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Dungeon Finder Needed Badly


Parali's Avatar


Parali
04.25.2012 , 06:50 AM | #221
Hi there!

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chaosdefined's Avatar


chaosdefined
04.25.2012 , 07:26 AM | #222
Quote: Originally Posted by RachelAnne View Post
The evidence is there, you know very well that we are not allowed to post links to the wow forum where people express their "anger" regarding the LFG tool. So if you want to see it, you should go there.
That is not evidence, that is still anecdotal and would never pass in court. All you're doing there is linking to more whiners and complainers. Hardly proof.


We also have not yet seen any compromise of you, all you keep saying is "dont use it" which is not a compromise at all.

So the whole part where I kept saying add in as many options as possible for players to customise how they use the tool went totally past you? Or was your only compromise for us to not have the tool at all?

A Compromise would be to leave out RP servers from automated tools, to tweak the LFG of wow to a manual tool which gives the power to those that group and not a random roll. Another would be to have somekind of tribunal like LOL has, so that bad behaivour can be punished and last but not least a filter system that allows players to select a specific "playstyle" when they queue up so that elitist´s can play with their own, just like casuals or people with a family could etc.
Your solution is to further segregate the community and servers by splitting people up and building walls around them. And yet again it's coming back to a control issue. You hate not being in control of everything. I find it strange that you keep referring to elitists as other people, yet are the one complaining about how everyone else is a theif and an idiot.

You need to understand that your "professionell way" of playing this game is just 1 possible way. There are people that dont want to rush, that dont want to skip, that dont want you to roll for everything, that might need to go afk for a min ... if they end up in a group with your kind, they cant enjoy the run and you cant either as you demand things they cant deliver and rage.
Those people need to be protected and thats why a tool like at wow is bad in design, as there they get actually punished and the elitist have advantages.
This is a compromise, to say "dont use" is not.
Once again, you're jumping to assumptions and accusing others of things without knowing anything about them. You say "Your kind" and then claim you're not an elitist. We have also stated numerous times it does not have to be identical to the WoW model, a lot can be changed about it. You seem to keep ignoring us on this.


The thing you still did not understand is also the issue of xlfg or lfg. It does not matter if its xlfg or lfg - what matters is that you have no influence on the group that you get if its like at wow.
The only difference of xlfg and lfg is, that at a server only tool you usually have a community that you know. I like to explain this by the marking issues I always had at wow.
Yet again your complaint is down to an issue of control. You hate the idea that you're not in charge. You want to pick the group yourself and therefore a Group Finder is unacceptable to you, and nobody should be allowed to use it. Yet you say we are not willing to compromise.


On my server we used skull for the first kill, moon for sheep, triangle for sleep or root etc. Playing at the LFG with people from other servers was hard - as a tank I always marked stuff and they didnt understand it. I saw skull sheeped, moon feared and all this.... but also the looting was totally different to my server and people especially on 3 others servers were very hardcore and rude, something my server was not and I was tired of permanently "gogogogog" commands.
Nevertheless is the biggest problem the automated selection, every server has a few rude people - some servers have more and some less. By having a manual selection you can skip those and because of this such a "feature" is mandatory in every LFG.
Repeating yourself quite a lot. Once again, branding others without knowing them, having an issue about not being in charge and more anecdotal evidence that you had a bad time once.


If the mistakes of wow´s tool are fixed, I would love to see a tool for raids, wz´s and dungeons - but if the mistakes are copied over, then I rather quit than playing further.

Edit:

As a sidenote, the wow tool has so many "carrots on a stick" that force you to use their tool - that it is pretty obvious that they do know the tool is not working that good. Why else punish people with 30 mins deserter if they leave, this could only be because many people didnt like the groups they got in
Your argument is contrived, vain, misinformed and completely judgemental. You accuse us of your own crimes, say we will not compromise yet it is you who outright refuses the idea of any Group Finder to be created. You have problems with not hand picking your own group to be in charge of and then accuse us of being elitist.

But as I have said, Group Finder IS coming into the game with Patch 1.3 so really, your argument is in vain. You can learn to play with others or you can ask Bioware to make a special Hermit Server for those who do not play well with others.

