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Server population is dropping...


Eddizel's Avatar


Eddizel
04.25.2012 , 09:54 AM | #791
Quote: Originally Posted by Valkirus View Post
Certainly not your fault for ending up on a low pop server. Server merges tho are a sign of disperation. The better solution is to have a cross server LFG tool and then let those who wish to stay on a low pop server enjoy the benefits of doing so. Which I can think of many reasons I would.
Desperate times call for desperate measures, now is not the time for Bioware to be prideful. I like this game but it is pretty obvious it didn't live up to expectations. It is time for them to salvage and fix what they have and just see if it can carve out a profitable niche in the market. It isn't like the gaming pop is full of idiots, i don't think anyone would cry over merges, most of us would be thankful to see our gaming experience improve.

I am sorry but there is no advantage to a ghost town server, unless you are some sort of weird loner role playing a hermit on tattoine like obi-wan or something. That is not the point of an "MMO". You don't need to play on a heavy or full server, but ghost town servers are garbage.

pixel_dust's Avatar


pixel_dust
04.25.2012 , 09:56 AM | #792
Quote: Originally Posted by Eddizel View Post
I don't think this game can afford expensive paid transfers as a solution. It would backfire on them, people would just quit. Quite simply, this game is barely worth a subscription, let alone what you are talking about. The solution has to be free transfers or server merges, or extremely cheap paid transfers, with bulk character options.
OOOh! Now, the bulk character transfer is something that I could really get behind! Free? I doubt that the "Powers that Be" will be so benevolent. They did respond to my direct inquiry with an accusation - "You are the one that selected a server with a low population."

islander's Avatar


islander
04.25.2012 , 09:58 AM | #793
Quote: Originally Posted by Eddizel View Post
I don't think this game can afford expensive paid transfers as a solution. It would backfire on them, people would just quit. Quite simply, this game is barely worth a subscription, let alone what you are talking about. The solution has to be free transfers or server merges, or extremely cheap paid transfers, with bulk character options.
It CAN'T afford paid transfers. Even I, as someone who is sticking it out because I love the game, wouldnt stand for paying to transfer.

However, this game more then deserves its monthly subscription. The game's only problem is it needs half the servers its got now. If it did, it'd be a great game again.

People are 'mostly' quitting because there's nothing they CAN do at 50, not that there's nothing TO do.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

HeavensAgent's Avatar


HeavensAgent
04.25.2012 , 10:00 AM | #794
I highly doubt transfers intended to correct population imbalance will involve a fee. No other title in the industry forces players to pay extra costs in order to correct these issues.

Eddizel's Avatar


Eddizel
04.25.2012 , 10:02 AM | #795
Quote: Originally Posted by islander View Post
It CAN'T afford paid transfers. Even I, as someone who is sticking it out because I love the game, wouldnt stand for paying to transfer.

However, this game more then deserves its monthly subscription. The game's only problem is it needs half the servers its got now. If it did, it'd be a great game again.

People are 'mostly' quitting because there's nothing they CAN do at 50, not that there's nothing TO do.
Fair enough, I am just still a bit bitter about losing my 2nd 16 man hardmode guild within a 2 month span and now having basically zero raiding options on my server. I would transfer off in a heartbeat but I refuse to reroll.

That was a mild jab at this game in general. It is still worth my subscription money..........barely. Expensive paid transfers though? Hell no.

pixel_dust's Avatar


pixel_dust
04.25.2012 , 10:03 AM | #796
Quote: Originally Posted by HeavensAgent View Post
I highly doubt transfers intended to correct population imbalance will involve a fee. No other title in the industry forces players to pay extra costs in order to correct these issues.
I agree. But the free transfers are likely to be one-way passes to low-population servers from high population servers.

Who would accept a free one-way ticket to Anturi Reach? (crickets)

This is the formula I have seen in the past. Things are left to escalate until some servers have atrocious waits, and then this population is given a free one-way ticket to a "ghost-town" server.

Kthx's Avatar


Kthx
04.25.2012 , 10:09 AM | #797
Quote: Originally Posted by unseenmaji View Post
You wouldnt be able to say that if what I said about subscriptions and refunds is how it really worked
Please show the math that demonstrates that your scenario would mean there are only 700,000 subscribers playing.

Quote: Originally Posted by unseenmaji View Post
Anyone with a brain can see that all efforts they done laterly is desperation
I may have many faults, but I'm pretty pleased with my brain and one thing I feel it can handle fairly adequately is quantitative economic analysis. So eat your heart out and show us how you got from 1.7 million to 700,000. Until such point I maintain my claim that this is a number you made up with no data or evidence to back it up.

HeavensAgent's Avatar


HeavensAgent
04.25.2012 , 10:09 AM | #798
Quote: Originally Posted by pixel_dust View Post
I agree. But the free transfers are likely to be one-way passes to low-population servers from high population servers.

Who would accept a free one-way ticket to Anturi Reach? (crickets)

This is the formula I have seen in the past. Things are left to escalate until some servers have atrocious waits, and then this population is given a free one-way ticket to a "ghost-town" server.
They will probably also take the form of consolidating the empty servers. The method I've most seen utilized in the past identifies a handful of destination servers. Players from servers suffering population issues are offered transfers to some, or sometimes any, of these destinations. So for example, if Anturi Reach were identified as a destination server it would be available to those on the Fatman as well as those on the other dead server in the game. In this way the server community is consolidated into a much smaller number of locations in a way that creates a sustainable community on each.

Valkirus's Avatar


Valkirus
04.25.2012 , 10:15 AM | #799
Quote: Originally Posted by Eddizel View Post
Desperate times call for desperate measures, now is not the time for Bioware to be prideful. I like this game but it is pretty obvious it didn't live up to expectations. It is time for them to salvage and fix what they have and just see if it can carve out a profitable niche in the market. It isn't like the gaming pop is full of idiots, i don't think anyone would cry over merges, most of us would be thankful to see our gaming experience improve.

I am sorry but there is no advantage to a ghost town server, unless you are some sort of weird loner role playing a hermit on tattoine like obi-wan or something. That is not the point of an "MMO". You don't need to play on a heavy or full server, but ghost town servers are garbage.
I do like to RP Obi-wan. Benefits to a low pop server is very low competition for mobs and items when doing quests and no que times to login. Nice ones for me. I donot need online game friends to enjoy a MMO. RL friends/family fullfill that need just fine.
Trust is something which is earned.

Iboga's Avatar


Iboga
04.25.2012 , 10:20 AM | #800
I don't know how you can say my server is dying! There are still 10 or less people in fleet during peak hours, with a total of 40 or less people on the whole server! That's incredible!

Seriously, I rerolled on a different server, there are around 200+ on fleet at all times, 40-50 on each planet... hell there were 150 people on Dromund Kaas the other day... I didn't want to abandon my main, but the game was unplayable and I feel as if my time on that server was utterly wasted...
Iboga - Scoundrel - Soresu (Retired)