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Not another WoW PLEASE!!!


Aethyriel's Avatar


Aethyriel
04.28.2012 , 02:57 PM | #91
Quote: Originally Posted by chimunga View Post
I just have to put my support into this thread. I don't have much more to say that hasn't already ben said.

We don't need addons. Just some tweaks to UI.
We don't need damage meter.
We don't need item level.
If we get a dungeon finder, please make an option for it to be server only, and DO NOT nerf the dungeons.
We do NOT need heirlooms.

It's not that the people who don't want this are bad player, and they want to hid their damage out put or crappy gear. It's that a player is more than their gear and/or damage output.

People have been whining that the Lvl. 14 inheritance items from the kits should be heirlooms. Heirlooms RUINED leveling in Wow.

This is true. Wow was great at one point. But it has been nerfed so crazy much. Dungeons are boring and can be done in ten minutes. They made an already fast leveling process even faster. I never die in Wow. It's too easy. Games should be kinda hard sometimes.

Good ideas that Wow has had:

Dungeon finders. Just don't nerf the dungeons, and I'll stay happy. Infact, make em harder if you have to. W/e.
Duel speccing. Nothing bad about that. It just saves everyone some cash.
Server transfers. Not gonna explain that one.
Instead of trashing all addons, do it like rift did it and allow only certain types of addons. All those UI tweaks people want could be done by addons instead of taking up development time which is needed elsewhere. A better scrolling combat text for melee would be nice for example, I don't see any numbers when dpsing a giant boss/damaging his toes. I'd also like a better visual effect for my dots with timers and see only mine, something powerauras did in wow (and a similiar addon in Rift).

We do need a combat text (we have one) to see what actually happened when you died to analyze fights better. In rift/WoW you could always take a look at the combat text and see where you took dmg from, helped improve your game, also you could see where you could optimize your dmg, see dot uptimes etc, analyze fights and such things, I srsly don't see the harm in it. Constant whining about how addons would ruin the game when all you're trying to do is take away options for jerks to be jerks.

we already have itlv btw, if people wanted they could do gearchecks like they did back in WoW before the addons where you had to come to a certain place and be inspected. It's the community, not the addon, the addon just had millions of idiots following the other idiots.

Of course a player is more than his dmg etc, but when you try to raid engame content it's pretty awesome to be able to take a look at new players and what they contribute to see if they are a fit for your team beyond their personality.

Also I don't see how heirlooms ruined leveling, they just got you good gear for your alt and made you level faster, I have 4 50s, I would LOVE to get more experience on the next alt one way or another, srsly, I only play it for the class story anyway, I know everything else in and out.

For the difficulty - of course it should be challenging, I wouldn't mind seeing a very easy mode though for flashpoints/operations for extreme casual players - with worse loot of course, but less trash etc so they can easily run through it to see the story - story mode was intended for that, I doubt it does what it was supposed to do.

Dungeon Finders are simply a must have - it's no fun in any way to spam /1 in order to assemble a grp, you can't do anything while standing on the fleet. With a DF you could do dailies or somthing else while waiting for enough people to show up. Would also like to see something like that for planetary H4 quests.
Dual spec is great, iright now, if you want to min-max you need to swap out players or send them to respec, both things aren't fun for anyone.

Scerion's Avatar


Scerion
04.28.2012 , 02:59 PM | #92
Quote: Originally Posted by Skidrowbro View Post
You do relaize WoW didn't just happen? Blizzard started With Warcraft: Orc's vs Humans which derived from Gamesworkshop's Warhammer, that was an RTS btw..

Here is an interesting read for ya http://www.guildnetwork.net/guildnetwork/?q=node/29
Of course WoW didn't "just happen". As I said, I know Blizzard have taken ideas from all over the place. The same can be said of any modern company. Google didn't just happen either. They just made a better search engine. Blizzard made the best MMO by far (at the time) and so people stopped playing the others, and played WoW instead. I won't stop driving my car because through some twisted logic someone clams it's all based on a horse and cart. Games Workshop didn't actually invent Orcs either.