Katahn's Avatar


Katahn
04.25.2012 , 07:37 AM | #223
Quote:
Your solution is to further segregate the community and servers by splitting people up and building walls around them. And yet again it's coming back to a control issue. You hate not being in control of everything. I find it strange that you keep referring to elitists as other people, yet are the one complaining about how everyone else is a theif and an idiot.
I don't think asking for the ability to "pre-screen" the pool of players to either exclude ones we know we won't have fun with or to limit it to those who share our gaming habits is fairly characterized the way you do in the quote above.

The entire reason servers are defined broadly by types such as RP-PVE, RP-PVP, PVE, and PVP is to cater to different players preferred playstyles. Otherwise why bother having these different server types? It seems perfectly reasonable to me ask to group only with people who share a very basic level of similar interests.

Of course we all know that different people even on the same server will have different motivations for doing groups and flashpoints. Some are interested in experiencing the story and watching all of the dialogue scenes while others want to spacebar through everything. Sometimes I want to enjoy the story, sometimes I just want to get it done. Neither approach is inherently better than the other, so what is wrong with a "quality of life" feature that prevents the "story" people from being put with the "spacebar" people?
Katahn
- Just an aging geek that remembers seeing Ep4 in the theater as a kid and knows that Han shot first!

chaosdefined's Avatar


chaosdefined
04.25.2012 , 07:44 AM | #224
Quote: Originally Posted by Katahn View Post
I don't think asking for the ability to "pre-screen" the pool of players to either exclude ones we know we won't have fun with or to limit it to those who share our gaming habits is fairly characterized the way you do in the quote above.

Which the /ignore function and added options into the tool would be beneficial.

The entire reason servers are defined broadly by types such as RP-PVE, RP-PVP, PVE, and PVP is to cater to different players preferred playstyles. Otherwise why bother having these different server types? It seems perfectly reasonable to me ask to group only with people who share a very basic level of similar interests.

Of course we all know that different people even on the same server will have different motivations for doing groups and flashpoints. Some are interested in experiencing the story and watching all of the dialogue scenes while others want to spacebar through everything. Sometimes I want to enjoy the story, sometimes I just want to get it done. Neither approach is inherently better than the other, so what is wrong with a "quality of life" feature that prevents the "story" people from being put with the "spacebar" people?
Again added options into the tool, tick boxes if you want to queue up for a Story Run, with people from your own server or cross etc. More options to how you group the better.

However what she wants is specific servers for those who don't want to use a group finder at all, but instead hand pick their own groups with who they think is good enough and be in charge of the loot to give it to who deserves it most.
And then accused others of being elitist?!

Katahn's Avatar


Katahn
04.25.2012 , 08:52 AM | #225
Quote: Originally Posted by chaosdefined View Post
Again added options into the tool, tick boxes if you want to queue up for a Story Run, with people from your own server or cross etc. More options to how you group the better.

However what she wants is specific servers for those who don't want to use a group finder at all, but instead hand pick their own groups with who they think is good enough and be in charge of the loot to give it to who deserves it most.
And then accused others of being elitist?!
That isn't how I read what she wrote at all, could you be mistaken? There's a real danger of reading too much of the wrong thing into what people "say" in forums - after all we're missing 90% of the communication that is non-verbal among our species.

I can say to those points that I did observe that in WoW there were servers that quickly developed a reputation for producing some of the worst behavior in x-server PUGs. If I had an option to entirely exclude those servers from the pool of people I could pick from I would have. One in particular was Mal'Ganis (a pvp server, not that it being pvp mattered per se) that I and others dubbed "Fail'Ganis".

Now were the people of that server just really bad or was it just that their playstyle and my playstyle (and those of my friends) were just that far apart from each other? Probably the latter but that's beside the point - shouldn't a good tool give us the option to avoid an entire sever community if we want to for whatever reason we might desire? I'm fairly certain those folks on that server had equally colorful names for us "role-playing carebears" and might have been happier not having to deal with us either.

