training dummies Combat Logging that is self-only to help you compare your builds.
- Mailing to alts, even accross faction
- New vehicle rewards for "achivement style" quests.
- New credit-sinks in the form of Legacy unlocks - amenities on your ship, race unlocks, ect...
- Guild banks
- New rewards for fleet comms like new tier-8 crafting materials
- Engine optimization. Remember when opening your inventory/char sheet lagged you for a full second? Not anymore!
- Sprint at level 1 to make alt leveling faster
EDIT cuz' I forgot: - A new flashpoint with two difficulty settings

Those are the things I can personally remember. If anyone, anywhere, is aware of any patch for any MMO that added more than that, please go ahead and post here. I know of paid-expansions that have added more, but I have never seen a quarterly patch add so much.
http://forums.riftgame.com/official-...9-4-12-eu.html thats a patch.. and that not their first of it's size.

VicSkimmr's Avatar


VicSkimmr
04.30.2012 , 07:51 AM | #34
Quote: Originally Posted by Malsidius View Post
Most of the above should have been in at launch, the fact that you're impressed that it was added as a 'content addition' is saddening.
This is such an idiotic argument. Would it have been nice to have those things in at launch? Of course. Did the developers want them in at launch? You betcha.

But a shortage of resources caused them to be delayed. You can't always get everything you want when you want it. Now we have them, so we're happy. A lot of us enjoyed the game without all the features of 1.2, and now we simply enjoy it more.
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

Aricus's Avatar


Aricus
04.30.2012 , 07:54 AM | #35
Quote: Originally Posted by Malsidius View Post
Most of the above should have been in at launch, the fact that you're impressed that it was added as a 'content addition' is saddening.
But they weren't added at launch. There are no if's or could of or should of. It's it happened or it didn't and in this case it was not in launch. The fact that you're not satisfied that they're in the game now is saddening.

Jesus.. People who bring all their doom and gloom on a game they supposedly do or don't like, though yet they still play or at least bother to post their doom and gloom opinions.

TUXs's Avatar


TUXs
04.30.2012 , 08:12 AM | #36
Quote: Originally Posted by gtftintin View Post
more like a whole lot of promises and very little substance.
Sadly, this is what I expect. Lotta promises (like the one from Jan 4th about being able to use emotes on my speeder) that simply never materialize.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

Dayln's Avatar


Dayln
04.30.2012 , 08:20 AM | #37
Quote: Originally Posted by TUXs View Post
Sadly, this is what I expect. Lotta promises (like the one from Jan 4th about being able to use emotes on my speeder) that simply never materialize.
Well so far i believe everything they have said about 1.3 and nothing that you have said.
I have a bad feeling about this

TUXs's Avatar


TUXs
04.30.2012 , 08:30 AM | #38
Quote: Originally Posted by Dayln View Post
Well so far i believe everything they have said about 1.3 and nothing that you have said.
So you believe you can emote from your vehicle? Have you tried? Does the sound that was supposedly fixed last week actually work for you? It doesn't for me. Do your companions keep their full gear stats when you re-summon them? Mine don't.

I give you credit for trying to remain positive...but being ignorant of the truth doesn't help anyone mate.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

pogmahone's Avatar


pogmahone
04.30.2012 , 10:10 AM | #39
Quote: Originally Posted by VicSkimmr View Post
Just stop. This is why people are constantly disappointed. Don't hype something up that you've been specifically told isn't there.
i can hope for it but I know that it is slim to no chance

dprijadi's Avatar


dprijadi
04.30.2012 , 10:55 AM | #40
1.3 will focus on SpacE Combat according to guild summit videos.

massive space combat expansion..

- more spacecombat scenarios
- free form flying space combat scenario
- multiplayer spacecombat Flashpoint
- space combat PVP warzone
- multiple position on single ship, eg turrets , for party based space combat pve
- usable airlock and escape pod for vacuuming unwanted companions or ship droids