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Rate the Consular story 1-10.

STAR WARS: The Old Republic > English > Classes
Rate the Consular story 1-10.

Seebastian's Avatar


Seebastian
04.29.2012 , 02:31 AM | #21
i really enjoyed it so i give it a 9

FlynnFlon's Avatar


FlynnFlon
04.29.2012 , 04:40 AM | #22
Most non "hardcore" consular players hate and do not rate the consular story at all. Its rather bland and meh in their eyes (from what I have read.Just look at other forums under story lines thread and the worst and most boring is always Consular)

Comparing to smuggler for example, while I didnt like the errand boy feeling of the Smuggler story, it was still more fun that Consular.

In Chp1 consular, what was all this nonsense about taking a part of the character and weakening him to cure the ill ,when in the end it didnt have any effect at all? No one ever mentions it again.

Feels like ,overall,glorified go here kill this, helps this, find this,Thanks,bye.No reason or "bite" to the storys.

2/10

Likewater's Avatar


Likewater
04.29.2012 , 08:24 AM | #23
I would give the cosnualr story line an 8 or 9 out of 10.

The first chapter is weak, but then its a fetch/kill/capture quest, franky the Trooper and the Jedi Knight is the same the only diffrence is you can let animosity fuel your motivation for JK or Trooper. Smuggler you are an errand boy/girl.

same with inquisitor, i think Sith Warrior is really diffrent as you are working toward corrupting some one Jeasa Willsam.

Consular you have no onset of Animosity with Vivicar, he dosent troll you like Angral or send minions to attack you. He didnt monumentaly screw you over like Skavik.

But chapter 2 and 3 are very focused. The goal is 2 pronged ferret out the Children of the emperor sleeper agents and strengthen the republic by building an army. And that is a white knuckle ride.

aurellian's Avatar


aurellian
04.29.2012 , 04:16 PM | #24
My take on the Jedi Consular story is EXTREMELY different from the majority of posts I've read about this subject. I absolutely loved the JC story.

Act 1. People keep saying this is the worst act but I rate it the 2nd best act based on the flow of the story and the planets. The one common denominator I keep seeing is people complaining about the fact that the "weakening" aspect of the shielding technique is never explained. I personally feel it was explained right away when you're 1st sent after the noetikons. It is very apparent that the last person to use the shielding technique used it so much that it eventually killed them. That's the warning you get and whey some of the people involved in the decision don't want you to attempt it. Nobody knows how much shielding one can take (I might be able to handle way more or way less of it than the next Jedi) and it's dangerous because if you do it too much you die. The fact that I was able to shield all 5 masters successfully shows how much inner strength I have and also explains why the council puts so much faith in my abilities later on in the story. As for the masters themselves, I found it very interesting to see how the force plague led each of them into different delusions. I also loved the way the masters were linked together by Vivicar and I thought that story unfolded very nicely. In addition, I enjoyed the way each inflicted masters plan on their respective planet felt like a separate and dire quest on it's own completely outside of the big picture. The Alderran story arc was ESPECIALLY good in my opinion.

Act 2. This was my favorite act based on the story and the planets involved. It made perfect sense for me to be assigned to the Rift Alliance, and as a Jedi, (even the Bar'senthor) it's my duty to carry out the orders of the supreme chancellor for the good of the Republic. Some people keep saying the traitor was sooo obvious but I guess I'm an idiot because it wasn't obvious to me. I also liked the way the Children of the Emperor story wove it's way into the plight of the Rift Alliance. It was like digging a hole and continuing to uncover a larger fossil than you thought you were going to. The more involved you got in the attempt to stem the onset of war, the more you discovered the manipulative plot of the 1st Son and the inevitability of a galaxy-wide conflict.

Act 3. This was my least favorite act based on the story and the planets involved. I absolutely LOVED how the story progressed and the finish of the story itself, but I did not like Voss at all. I enjoyed it so little that I'm actually dreading that part of the class story for every other class. That is the only reason I rate this act below act 1. Gathering allies made perfect sense to me because they made it quite obvious in the previous act that the republic forces alone will not be enough to overcome the Sith empire. The Voss mystics were introduced very well and it made perfect sense for me to try to recruit them. The Esh-Kha also made perfect sense and you actually interact with a being of the species of that guy who leads you around Belsavis in act 1 so that was a very nice tie-in. Of course Corellia was awesome and the payoff was a real mind blower for me. Again, maybe I'm an idiot but I didn't see that coming. Anyone can say the ending was sooo obvious after they've actually seen the ending, but if you've got 3 potential culprits to be the 1st Son, and you can only rule out 1 of them and you don't have an actual reason why you ruled out the 2nd one, that's not an obvious ending.

