Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Dear Expertise, You Are Terrible

STAR WARS: The Old Republic > English > PvP
Dear Expertise, You Are Terrible

xPROOF's Avatar


xPROOF
04.29.2012 , 08:48 PM | #21
Quote: Originally Posted by Barrgil View Post
To be honest, I think expertise is fine but it really does separate the player base quite a bit. Let's take a look at this example:

New player just got to 50, he/she has a few options:
IF gear is worse than recruit gear, they buy it and join the fight in PvP with 800+ expertise. Goes in fine, but gets utterly decimated due to lack of knowledge.
IF gear is better than recruit gear, they buy it and join the fight in PvP with 800+ expertise. Goes in fine, but still gets destroyed since their base stat pre-recruit was way better.
IF gear is sub par with recruit gear, they buy a FEW (say about 500 expertise worth) since they don't want to drain their base stat. Goes in fine, but also gets crushed since they only had 500 expertise.

I think it would be a good idea to spread the warzones into tiers such as:
Recruit tier: Fresh 50s with Recruit gear go up against each other until they break 900 expertise. (Say, must have at least 500 expertise to even join a warzone)
Intermediate tier: 50s with 900-1100 expertise go up against each other, as usual.
Experts tier: 1100 expertise and up, for those with 2 or 3 pieces of War Hero in their full-on battlemaster set.

This is just an opinion. Obviously, this probably will never happen but I'm just suggesting.
If you do that you will have to go by rank, because what people will do is Lower their expertise so they can get in the easier warzones and smash on new recruits when they have like 4 pieces are warhero and the rest as Rakata/campaign or Super Modded gear. With the type of players people are complaining about I see this happening.
Killabees O'shaolin
Juyo
O'deebe O'shaolin

Barrgil's Avatar


Barrgil
04.29.2012 , 08:50 PM | #22
Quote: Originally Posted by xPROOF View Post
If you do that you will have to go by rank, because what people will do is Lower their expertise so they can get in the easier warzones and smash on new recruits when they have like 4 pieces are warhero and the rest as Rakata/campaign or Super Modded gear. With the type of players people are complaining about I see this happening.
True, but they could implement a lock system when you get "promoted" above your tier so you can't go back down. Obviously there will be exploits and flaws but from what I've seen so far, new 50s even with Recruit gear don't stand much of a chance against the others.
Kîra - Deception Assassin
Bargil - Hybrid Sorcerer
DARKHOUND - Hyperspace Cannon | Dara Mactire - The Crucible Pits

Keadil's Avatar


Keadil
04.29.2012 , 08:57 PM | #23
Quote: Originally Posted by Finnius View Post
Expertise is a bad stat and has no actual purpose aside from splitting your player base. Discuss.
Nothing to discuss. Expertise is a crutch for those that have no skill. The challenge in pvp is supposed to come from battling a thinking player that can react to your moves. Good going Bioware in removing skill from pvp, bravo.

vimm's Avatar


vimm
04.29.2012 , 09:02 PM | #24
Expertise makes it possible for the developers to make changes to PvP without throwing off the balance of PvE.
geeR
Phantom of the Operative

Zunayson's Avatar


Zunayson
04.29.2012 , 09:06 PM | #25
Quote: Originally Posted by Kunda View Post
We are in the PvP forum, right? Where the majority of the complaints since 1.2 have been about damage being too high, and people dying too quickly, yes? If you're playing a DPS class and you can't scratch someone in PvP you're severely outgeared or skilled, and that isn't an expertise problem. You'd have the same issue fighting someone in Campaign gear if you were wearing Tionese.
Yes, I'm completely bad and unskilled because I hit for half the damage. Cool.
Quote: Originally Posted by Uber_the_Goober View Post
Bioware couldn't balance a sheet of plywood if it were laying [sic] on the ground.
Quote: Originally Posted by Aragost View Post
Make sure you take 3/3 in the "knowing how to play" box

Aussiedroid's Avatar


Aussiedroid
04.29.2012 , 09:24 PM | #26
Quote: Originally Posted by Bloberts View Post
Expertise is a stat that encourages the player to gear through pvp for pvp gear. If you can't handle shelling out for recruit gear or spending any time at all getting a decent pvp set then pls just stick to heroic 4 mans.
OH that sounds like the best solution .. sounds like you might be part of the PVP design team huh?

You know that there could be other solutions to encourage players to play PVP right?

I can handle spending the credits, I can handle time spent for progression but I cannot handle the biased, uneven playfield that Expertise results in. It is clearly a poor solution.

Well at the moment atleast Heroics are some fun even though they are super easy to finish even with the basic Recuit gear LOL. Same cannot be said for the warzones.
... No, I'm not the droid your looking for!

Rogozhi's Avatar


Rogozhi
04.29.2012 , 09:29 PM | #27
Quote: Originally Posted by vimm View Post
Expertise makes it possible for the developers to make changes to PvP without throwing off the balance of PvE.
You sir, win a cookie. Not only does expertise provide a fairly level playing feild, it also allows the devs to reduce and increase damage and mitigation by modifying the stat.

What's the big issue anyways? Are people honestly all up about not being able to wear Columni/Rakata gear? Is that it? If you want the nice gear for PvP then PvP! A fresh 50 should be starting with 2 pieces of BM and a full recruit set, which gives a pretty nice amount of expertise to compete.

HGSolo's Avatar


HGSolo
04.29.2012 , 09:33 PM | #28
Expertise or any other crutch stat is a bad idea. Balance the game pvp first then adjust the pve accordingly. Who cares if you have to adjust the mobs or encounters HPs or DPS but go screwing with players and their gear and you have problems.

Pre 50 pvp > 50 pvp

PVP should be about skill and not about gear

My hats off to the people who came up with Bolster, the fact that buff can balance such a wide range of level and gear is amazing. I find pre 50 pvp to be much more fair and about skill then about gear.

People who say Expertise is functioning as intended.... sure it is, to split the player base from pvp and pve players. This is a mistake when the player base is shrinking. Expertise will be the undoing.

What is wrong with allowing gear to be viable pvp and pve? why the need to separate the player base? If you complain about WZ Q's taking too long or not enough on during off hours this could be part of the reason and splitting the base just hurts everything in the long run.

I have 2 lvl 50 BM geared toons and am in the process of starting 2 other toons as I enjoyed the skill based play of the pre 50 pvp over the gear based 50 pvp.

Those who support a crutch stat like expertise obviously are afraid of skill being the determining factor in pvp.

Take a look at how well the pre50 pvp runs and plays compared to the expertise driven 50 pvp

BOO to Expertise and Bravo to Bolster

Continue to split the player base and see how long WZ Q's start taking... Works as intended....

halorix's Avatar


halorix
04.29.2012 , 09:44 PM | #29
Oh yet another one of these...

Yes its meant to keep pvp and pve gearing separated so there are two different gear progressions in the game, news flash even if they got rid of expertise you would STILL die to people who had the best gear regardless.

I think you actually mean to complain about the fact this is a item based game.

Rogozhi's Avatar


Rogozhi
04.29.2012 , 09:46 PM | #30
No. Just no. You don't balance a game around PvP. The majority of the players are PvE based and re balancing hundreds of mobs takes a little more time than tweaking a stat like expertise.

Edit: About skill and not gear? Opening up the gear tiers to everything in PvE would absolutely make it more about gear than anything else. As it is there are really only two tiers of PvP gear: BM and WH. If you do any decent amount of PvP you should be sitting in full BM in two weeks.