Star Wars itself has been compared closely to Dune. In fact a lot of it appears to have been totally lifted without change. In fact, name any idea in Star Wars (film or game) and I bet I could make some connection back to something else. Anyone can do it.

Hell, all MMO's could be said to be a progression of the text-based MUDs I played before the web even existed. They're nowhere near the same though. Only an idiot would claim that one only exists due to the other.

chimunga's Avatar


chimunga
04.28.2012 , 03:13 PM | #93
Quote: Originally Posted by Aethyriel View Post
Like I said, jerks can flame you and do dumb **** for multiple reasons, once again addons can be limited in the functionality and gear score (i did hate it, never had it, laughed at people using it sitting on my LK hardmode mount + death's demise title displayed for being idiotic) is almost in the game already. If you open a pug you can have people coming up to you and gear check them, all gear score was is make random idiots without any "success" in the game dictate others how high that number should be. LFR was Blizz countermeasure, the idea itself was pretty good, just like dungeon finder is, but it was just way too easy, dumbing the game down.
You're right. This does take up unneeded developer time. It's just that it gets taken advantage of too easily. DBM much?

Quote:
We do need a combat text (we have one) to see what actually happened when you died to analyze fights better. In rift/WoW you could always take a look at the combat text and see where you took dmg from, helped improve your game, also you could see where you could optimize your dmg, see dot uptimes etc, analyze fights and such things, I srsly don't see the harm in it. Constant whining about how addons would ruin the game when all you're trying to do is take away options for jerks to be jerks.
I think that while people are jerks everywhere, it becomes more aparent when tools for them to be jerks with are more readily available and easily accesible.

Quote:
we already have itlv btw, if people wanted they could do gearchecks like they did back in WoW before the addons where you had to come to a certain place and be inspected. It's the community, not the addon, the addon just had millions of idiots following the other idiots.
But do people check it for every player they come across?

Quote:
Of course a player is more than his dmg etc, but when you try to raid engame content it's pretty awesome to be able to take a look at new players and what they contribute to see if they are a fit for your team beyond their personality.
In understand this, but It also dehumanizes people, and it got to a poit where people weren't even trying to help eachother get better. It was "Do more Damage, or ****." There wasn't any teaching.

Quote:
Also I don't see how heirlooms ruined leveling, they just got you good gear for your alt and made you level faster, I have 4 50s, I would LOVE to get more experience on the next alt one way or another, srsly, I only play it for the class story anyway, I know everything else in and out.
I love leveling. End game content tends to bore me. So I got heirlooms thinking they're nifty. Which they were, at the time. But then I noticed how fast I was leveling, and I wasn't really enjoying the game. You're probably think, "well, you didn't have to use them." But there were times when people would say "3+ heirlooms pieces, or no group." That got defeated quickly with dungeon finder, but people that weren't using heirlooms started to be looked down upon.

Quote:
Dungeon Finders are simply a must have - it's no fun in any way to spam /1 in order to assemble a grp, you can't do anything while standing on the fleet. With a DF you could do dailies or somthing else while waiting for enough people to show up. Would also like to see something like that for planetary H4 quests.
Dual spec is great, iright now, if you want to min-max you need to swap out players or send them to respec, both things aren't fun for anyone.
I think there should be a cap on dungeons, so you can't just farm the sh** out of randoms. Maybe make the cap three a day, and then if you want to do more, you'll have to find PUGS in server. Yeah, it give a disadvantage to lower-pop servers, but hopefully BW is addressing that as we speak.

Numene's Avatar


Numene
04.28.2012 , 03:22 PM | #94
Item level is already in the game. It was in at launch. Rakata is 140. Hover over a piece of gear and you will see that number in () on the tooltip.


