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16man Group Composition

pureeffinmetal's Avatar


pureeffinmetal
04.26.2012 , 01:46 AM | #1
Hey everyone just curious in what your normal raid composition is.

Our normal set up consist of

2 tanks
9 dps
5 healers

Through Nightmare Tier 1 we liked having an extra healer over a dps, and enrages were never an issue. For T2 Content we've found enrages to be much tighter but still manageable once everyone was accustomed to mechanics and how to optimize their dps around it.

Just curious to see if this was the norm for everyone, or if different setups are more common.

Valan's Avatar


Valan
04.26.2012 , 01:51 AM | #2
2 Tanks
10 DPS
4 Healers

Some fights we use 5 healers. Voss World boss needs 3 tanks
Tactician, Operative of Rapture
a 16 player Operations guild on The Shadowlands

pureeffinmetal's Avatar


pureeffinmetal
04.26.2012 , 02:00 AM | #3
Quote: Originally Posted by Valan View Post
2 Tanks
10 DPS
4 Healers

Some fights we use 5 healers. Voss World boss needs 3 tanks
I find it completely awesome you were the first to reply to the thread.

This is Fallschirmjager by the way, lol. Shadow Hand 4ever.

Completely off topic but no way I couldn't post.

Valan's Avatar


Valan
04.26.2012 , 02:03 AM | #4
Oh snap, lol
Tactician, Operative of Rapture
a 16 player Operations guild on The Shadowlands

Semitote's Avatar


Semitote
04.26.2012 , 09:24 AM | #5
I think we change it from boss to boss.

- 2 tanks, 5 heals, 9 DPS for first two bosses.
- 2 tanks, 4 heals, 10 DPS for third boss (one tank does the puzzle).
- 3 tanks, 4 heals, 9 DPS for last boss (since we have no DPS with a taunt button).

All of these are for HM.

And for Nightmare Pilgrim:

- 2 tanks, 4 heals, 10 DPS.
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