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Dear Expertise, You Are Terrible

STAR WARS: The Old Republic > English > PvP
Dear Expertise, You Are Terrible

vimm's Avatar


vimm
04.30.2012 , 05:01 AM | #51
Quote: Originally Posted by Rogozhi View Post
You sir, win a cookie. Not only does expertise provide a fairly level playing feild, it also allows the devs to reduce and increase damage and mitigation by modifying the stat.

What's the big issue anyways? Are people honestly all up about not being able to wear Columni/Rakata gear? Is that it? If you want the nice gear for PvP then PvP! A fresh 50 should be starting with 2 pieces of BM and a full recruit set, which gives a pretty nice amount of expertise to compete.
I don't understand what the issue is either. I use a mix of Rakata/BM gear, with BM mods in it, just to get the 2-piece bonus from each set. Oh, and I look stunning!
geeR
Phantom of the Operative

Bazzoong's Avatar


Bazzoong
04.30.2012 , 05:24 AM | #52
Most people don`t get it the only thing that keeps you from being steamrolled is expertise, the only thing that makes sure that anyone but hardcore raiders has any chance in pvp is expertise, the only thing that makes it possible to beat shadow/ sin tanks at all is expertise.

Don`t be greedy buy the recruit set. Ditch the champ and cent stuff you still have, get expertise it will make your "skills" matter.

The only thing that is wrong with expertise is that there is still not enough on the pvp items, up expertise another 200 points on each set, make recruit gear have exactly the same amount of expertise as BM gear it has lesser stats so why multiply that with expertise, that is not needed.
Ye can still type while yer stunned.

dronepilot's Avatar


dronepilot
04.30.2012 , 05:37 AM | #53
Seems to me, people really don't understand why PVP gear and PVE gear should be, and remain separate entities. You want to go and raid, you do that, but you walk into a war zone in PVE gear, against people who have worked hard for their PVP gear, with the Expertise, that is for use and effective 'only' in PVP mode of play, then expect to be gimped. Build a PVP set, and play. I got a PVE set, and a PVP gear set, I really don't see what's so difficult about this ?

The difference with Battlemaster geared players playing PVE content, and getting through it, is not that huge a deal either, I have used my stalker gear in PVE mode after 1.2, and do not believe that I have any huge advantage over some one who has proper PVE gear, I swear, people who think that we can just walk through PVE content like that, really need to try both PVP and PVE sets out for themselves, because there is no huge advantage there or anything close.

If they were to remove Expertise though tomorrow this wouldn't be too bad, so long as there is some thing equal to it, that can give some kind of PVP buff to all players when they enter a battle zone in PVP mode.
Velseen / Valseena
Jedi Consular Level 50 - Shadow - Infiltrator - Jedi Sage
Tomb of Freedom Nadd

MandoArc's Avatar


MandoArc
04.30.2012 , 05:38 AM | #54
All i have to say 10 to 49 best damn game pvp wise out there balances wise everything is so damn perfect 10 to 49 is what this game need to be like the damn game is so balances no pvp stats and is fun like hell so fun allot of as re make alts so we can play on the 10to49 tier again so why dont bio-lazy-ware use there heads here and ask them self why is it more fun and they will see the it is more fun and more active cuz YOU DONT NEED PVP GEAR TO HAVE A DAMN BLAST wish keep it open for even thos pve'rs to quoe wish is good

I dont know about Any of you guys put it dont take 200million to see why pvp at level 50 is slower and not fun

Is not the gear it self is the stats on 10 to 49 you get a nices set of pvp gear at level 40 you can Mod and is nices it boost up your stats put is not a you need set if you want you dont have to get it and go get a set of pve and still be good this is what make 10 to 49 so damn good and balances expertise need to go EXPERTISE NEED TO GO make the damn game fun and balances again and theres nothing more fun and balances on this game then 10 to 49
Cuban Bounty Hunter

Doomsdaycomes's Avatar


Doomsdaycomes
04.30.2012 , 05:41 AM | #55
Quote: Originally Posted by vimm View Post
Expertise makes it possible for the developers to make changes to PvP without throwing off the balance of PvE.
You have a good point here, but the solution doesn't need to be expertise on the gear. A PvP buff upon enterin PvP could grant all players +X expertise, and still be able to balance pvp aside form pve.

