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Slicing over-nerfed


DustomaticGXC's Avatar


DustomaticGXC
04.25.2012 , 10:38 AM | #11
Quote: Originally Posted by Optionalboss View Post
If you feel the need to run credit missions, run moderates only-

After hundreds of missions, greens and blues are diminished in amounts and proc chances based on pre-1.2 levels.
The boxes in-world seem to be functioning normally.

In the meantime, do what one above poster says: keep the credit boxes until they fix it and it is confirmed to have worked, and spend the time running tech part missions instead.

I almost, allllmost think that the credit boxes were borked on purpose to cause an influx of the tech parts by slicers to get the augment market up and rolling.
I really, really hope Bioware wouldn't be stupid enough to artificially stimulate the market this way. The economy should be 100% user-run. If the augment market doesn't go the way they hope it does, they need to re-work it, not break other parts of the system to influence it.
Don't act like you didn't see this coming.

Hajizan's Avatar


Hajizan
04.25.2012 , 10:59 AM | #12
If this is a bug why hasn't it been fixed yet? Previously when lockboxes were unintentionally changed for the players benifit, it was fixed within hours. Now days after patch 1.2 BW's "Spin Doctors" are claiming it is a bug and it will be fixed "soon." Whatever the outcome is, it is a little to late for me, I am losing interest in this game fast, little is being done to keep the players happy,, If BW could fix bugs as fast as they can nerf things this would be a great game.

DustomaticGXC's Avatar


DustomaticGXC
04.25.2012 , 11:38 AM | #13
Quote: Originally Posted by Hajizan View Post
If this is a bug why hasn't it been fixed yet? Previously when lockboxes were unintentionally changed for the players benifit, it was fixed within hours. Now days after patch 1.2 BW's "Spin Doctors" are claiming it is a bug and it will be fixed "soon." Whatever the outcome is, it is a little to late for me, I am losing interest in this game fast, little is being done to keep the players happy,, If BW could fix bugs as fast as they can nerf things this would be a great game.
It's true. It's urgent enough to be hotfixed when it gives too much (which, by the way, was no more than it was giving at release), but not troublesome enough to bother with until the next full patch if it gives too little.
Don't act like you didn't see this coming.

MikalCastal's Avatar


MikalCastal
04.25.2012 , 11:49 AM | #14
Quote: Originally Posted by Magnu View Post
Still a bug.
d'oh didn't see the developer tracking!
Damn, wonder how much i can get when they fix this then...

EricJS's Avatar


EricJS
04.25.2012 , 12:11 PM | #15
Quote: Originally Posted by Hajizan View Post
If this is a bug why hasn't it been fixed yet?
Because the first person to do enough footwork to show what had changed and that it wasn't just a statistical fluke didn't report his findings until the 17th. Prior to that, you saw a lot of whining and wild claims, at least some of which were contradicted by that person's data.

The devs investigated, and on the 20th, confirmed that data and the fact that this was a bug. That was a Friday at about noon. If you assume a reasonable amount of time to fix this and verify the fix, I really doubt it could have made the cutoff for the patch on the following Tuesday. "The following Tuesday" is also known as yesterday in this case, so unless they wanted to take the servers down for maintenance just to fix this one issue, they really haven't had a realistic chance to fix this issue.

If they send out a patch next Tuesday and it still isn't fixed, then asking if there's a holdup might be reasonable. Saying that this one issue is so important that they need to drop everything to fix it NOW is really not looking at this in any kind of perspective. Too many credits coming into the economy can have a lasting effect, so it needs to be fixed in a timely manner. This? Not so much. I'd have been happy if they had put this in Tuesday's patch, but waiting a week isn't going to kill me.