The only argument I ever see against damage meters is from people that apparently get upset because some 12yr old insults their dps. MOX is an example of how this is possible and for certain guilds it may even start to become a requirement. I feel it is rediculous that I have to go though 10 steps to try and help out someone with a rotation just because someone can't ignore immature people bragging about numbers.


The no addons stance will simply move people to using third party programs that then display stuff. This game as a dps right now plays like the way I hated playing a healer in wow. I have to sit there and stare at bars to see if a skill is available.

If you want to call that the wowification of swtor, then so be it. 90% of the stuff in this game is the same as wow, which was 90% of EQ. MMOs to me are about playing with others. Right now there are a few tools missing to make that easier. Maybe one of these days I'll actually do s FP before lvl 50.

Skidrowbro's Avatar


Skidrowbro
04.28.2012 , 03:27 PM | #95
Quote: Originally Posted by Scerion View Post
Hell, all MMO's could be said to be a progression of the text-based MUDs I played before the web even existed. They're nowhere near the same though. Only an idiot would claim that one only exists due to the other.
pen and paper RPG's came out long before MUD's. Just saying. So your argument that everyone copies WoW has been trumped. Any more suggetions?

Aethyriel's Avatar


Aethyriel
04.28.2012 , 03:29 PM | #96
Quote: Originally Posted by chimunga View Post
You're right. This does take up unneeded developer time. It's just that it gets taken advantage of too easily. DBM much?

I think that while people are jerks everywhere, it becomes more aparent when tools for them to be jerks with are more readily available and easily accesible.

But do people check it for every player they come across?

In understand this, but It also dehumanizes people, and it got to a poit where people weren't even trying to help eachother get better. It was "Do more Damage, or ****." There wasn't any teaching.

I love leveling. End game content tends to bore me. So I got heirlooms thinking they're nifty. Which they were, at the time. But then I noticed how fast I was leveling, and I wasn't really enjoying the game. You're probably think, "well, you didn't have to use them." But there were times when people would say "3+ heirlooms pieces, or no group." That got defeated quickly with dungeon finder, but people that weren't using heirlooms started to be looked down upon.

I think there should be a cap on dungeons, so you can't just farm the sh** out of randoms. Maybe make the cap three a day, and then if you want to do more, you'll have to find PUGS in server. Yeah, it give a disadvantage to lower-pop servers, but hopefully BW is addressing that as we speak.
DBM was just something to give players any idea what was happening, the raids in wow simply "forced" you to use DBM, Blizz even stated that they designed encounters thinking players would have those addons. Later they added their own messages, which Rift also had at launch and swtor also has, so DBM isn't even needed. further; You can simply not allow them as a developer if you think they are ruining the game - ui addons, scrolling combat text, extra bars or things like that just help you personalize your gaming experience without giving yyou an advantage over someone else who is content with the current UI. I'd like to have a better health etxt for example, shorter healthbar at the same time, numbers instead of bars for rage - things like that.

Like I said, jerks can flame you and do dumb **** for multiple reasons, once again addons can be limited in the functionality and gear score (i did hate it, never had it, laughed at people using it sitting on my LK hardmode mount + death's demise title displayed for being idiotic) is almost in the game already. If you open a pug you can have people coming up to you and gear check them, all gear score was is make random idiots without any "success" in the game dictate others how high that number should be. LFR was Blizz countermeasure, the idea itself was pretty good, just like dungeon finder is, but it was just way too easy, dumbing the game down.

For your example where people aren't helping, I stopped doing that after a while after I've been ignored or flamed and whatnot for simply trying to help, like telling a rogue his dps would increase with different poisons or if he paid better attention to his slice and dice buff. Still - if my guild recruited a new player I would like the ability to see how much dmg he actually does and if he's any help to us at all for the content we want to raid. I mean, we'd take him on a trial run and if he stood in fire and stuff like that we wouldn't invite him again, simply because his skill (no matter what a nice person he might be) is not enough for the things we're trying to do. If his movement is fine, but his dps is not we might be able to improve that (we currently do have a tank who needs a lot of help and we give it to him and give him time and he imrpvoes etc) but if they don't, they gotta go - not kicked from the guild, we'd still happily socialize with nice people, but we can't raid with them.