The complaint then becomes "Raiders can gear up in pve faster, and then own warzones." Once more, then either increase the time to gear up pve (Lower drop rates, or token/comm based pve progression), or decrease the time pvp. Essential, Equalize it.

If neither options are available, then my question is (with expertise being the only a tool to balance pvp aside from pve) why isn't the expertise the same for all 3 sets of pvp gear?

Quote: Originally Posted by dronepilot View Post
Seems to me, people really don't understand why PVP gear and PVE gear should be, and remain separate entities. You want to go and raid, you do that, but you walk into a war zone in PVE gear, against people who have worked hard for their PVP gear, with the Expertise, that is for use and effective 'only' in PVP mode of play, then expect to be gimped. Build a PVP set, and play. I got a PVE set, and a PVP gear set, I really don't see what's so difficult about this ?

The difference with Battlemaster geared players playing PVE content, and getting through it, is not that huge a deal either, I have used my stalker gear in PVE mode after 1.2, and do not believe that I have any huge advantage over some one who has proper PVE gear, I swear, people who think that we can just walk through PVE content like that, really need to try both PVP and PVE sets out for themselves, because there is no huge advantage there or anything close.
Not meaning to pick on you, but if I read the post correctly, you should expect to be gimped in PvP if you use PvE gear, but then you go on to say that Using PvP gear in PvE, you don't feel as if you have an advantage. You shouldn't then, you should feel gimped in PVE content.

PvE gear in PvP = Gimped.
but PvP gear in PVE = No Advantage, but about equal.
Should be (according to the seperate camps model) PvP gear in PvE = Gimped.

Sir_LogiC's Avatar


Sir_LogiC
04.30.2012 , 05:50 AM | #56
I can see where the OP is coming from. As some background in World of Warcraft, before resilience, people complained that you had to raid to get the best PvP gear (and seeing a warrior in AQ gear with a couple healbot raid buddies was a frightening sight). Blizzard probably felt that you should not get on par gear from PvP, since raiding was "harder", and they were still stuck in the old school mindset then.

Resilience was added and this allowed them to put out "on par" gear for PvP players without upsetting PvE gearing too much. However resil was/is broken, since it only decreases damage taken. It broke healing in PvP because DPS went down as healing went up, to the point you get games where hardly anyone dies and healers are effectively immortal. It is also probably the reason why (particularly warlock and death knight) self healing was nerfed into the ground.

So right now in SW:ToR they made a safe MMO so of course it had to have a PvP stat, since "hardcore PvP'ers" expect it. They implemented it so that it gets past that problem in WoW, and also increases damage to other players so healing doesn't get massively imbalanced with gear level (aka tier) increases.

Now back to OP's thought experiment. MMO's have come far since resil in WoW was first implemented, there is no real discrepancy between PvE being "better" than PvP. Also since gear is so easy to get now why can't they just ditch a PvP only stat. Hell roll your face on the keyboard and you get some loots. Since there really is no need for a pure PvP stat it doesn't really need to be in. Plus without it game balance becomes so much easier, damage reduction can be altered through armour and by changing buffs so easily, rather than having to balance and adjust things constantly with every new tier of PvP gear. Proof? Look at WoW, almost every patch that released a new PvP set they have fiddled with healing, self healing and mortal strike (healing taken debuff) effects to try to rebalance things.

Lord_Karsk's Avatar


Lord_Karsk
04.30.2012 , 05:50 AM | #57
Quote: Originally Posted by Aussiedroid View Post
Completely agree Expertise is NOT needed at all to provide a good PVP experience.

The OPs suggestions to rebalance the gear to provide both PVE and PVP players equal level of stats is the best way forward. We are only a few months into the game and the gap between gear has increased significantly.

This was an issue in Wow as it was introduced so late in the game development that this stat was needed to rebalance the game, but even there it caused some big issues. Here we have a new game that could have been designed with PVP in mind from the start - not using a special stat to try to provide balance.

