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[Video] Zorn & Toth Hard Mode [Voiceover Guide]

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
[Video] Zorn & Toth Hard Mode [Voiceover Guide]

borowmir's Avatar


borowmir
04.30.2012 , 05:05 AM | #1
Hey everyone,

As promised, after a great response to our story mode guides - we've uploaded the voiceover guide for Zorn & Toth on Hard Mode. Please feel free to comment with feedback/suggestions.

Zorn & Toth [Hard Mode] - http://www.youtube.com/watch?v=kO43PqFv9uQ

If you need the story mode guides, the links are as follows:

Zorn & Toth - http://www.youtube.com/watch?v=oJt0DQqG5pY
Firebrand & Stormcaller - http://www.youtube.com/watch?v=S_v8A6RXuWI
Colonel Vorgath (Minesweeper) - http://www.youtube.com/watch?v=U9LaF9hywvI
Warlord Kephess - http://www.youtube.com/watch?v=nSuyLdO95js

Thanks again for everyones support!

Therm
Elite Gaming
www.youtube.com/Thermal8691

seektravota's Avatar


seektravota
04.30.2012 , 05:53 AM | #2
Quote: Originally Posted by borowmir View Post
Hey everyone,

As promised, after a great response to our story mode guides - we've uploaded the voiceover guide for Zorn & Toth on Hard Mode. Please feel free to comment with feedback/suggestions.

Zorn & Toth [Hard Mode] - http://www.youtube.com/watch?v=kO43PqFv9uQ

If you need the story mode guides, the links are as follows:

Zorn & Toth - http://www.youtube.com/watch?v=oJt0DQqG5pY
Firebrand & Stormcaller - http://www.youtube.com/watch?v=S_v8A6RXuWI
Colonel Vorgath (Minesweeper) - http://www.youtube.com/watch?v=U9LaF9hywvI
Warlord Kephess - http://www.youtube.com/watch?v=nSuyLdO95js

Thanks again for everyones support!

Therm
Elite Gaming
www.youtube.com/Thermal8691
great post! thanks! we're from Empress Teta and are getting ready for the Hardmode EC runs. these videos are very helpful.

seektravota's Avatar


seektravota
04.30.2012 , 06:08 AM | #3
Quote: Originally Posted by borowmir View Post
Hey everyone,

As promised, after a great response to our story mode guides - we've uploaded the voiceover guide for Zorn & Toth on Hard Mode. Please feel free to comment with feedback/suggestions.

Zorn & Toth [Hard Mode] - http://www.youtube.com/watch?v=kO43PqFv9uQ

If you need the story mode guides, the links are as follows:

Zorn & Toth - http://www.youtube.com/watch?v=oJt0DQqG5pY
Firebrand & Stormcaller - http://www.youtube.com/watch?v=S_v8A6RXuWI
Colonel Vorgath (Minesweeper) - http://www.youtube.com/watch?v=U9LaF9hywvI
Warlord Kephess - http://www.youtube.com/watch?v=nSuyLdO95js

Thanks again for everyones support!

Therm
Elite Gaming
www.youtube.com/Thermal8691
i notice you use 2 jug tanks. and tanks move positions.

what we've been doing is, we have 2 vanguard tanks, and insteand of tank moving positions, we just have the tank taunt the boss on each side and swap the boss's position, and our dps follow the boss as they swap positions.
i was thinking because melee can only stay on one of the boss because of the debuf? so if the tank switch positions then the same boss will always stay on one side?
Just wondering what's the reason or advantage of you guys tanking the 2 boss, with tanks moving positions instead of taunt the boss back. thanks.

Onibubu's Avatar


Onibubu
04.30.2012 , 06:18 AM | #4
Thx for this Video.
Our problem is that the AOE damage in the enrage is so ridiculous that everybody dies with 2 ticks altough at a specific boss hp all dds switch to toth to down him first.

So this actualy means we have to less raidDPS right?
Knights of the Shadows, Vanjervalis Chain - Republik
T1:10/10 NM T2:4/4 HM
http://knightsoftheshadows.de/

Schwummel's Avatar


Schwummel
04.30.2012 , 06:37 AM | #5
Quote: Originally Posted by seektravota View Post
i notice you use 2 jug tanks. and tanks move positions.

what we've been doing is, we have 2 vanguard tanks, and insteand of tank moving positions, we just have the tank taunt the boss on each side and swap the boss's position, and our dps follow the boss as they swap positions.
i was thinking because melee can only stay on one of the boss because of the debuf? so if the tank switch positions then the same boss will always stay on one side?
Just wondering what's the reason or advantage of you guys tanking the 2 boss, with tanks moving positions instead of taunt the boss back. thanks.
The Reflect-Buff from Zorn is 30m, Toth´s debuff can be dispelled from melee. Melee staying on Toth avoids the "big" jumpdmg from Toth. Ranged DPS always stay on same position and switch targets after the jumps. There is no difference between switching tank positions or simply spot them to the other side.

Oggthebase's Avatar


Oggthebase
04.30.2012 , 07:17 AM | #6
thanks for the videos. One remark though, the volume seems a little bit low, I had to crank up the dial up to hear you speak.

borowmir's Avatar


borowmir
04.30.2012 , 10:53 AM | #7
Thanks for the replies!

