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Some players bail too easy in PvP

STAR WARS: The Old Republic > English > PvP
Some players bail too easy in PvP

Jaidan's Avatar


Jaidan
04.29.2012 , 08:10 PM | #51
Quote: Originally Posted by cashogy View Post
i am willing to bet that this is why most people quit warzones. not b/c they might lose, but because it is simply not fun to be forced to play with bad players. you fix the bad players, and i guarantee that people abandoning warzones would not be a huge issue anymore. unfortunately there is no real way to fix bad players, so its kind of a catch-22
can't fix stupid. all you can do is try and make being stupid so painful that people either get smarter or die off.

the devs tried that, and the uproar from the bads who got nothing when they lost was so bad it choked the angels in heaven.

so long as they don't actually force me to play with the bads ill keep pvping and laughing when they ***** about how i leave them to die on their own after they show their lack of ability.

as soon as they put in any sort of deserter debuff though... ill just stop pvping. the bads will still keep losing, but without me pvping, they won't be able to blame me for leaving the warzone, because ill have never been there in the first place.

i wonder what they'll try to blame for losing all the time then?

Olvera's Avatar


Olvera
04.29.2012 , 08:14 PM | #52
I kept on getting pissed today trying to pvp on my Mara. Every match I would get into; would already be going and usually in a minute or two would be over. It was rare that I would even get three medals.

The one match I did get into right at the start was a Huttball that in the end we won (got 9 medals). Turned in my pvp daily afterwards and called it a night.

Personally I just hate getting put into a warzone right when its about to end and then getting nothing to show for it.

Zataos's Avatar


Zataos
04.29.2012 , 08:22 PM | #53
Bioware both encourages and rewards people the quit out of warzones on their teammates, until that changes it is and will continue to get worse.

Make leaving a warzone be like dying in world pvp, charge the repair costs and in addition add a short 15 min or so debuff to the player so that they can't join any other match except a short window to rejoin the match that they just left in case of a disconnect.
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Krenzik's Avatar


Krenzik
04.29.2012 , 09:00 PM | #54
Quote: Originally Posted by Jaidan View Post
as soon as they put in any sort of deserter debuff though... ill just stop pvping. the bads will still keep losing, but without me pvping, they won't be able to blame me for leaving the warzone, because ill have never been there in the first place.

i wonder what they'll try to blame for losing all the time then?
Good. Won't miss a player with your attitude. I'm tired of ADD LeetPro babies quitting the moment a warzone becomes a challenge. Your attitude quite frankly is garbage and indicates you're one of the social gimps that are happy just farming the same few people over and over again. Until Bioware rolled back the award allocation changes to 1.1 levels, they seemed to make pvp just for you.

I'm all for a 30 minute queue ban for players like you who feel entitled to quit because theyr'e so awesome.
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LFDUVEZ's Avatar


LFDUVEZ
04.29.2012 , 09:08 PM | #55
Quote: Originally Posted by earthtoearl View Post
I just got out of a hutball game where we started with 8 players and after a couple minutes the other team(imps) scored ONE point and litterally half the team left.

I have noticed other times when the other team gets ahead and a teamate will start crying and telling eveyone they suck and then quit. I even had a guy yelling at our team, saying we sucked and quit - even though we were ahead and ended up wining the round.

To those who quit a match because you get behind and MIGHT lose - YOU ARE SELFISH.
Stay playing to help the team make a comeback, and earn some XP. I have at times earned more XP from a loss because I didnt give up and tried hard to the END.
OFFICIAL ANSWER TO THIS THREAD:

If your team has 2+ players with 15-16k HP or less: you WILL likely LOSE.... unless your team is lucky or the other team is bad.

I am not selfish when i KNOW I am losing no matter what I try. Get the medals and "losing" faster is just saving "playing time". There should be an option in game /forfeit where your team instantly lose...

Playing vs a premade that DESTROYS your team or cannot be killed --> that's not fun regardless of the outcome (winning valor and commendations).

Edit: Forgot 1 thing... the other day the warzone started with 2 on my team. YES, 2! The other team were 8!
HOW ARE WE TO WIN or even GET A DEBUFF for wanting to leave this sillyness?!? PLEASE.... tell me or prove to me that this is not just SILLY and stupid. Yes, I stayed but I was literally doing this:
/s you are 8, we are 2. Nice job guys... you win.

Keadil's Avatar


Keadil
04.29.2012 , 09:23 PM | #56
Quote: Originally Posted by cashogy View Post
its not about being a poor sport or anything. it is very annoying that a HUGE amount of players are clueless on how to play this game. as soon as it is apparent that my warzone is filled with players like this, im outta there. no reason for me to waste my time trying to explain the game to them while we lose; most of them just get angry when you offer advice anyways.

ranked warzones were the solution to this. bioware fubar'd that up pretty solid.
THANK YOU! Yes, there are a whole lot of players that think every single wz is just a zerg fest. They don't ever try for objectives and waste my time. Why would I stay in such a group for 1 second more than I have to? They WON'T win unless half of them quit and are replaced by better players. There is no reason that I should waste my time and endure more humiliation just for your amusement.

HGSolo's Avatar


HGSolo
04.29.2012 , 10:00 PM | #57
30 min lock out for droppers.
If you dont like it, dont drop or make your premades...

Love when we start out off on the wrong foot and have couple drop when we dont ge the first point, but come back to win after they drop.

Even better was when this guy from one of the larger guilds on our server dropped during a huttball match cause we didnt get first score and reQ'd and ended up on the opposing team and we beat them 6-1.

Keadil's Avatar


Keadil
04.29.2012 , 10:04 PM | #58
Quote: Originally Posted by HGSolo View Post
30 min lock out for droppers.
If you dont like it, dont drop or make your premades...

Love when we start out off on the wrong foot and have couple drop when we dont ge the first point, but come back to win after they drop.

Even better was when this guy from one of the larger guilds on our server dropped during a huttball match cause we didnt get first score and reQ'd and ended up on the opposing team and we beat them 6-1.
Ya, how often does that happen? 99% of the losses can be determined right away. Add a 30 min lockout and there is even less reason to queu than there is now, lol. Good luck with that.

RicoFrost's Avatar


RicoFrost
04.29.2012 , 10:12 PM | #59
I agree people just give up all the time. Just stick it out and you may be surprised.

Team work is what's needed and its rare to see people calling out.
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stinkybird's Avatar


stinkybird
04.29.2012 , 10:43 PM | #60
most of the people that leave are the main reason the team got down early. i watch the same guy tonight leave 6 different matches within the first 2 min and each time on the score board he was somewhere around 0kills to 5deaths.

for the others that leave, they simply have bad aditudes and think they are more important than anyone else on the team. they are the first people to rage in chat and the first to leave/give up. when they dont leave and its a win they are the first ones to give themself credit even though they are at the bottom of the score board.