What does Expertise result in:
- Players not having fun in warzones
- Players being forced to spend more and more time in PVP simply to get to a competative level. This is an MMORPG after all??
- Player segregation PVE vs PVP camps
- Less people queuing for warzones in the long term.
- The need for two individual sets of gear and having to change this each time you enter warzones.
- Players with no skills, simply owning everyone else coming up under them.
- A game that has nothing to do with player skills only what gear they have grind.
- A game where your gear determines the winning team.
- Massive amounts of players leaving warzones in progress due to their disatisfaction.
- Faction who gets ahead of the other will always have a clear advantage and sped up progression where as the loosing faction will need to work harder. This will get worse over time.

Game needs to cater for those who primarily PVP and those that primarily PVE. Gear progression is needed in the game but the balance needs to be there to allow PVE to compete in PVP and likewise for PVP to compete in PVE content. Game still needs progression paths for both but does not need Expertise to distinguish and segregate. This way you can still solely PVP and get good gear and not worry about coming across a high end PVE as you can get the same.

Those that PVP as their mainstay in this game should have advantages over PVE, but this advantage should be down to their knowledge and experience in the warzones and how to play their character, not simply because they have spend xx hrs and got their War Hero gear.

To all those comments that say, nut up or shut up, this is the way it works so join the club, or you just don't understand how it works, must be a noob .. well I think we do understand .. we simply don't accept this is the best system we could have. It has its flaws and needs improvement before everyone stops queuing. There is a reason why there has been so many threads on this topic .. as it is a primary concern that is yet to be addressed.

Prior to hitting L50 myself, I was almost always queued for a match, but now even with my Expertise gear the level differences between players at L50 is far too large and find swinging my lightsabres at a player for several mins without denting their health by any decent mark is futile. Its not that I dont know how to play, or know the strengths of my character, I simply am outgunned. Likewise vs a healer, they can outheal any damage I throw at them and cannot be intruppted or stunned for long enough to break them down.

The other player has got to be sitting back laughing at my attempts as they clock their 50+ kills... I still question how much fun it can be for them to steam roll the opposing force without competition... surely they would also like a good competitive and engaging game right??

Very true, sadly the developers cant think 30 meters ahead.
Said this so many times before, if you make it take about as long to get pve/pvp gear what ever tier
then you have no problem.If one have to grind raiding and pvp for two weeks were time spendt is about the
same then you would not have any of this issue with the fail stat expertise messing up warzones.
And only difference should be cosmetic to show what you have worked hard for.But as a said when people
cant think ahead and understand what works and what does not work.There is only a tiny % of former wow players
also known as gaming newbies who support two gear grinds.But bioware wanted to copy every fail game system from wow.....

kenbenobi's Avatar


kenbenobi
04.30.2012 , 05:56 AM | #58
I agree. Less and less pvp players every day. Today was all time low.

What is the fun of expertise geared premade vs. randoms with lot less expertise? It is not fun. Facefoll for victory but no challenge. Losing team players it is not fun and pretty much 0 tokens for gear. No wonder people are leaving or just doing pve. Geargap is just too huge.
"Ganta Solo chone Wuki." (Bring me Solo and the Wookiee!)

dronepilot's Avatar


dronepilot
04.30.2012 , 06:01 AM | #59
Quote: Originally Posted by Doomsdaycomes View Post
Not meaning to pick on you, but if I read the post correctly, you should expect to be gimped in PvP if you use PvE gear, but then you go on to say that Using PvP gear in PvE, you don't feel as if you have an advantage. You shouldn't then, you should feel gimped in PVE content.

PvE gear in PvP = Gimped.
but PvP gear in PVE = No Advantage, but about equal.
Should be (according to the seperate camps model) PvP gear in PvE = Gimped.
Yes, basically I don't feel there is any advantage there in PVE mode, wearing PVP gear. I do expect to be gimped, because I am wearing PVP gear, Hope this makes better sense

However, I also mentioned I don't think it would be too bad, if expertise was removed, but replaced with some thing that allows everyone who entered a PVP war zone, a PVP bonus for all players. I think Bioware in some bizarre way have attempted this with recruit gear, though already.
Velseen / Valseena
Jedi Consular Level 50 - Shadow - Infiltrator - Jedi Sage
Tomb of Freedom Nadd

MandoArc's Avatar


MandoArc
04.30.2012 , 06:07 AM | #60
it can be done is oready in game level 10 to 49 best pvp on this game and NO EXPERTISE
Cuban Bounty Hunter