Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

If It Wasn't Star Wars, Would You PvP?

STAR WARS: The Old Republic > English > PvP
If It Wasn't Star Wars, Would You PvP?

Cempa's Avatar


Cempa
04.30.2012 , 01:46 AM | #1
As I finished beta weekend for a new up and coming MMO that is also fantasy based I found myself asking the question: If this game -TOR- was not based in the Star Wars universe, would I play and enjoy its PvP?

TOR has gear based PvP which is like many MMO's and some people think it was modeled after the largest MMO in the world -subscription base. TOR graphics could be described as similar to WoW in many ways -too cartoon like tbh.

As I played beta this passed weekend PvP was not gear based because we all had the same gear. Every zone was end game, if you are level xx and walk into a starter area with level 5 mobs, the mobs scaled to your level and so did the loot. The PvP maps were fun, multi levels with buildings and corners and just enough room for ranged to play and not too big as to allow melee to also have fun.

At level 2 -5 minutes after starting the game- you could port to the PvP area were you are fitted with top level gear and you can change spec and gear around. You also have the ability to change colors of anything to anything!

Unlike TOR or WoW you will never get blown up in seconds, you will have time to recover and 1v1 can take an eternity so people rather play in groups. The really fun part is you can dodge abilities completely by simply double taping movement key in any direction, so you need to pay attention to who is casting what and when!

I find myself realizing that TOR is not far behind WoW when it comes to gear based, nurf this, buff that and 1,2,3 BOOM dead game play in PvP and realized that had it not been set in the Star Wars universe I would have left after 1.2.

What about you?
“When I left you, I was but the learner, now I am the master.”

DarthMaulUK's Avatar


DarthMaulUK
04.30.2012 , 02:04 AM | #2
Actually, I wished PvP WAS more like Star Wars, than copied from one generic messy MMO(WoW). I really dont understand why Bioware have a fascination in 'death within 20 seconds'. When I come up against Smugglers, I get so annoyed because they simply have far too many stuns and a knock back better than a force user!

This left me wondering how many times I saw Han Solo running around in combat, stunning the enemy, knocking them back 20 metres etc - well he didnt.

Given the lack of any kind of open world pvp now, Warzones have become the only staple of pvp action. After playing the latest offering, Novare Coast - its clear Bioware just dont want any kind of war in this game. Hell, even Novare Coast isnt a real warzone - its a 'war simulation'.

For once, Bioware should stop trying to wrap everyone up in cotton wool and actually flex some creative muscle and give those who wish to pvp the ability to raid other planets, capture bunkers for faction buffs(like GW2 does with its World v World)

Cempa's Avatar


Cempa
04.30.2012 , 02:09 AM | #3
You make a great point, I wish PvP WAS more like Star Wars.

In my opinion any 1v1 should last a long time -about 2 minutes or even more.

Time to kill should feel long in group game play and healing/protection should not be powerful at all.

I don't want WoW or anything like WoW but love Star Wars. Sadly I feel 1.2 has moved PvP in TOR a step closer to PvP in WoW.
“When I left you, I was but the learner, now I am the master.”

soldenal's Avatar


soldenal
04.30.2012 , 02:14 AM | #4
I might just love that new game. Gear grinding is not fun. Having to grind gear in order to be on a level ground to have fun blows. Problem is all the current top MMO games WoW, SWTOR, RIFT require some grinding and as players we don't really have much choice.

Now that new game is not sub based, therefore it needs to be fun to sell a lot of copies, and it does not want you to do a lot of grinding since you are not going to pay them more going through all the time sinks. If anything you play casually they save bandwidth and electricity costs.

Kanana's Avatar


Kanana
04.30.2012 , 02:21 AM | #5
Quote: Originally Posted by soldenal View Post
Now that new game is not sub based, therefore it needs to be fun to sell a lot of copies, and it does not want you to do a lot of grinding since you are not going to pay them more going through all the time sinks. If anything you play casually they save bandwidth and electricity costs.
That's a reason I have high hopes for that game. They will have to make the game appealing and fun, instead of adding time sinks.

johnyangelo's Avatar


johnyangelo
04.30.2012 , 03:14 AM | #6
Yes indeed, I would like to see TTK to be much much longer.

DarthMaulUK's Avatar


DarthMaulUK
04.30.2012 , 03:40 AM | #7
Quote: Originally Posted by soldenal View Post

Now that new game is not sub based, therefore it needs to be fun to sell a lot of copies, and it does not want you to do a lot of grinding since you are not going to pay them more going through all the time sinks. If anything you play casually they save bandwidth and electricity costs.
I played this 'new' game over the beta weekend just gone and it was a lot of fun. Lots of teething problems though but thats beta for you! PvP isnt gear based at all(outside of World v World), but their structured pvp zone allows everyone to be max level and have full abilities.

Cempa's Avatar


Cempa
04.30.2012 , 04:51 AM | #8
I think people are waiting to hear from BW regarding the state of PvP balance looking forward.

CC needs toning down, too many stuns and snares and roots in the game.

PvP damage is a little on the high side.
“When I left you, I was but the learner, now I am the master.”

Jalez's Avatar


Jalez
04.30.2012 , 05:15 AM | #9
The answer is no, if this game was not a Star Wars title I would have quit after finding out that there really is no Open World PvP....I like Warzones but there should be about 20 Warzone maps, not just 4

My Daoc guild beta tested that upcoming game this past weekend also, these two games are worlds apart when it comes to RvR/PvP and I cant see any serious or hell even casual PvP player choosing Swtor over that upcoming game

huntgod's Avatar


huntgod
04.30.2012 , 05:22 AM | #10
The only reason I am playing this game is the Star Wars license, the main reason I stopped playing some other games (like Rift, which came closer than previous releases to a well balanced mechanic and play) was that they had lackluster or uninspired/boring settings.

Bioware has milked the Star Wars license and it is the ONLY reason I continue to put up with a game that feels and plays like something from 2005. I have hopes that they are slowly moving in the right direction, but each new "big" update seems to have odd priority choices.
HuntGod
The force is wrong with this one...
--- Unrepentant Gaming ---
--- 7 days of FREE play - CLICK HERE ---