Quote:
i notice you use 2 jug tanks. and tanks move positions.

what we've been doing is, we have 2 vanguard tanks, and insteand of tank moving positions, we just have the tank taunt the boss on each side and swap the boss's position, and our dps follow the boss as they swap positions.
i was thinking because melee can only stay on one of the boss because of the debuf? so if the tank switch positions then the same boss will always stay on one side?
Just wondering what's the reason or advantage of you guys tanking the 2 boss, with tanks moving positions instead of taunt the boss back. thanks.
@Seektravota Really glad that the videos are helping you out, please let us know if we can do anything to help out Thanks for the compliment!

The reason we make the tanks swap as opposed to DPS swapping is for 3 reasons. The first is to maximise DPS, any form of DPS movement reduces raid damage output - resulting in a longer fight so increased damage.

The second reason is to help out the healers - if melee DPS have to switch, then either the healer focussing on them has to remove - resulting in healing loss due to not being able to cast during the movement, or equally if you assign a healer to each side - they will have to swap target rotations frequently during the fight and so can't settle into any kind of rhythm of healing. If they only need to expect a tank swap switch, damage should be pretty constant on either tank so it's easy to get into a good healing rotation between DPS and tanks.

The final reason is to stop too many people getting the debuff/DOT applied (not fearless). The DOT applies to anyone within a 30 meter range of Zorn we believe, switching the positions of the bosses means that the entire raid is vulnerable to receiving the debuff/DOT and so increasing the amount of cleansing done, increasing the damage but as more cleanses are needed - reducing overall healing. If they stay static and only the tanks swap - the group DPSing and healing the Zorn side are the only ones vulnerable and so making cleansing easier and reducing raid-wide damage.

It's totally down to personal preference though - we just feel the above makes the fight smoother

Quote:
Thx for this Video.
Our problem is that the AOE damage in the enrage is so ridiculous that everybody dies with 2 ticks altough at a specific boss hp all dds switch to toth to down him first.

So this actualy means we have to less raidDPS right?
@Onibubu
I think your referring to the 10% damage increase from both bosses? The best advice I can give is on the jump, ensure that the tank who's going to grab Toth moves it as far away from the healers and DPS as they can (sort of taking a route away from the raid back to the tanking position) and then let Toth pounce - then the ranged can get in and burn him down. Most of the time the pounce seems to be what kills people at that point.

If you mean an actual enrage - the best advice I can give in that case is keep melee away (at least 30 meters) and let the ranged do the damage as best they can - this keeps people out of close-mid range AOE and reduces healing intensity. Something like a sniper bubble and individual cooldowns can help at this point.

Quote:
thanks for the videos. One remark though, the volume seems a little bit low, I had to crank up the dial up to hear you speak.
@Oggthebase
Thanks - we're working on trying to get it to a reasonable level so apologies for the inconvenience - we'll try to improve in future videos. I must have my volume too loud Thanks for the comment and feedback!

Thanks all,
Therm
Elite Gaming
www.youtube.com/Thermal8691

borowmir's Avatar


borowmir
05.01.2012 , 05:23 AM | #8
Quote:
The Reflect-Buff from Zorn is 30m, Toth´s debuff can be dispelled from melee. Melee staying on Toth avoids the "big" jumpdmg from Toth. Ranged DPS always stay on same position and switch targets after the jumps. There is no difference between switching tank positions or simply spot them to the other side.
@Schwummel

Thanks for contributing to the discussion - just be aware the fearless debuff is 25 M and not 30, so is manageable by positioning DPS appropriately.

The tank position switch vs boss position switch is down to personal preference. But we feel moving 2 tanks is simpler as healing movement is reduced, allowing for increased healing and damage/mechanics on DPS is constant based on who's assigned to each side.

Equally it's easier to move 2 tanks as opposed to 4 DPS and 2 healers.

Thanks,
Therm
Elite Gaming
www.youtube.com/Thermal8691

bordusanu's Avatar


bordusanu
05.02.2012 , 01:54 PM | #9
Quote: Originally Posted by borowmir View Post
Hey everyone,

As promised, after a great response to our story mode guides - we've uploaded the voiceover guide for Zorn & Toth on Hard Mode. Please feel free to comment with feedback/suggestions.

Zorn & Toth [Hard Mode] - http://www.youtube.com/watch?v=kO43PqFv9uQ

If you need the story mode guides, the links are as follows:

Zorn & Toth - http://www.youtube.com/watch?v=oJt0DQqG5pY
Firebrand & Stormcaller - http://www.youtube.com/watch?v=S_v8A6RXuWI
Colonel Vorgath (Minesweeper) - http://www.youtube.com/watch?v=U9LaF9hywvI
Warlord Kephess - http://www.youtube.com/watch?v=nSuyLdO95js

Thanks again for everyones support!

Therm
Elite Gaming
www.youtube.com/Thermal8691



Great Vid Therm !

It helped my guild get those guys down.
It was a pretty intense combat , at least for me as a Merc Healer. Tanks require a lot of heal and also , for me at least , needed to keep our 2 melee dpsers alive out of the jumps.

Now it seems that our raid is waiting more vids from u to down Stormcaller and his tank wifey.

Cheers, and good luck with progress.

will be checking yr youtube channel !

borowmir's Avatar


borowmir
05.03.2012 , 11:32 AM | #10
@bordusanu Thanks for the comment!

Therm
Elite Gaming
www.youtube.com/Thermal8691