I of course come down heavily on the idea that "if it is a good idea to have servers segregated by playstyle then it follows that it would be good to preserve that segregation in all areas of gameplay - including cross-server play". If there isn't an option then I would hope cross-server tools (if implemented) would be restricted to like-type servers all being in the same pool and if it is an option that the default would be "same server types only", This would require the cross-server impementation to cooperate across servers that might be in different timezones (for more niche types of play such as rp-pvp).

So to recap...

1. Cross-server friends that are tied only to that specific character and not to accounts or "realid" systems. This would have to mimic all existing same-server friendslist functionality.
2. Cross-server communication and group formation.
3. Limited number of free server transfers per account per month, quarter, or year to facilitate joining a guild on another server after making friends with people in a xserver pug.
4. Ability to select only specific servers or server-types to group with and that by default such options would be to only pull from the pool of same-type servers (PvE, RP-PvE, PvP, RP-PvP).
5. An unlimited ignore list that prevents undesirables from being grouped with me again.
6. An unlimited guild-ignore list and server-ignore list should I determine that there is a particular guild or server I never want to group with again.
7. Playstyle selections: story-mode (spacebar disabled for speeding through conversations), fast-mode (all story-scenes auto-spacebarred), normal (spacebar functionality not affected), nbg loot enforced, open loot, etc.
Katahn
- Just an aging geek that remembers seeing Ep4 in the theater as a kid and knows that Han shot first!

RachelAnne's Avatar


RachelAnne
04.25.2012 , 09:24 AM | #226
Quote: Originally Posted by chaosdefined View Post
Your argument is contrived, vain, misinformed and completely judgemental. You accuse us of your own crimes, say we will not compromise yet it is you who outright refuses the idea of any Group Finder to be created. You have problems with not hand picking your own group to be in charge of and then accuse us of being elitist.

But as I have said, Group Finder IS coming into the game with Patch 1.3 so really, your argument is in vain. You can learn to play with others or you can ask Bioware to make a special Hermit Server for those who do not play well with others.
Nowhere did I ever say I dont want a LFG at all. I keep refering to wow´s LFG, I dont want that one because its not working properly.

I am unsure what it has to do with "elitist" if I think that it would be a good idea to let those who have similar intrest´s play together. From my point of you do people play games for fun, to relax or to achieve something.

Because of this they should not be forced to play with those that are not sharing the same intrest´s. If someone wants to play hardcore, then he should play with his kind. Just like a casual should with his etc. What wow does is throwing many different people into 1 pool, its the breeding ground for conflict´s.
Thats why I think that a system with filters, manual adjustments to the queue is much better than a random draw like at wow.

If you pick a server from the list to play on, then you do this because you expect something there. I picked for instance a RP Server, because I like to RP and chat while playing.
If someone joins a pve server he most likely wants to have raids etc.
The next reason is always the community there, at wow you had servers where you knew that they are controlled by "hardcore" players - so as a casual this was not your server but as a person with big raiding goals it was.

I dont want to control other players way of playing the game, I want to influence and control my own. If I get home from work, then I would love to play a dungeon, a Wz etc. with likeminded players who share similar intrest´s.

If you go out into a club, then you also select which one because of the music thats played there and the crowd. Just imagine you would make a random roll and then end up somewhere where they play stuff that you dont like at all. Wouldnt be fun, would it?

I am the last who would complain in a random group and demand that they all play like I want to, I just said that it was very difficult at wow, if so many things were done differently and you were used to your own server.

If I got into hardcore groups and didnt feel like rusing, then I just left those groups and was punished for it by a 30 min deserter. This also doesnt feel right, the hardcores wont have fun with me and I wont with them - so why punish me or them if we split?

The whole wow system is a pure do it our way or we punish you, and you have no influence at all on your own game experience that you pay money for.

There is a reason why Blizz keeps pushing those xtra rewards for those that use the tool, why they add 30% damage increase or badges to groups that finish a dungeon. They do know that the tool is not the big "ya we love it" kind of thing and would need many tweaks.

I actually was happy when they first announced the tool but their execution is a serious problem and I do hope that BW can do better there.

chaosdefined's Avatar


chaosdefined
04.25.2012 , 09:35 AM | #227
So like I said, they need to add in as many options as they can to fully customise how a person queues up.
Options like Single Server or Cross Server
Story Mode or Quick Run
1st Role Choice (Healer/Tank/DPS) 2nd Role Choice for those who are dual-specced and geared for it.
And so on like that.