Companions

Qyzen: Those complaining about the fact that Qyzen's whole world revolves around the hunt simply don't like that part of Star Wars lore because ALL Trandoshans act like this. It is the thing that defines their race. Complaining about Qyzen's desire to hunt is like complaining about a Jedi's trust in the Force or a Sith's desire for power.

Theran: I didn't really care about Theran after I finished with Nar Shadaa. I could have done without him. (Although I would not have been able to solo the end boss without him.)

Iresso: He made perfect sense to me. Stationed on Hoth because of his checkered past, fighting a losing battle on Hoth, assigned to you because you effectively end the Hoth conflict.

Zenith: He also made perfect sense to me. Betrayed and forced to watch his planet fall to ruin under an imperial regime. It would be unrealistic for him to be happy, trustful or honorable.

Nadia: The perfect padawan. Everything about her story from her latent, raw force abilities to her father's fate set her up to be the perfect padawan.

I rate the Jedi Consular storyline an 8/10. Voss brings the story down for me but everything else was brilliant.

(sorry for the looong post)

Aehgo's Avatar


Aehgo
04.29.2012 , 04:20 PM | #25
Chapter 1- 0/10 Worst story ever,poorly wrote,a lot of holes and soo repititive
Chapter 2- 7/10 Intriging,fun,keeps you playing and imersed
Chapter 3- 10/10 EPIC is an understatement
Just my opinion

FlynnFlon's Avatar


FlynnFlon
04.30.2012 , 02:03 AM | #26
Quote: Originally Posted by aurellian View Post
My take on the Jedi Consular story is EXTREMELY different from the majority of posts I've read about this subject. I absolutely loved the JC story.

Act 1. People keep saying this is the worst act but I rate it the 2nd best act based on the flow of the story and the planets. The one common denominator I keep seeing is people complaining about the fact that the "weakening" aspect of the shielding technique is never explained. I personally feel it was explained right away when you're 1st sent after the noetikons......................

STOP! We know that ,what we mean(or at least I do) is that even though a MASTER used this before and died, now we/i a padawan can use it to shield masters and even though it takes part of us to use this ability ,after the dust settles nothing is mentioned about how weak you are and how you managed it. They made it sound like each use ripped part of your soul out lol

I mean after all if it doesnt take something from you on each use then why did the Master die from using it before? If it doesnt take something of oneself each use then each new use would just be like the first time and make you feel a bit wiffy lol

My main bugbear with classes and storys so far is the companions. Why do I have to take that snivelling **** Tharan who hates force users? Get rid. Get me new companion who is more suited to my clas please lol

Shadenuat's Avatar


Shadenuat
04.30.2012 , 02:52 AM | #27
As a blockbuster: 5/10.
As a jedi story: 8/10. Better writing, drama, deeper insight into lore and more combatless quests would improve it, but it still makes you feel like a true jedi more than Knight's story and some other games (like Jedi Knight game series, and even KOTOR).

Antipodes's Avatar


Antipodes
04.30.2012 , 08:40 PM | #28
I really liked it overall and give it a 9/10.

Spoilers below, so skip if you haven't finished the Consular story yet.

The Consular's first chapter is actually my favorite. The build up to creating the lightsaber felt epic: obtaining a historic hilt, then fending off a huge monster for the crystal, and then immediately going in to the final confrontation after creating the lightsaber. I found the mystery behind the plague intriguing, and being the only Jedi to know the curing technique gave me a sense of importance within the universe. It was empowering to travel to each planet and cure the resident Jedi Master.

I didn't get as attached to the story in the second and third chapter. The whole "gain favor with local residence" didn't feel all that different from the normal planet questline. The child of the emperor stuff was always interesting though, but it did seem to end abruptly.

I've played through the Jedi Knight and Smuggler story. The Jedi Knight story was more thorough overall, with awesome conclusions for each chapter, but the stuff in between wasn't as great as chapter 1 of the Consular story. The Smuggler story was the weakest of the three for me. I didn't like being lead along on questionable tasks, and it defeated the freelancer feel I was hoping for.

Swingkittie's Avatar


Swingkittie
05.02.2012 , 12:31 AM | #29
9 out of 10. I finished it and liked the ending. I did not care for the whole romance thing. It just didn't mesh well with the Jedi code/light side options I had taken through all 50 levels. Now if I went dark side then it would be different. Overall, I found the storyline interesting. I leveled up with a friend who played a smuggler and thought my storyline was better.
Never go in against a Sicilian when death is on the line!

Terrminator's Avatar


Terrminator
05.02.2012 , 11:09 AM | #30
Well, let's see...I couldn't even finish the story. It was by far the worst class ever (I have not played worse), so I think I'll give it a.....1.
Server: Space Slug
Tal'galar: Sith Sorcerer, level 17
Keran: Sith Warrior, level 28
Ilahur: Jedi Shadow, level 10