A RL example - your highschool basketball club surely didn't take any fat little white kid who wanted to play the game, right?

As far as leveling goes: I love it, too, but I'd love it more if I could skip the boring stuff :P In WoW i had certain placed where I liked leveling and other zones I hated - with heirlooms I could go through the content I liked - you don't know how much I'd love to skip tatooine while leveling except for the class quests, I hate it - hate it.

chimunga's Avatar


chimunga
04.28.2012 , 03:38 PM | #97
Quote: Originally Posted by Aethyriel View Post
Like I said, jerks can flame you and do dumb **** for multiple reasons, once again addons can be limited in the functionality and gear score (i did hate it, never had it, laughed at people using it sitting on my LK hardmode mount + death's demise title displayed for being idiotic) is almost in the game already. If you open a pug you can have people coming up to you and gear check them, all gear score was is make random idiots without any "success" in the game dictate others how high that number should be. LFR was Blizz countermeasure, the idea itself was pretty good, just like dungeon finder is, but it was just way too easy, dumbing the game down.
It esentially turned into a** sniffing.

Quote:
A RL example - your highschool basketball club surely didn't take any fat little white kid who wanted to play the game, right?
No. But if he really wanted to play, I'd certainly want to give him pointers on how to exersize and get better. If he listened, and got better, then sure. If he listened, and didn't get better, or just didn't pay me any mind, then he's SOL, but atleast I tried

Quote:
As far as leveling goes: I love it, too, but I'd love it more if I could skip the boring stuff :P In WoW i had certain placed where I liked leveling and other zones I hated - with heirlooms I could go through the content I liked - you don't know how much I'd love to skip tatooine while leveling except for the class quests, I hate it - hate it.
That just plain needs to be fixed with more worlds. Same order for every toon gets BORING.

Ravnos_h's Avatar


Ravnos_h
04.28.2012 , 03:54 PM | #98
Quote: Originally Posted by Scerion View Post
People get nostalgic about old MMO's, but without the rose tinted glasses, they have to be seen as what they were - a bit crap really. Especially compared to today's games.
Blasphemy!!!!!

Redat's Avatar


Redat
04.28.2012 , 03:57 PM | #99
Quote: Originally Posted by Scerion View Post
Of course WoW didn't "just happen". As I said, I know Blizzard have taken ideas from all over the place. The same can be said of any modern company. Google didn't just happen either. They just made a better search engine. Blizzard made the best MMO by far (at the time) and so people stopped playing the others, and played WoW instead. I won't stop driving my car because through some twisted logic someone clams it's all based on a horse and cart. Games Workshop didn't actually invent Orcs either.

Star Wars itself has been compared closely to Dune. In fact a lot of it appears to have been totally lifted without change. In fact, name any idea in Star Wars (film or game) and I bet I could make some connection back to something else. Anyone can do it.

Hell, all MMO's could be said to be a progression of the text-based MUDs I played before the web even existed. They're nowhere near the same though. Only an idiot would claim that one only exists due to the other.
All this finger pointing "WOW this and WoW that".......makes me wanna spit..........In reality, WoW ONLY had so many subs because you could play it on a 486 with a 1mb PCI graphics card and a 16-bit sounblaster soundcard...........THATS WHY so many WoW QQers are whining about the game running badly, because they are used to that god awful thing that takes hardly any rescourses to run......welcome to 2012 WoWers. Dont let the door hit you in the butt on the way out ---------->

Criosdh's Avatar


Criosdh
04.28.2012 , 03:57 PM | #100
I support a "No WoW clone" movement for this game. Like 1000% support it.