Giving as much choice as possible to the player. How is that me refusing to compromise?

Katahn's Avatar


Katahn
04.25.2012 , 11:07 AM | #228
Quote: Originally Posted by chaosdefined View Post
So like I said, they need to add in as many options as they can to fully customise how a person queues up.
Options like Single Server or Cross Server
Story Mode or Quick Run
1st Role Choice (Healer/Tank/DPS) 2nd Role Choice for those who are dual-specced and geared for it.
And so on like that.

Giving as much choice as possible to the player. How is that me refusing to compromise?
It isn't but I would suggest that to a majority of us "anti-cross-server" people we are heavily influenced by the horrid implementations that were in WoW and in Rift. People clamor for "cross server LFG" and we tend to think that's what they have in mind and what they have in mind was, for many of us, reason why we are now playing this game instead of either of those games.

The thing is WoW and Rift had NONE of those options you describe, let alone any of the ones we describe as being ideal to preserve what we would consider the formation of good and healthy gaming communities. Of course a tool could be implemented to cover all of those bases but let me ask you this as an alternative...

If every server had a healthy population across all level ranges would a cross-server LFG tool be necessary?

I think the anwer to that is no and given the fact that a single-server LFG tool wouldn't need a majority of the safeguards we're asking for that the correct course of action for low-pop servers would be for Bioware to address that issue on its own merits and with its own solutions. After all, a cross-server LFG tool is not going to help anyone do anything that isn't 100% instanced which makes it a poor solution for the stated problem of "there aren't enough people on my server to group with".

I absolutely want Bioware to address the low server population issue - but I want it to be done correctly. Solving the issues of moving character(s) from server A to server B (Legacy, perks, guilds if an entire guild moves, etc.) is a set of problems that have far fewer "moving parts" than trying to fine tune a grouping mechanism meant to safeguard against all the ways people can be jerks to each other ranging from the intentional to the "its just a difference in playstyle". It allows for the preservation of playstyle via server choice. It allows for friends made in groups that are run to be contacted and interacted with outside of the flashpoint and without the need of the tool or specialized new tech.
Katahn
- Just an aging geek that remembers seeing Ep4 in the theater as a kid and knows that Han shot first!

AzKnc's Avatar


AzKnc
04.25.2012 , 11:33 AM | #229
People may as well stop arguing about this, subscriptions have been steadily dropping, the deadline has arrived and after a few months of no competition (except wow, to which LOADS of people went back to btw) new games are finally about to be released. Bw failed to implement the feature (along with other features too) before this deadline and now people will simply go play something else, even if they add a dungeon tool by june or july it won't do the game's health any good, just as it didn't in rift where it got added too late.

This game desperately needed the same exact implementation of wow's cross server dungeon and possibly raid(story ops mode largely qualify for that feature in terms of difficulty) finder, and the lack of such tools played a huge part into swtor's miserable failure.

At this point, for me it's pretty much irrelevant if they add it or not, as i'll be playing some of the new releases such as tera and d3 regardless, and seeing how bw handled things, having no clue whatsoever what a game needs in order to be successful, if i ever come back to something, it will most likely be wow in mop and not swtor.
AzK - Jaded - The Red Eclipse
We're not in the 90's anymore.
Pro Dungeon tool. Pro Cross server. Pro Dual AC. Pro Dual spec.

AzKnc's Avatar


AzKnc
04.25.2012 , 11:47 AM | #230
Quote: Originally Posted by Katahn View Post
If every server had a healthy population across all level ranges would a cross-server LFG tool be necessary?
The answer is yes, because even if you don't, there are people who play at off hours and would like to get instance groups in a reasonable amount of queue time even when they are playing between say 2 and 8 am. And aside from that, the queue would be faster at any hour.

From a functionality perspective it only makes sense to want the best tool you can have for the task at hand, and in this case, cross server is lightyears ahead of single server.
AzK - Jaded - The Red Eclipse
We're not in the 90's anymore.
Pro Dungeon tool. Pro Cross server. Pro Dual AC. Pro Dual spec.