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Need a way to change advanced classes

STAR WARS: The Old Republic > English > General Discussion
Need a way to change advanced classes

chaosdefined's Avatar


chaosdefined
04.24.2012 , 12:32 PM | #31
Quote: Originally Posted by ThiborF View Post
I call BS. When they introduce the skill trees where I can heal as my assassin, tank on my sorcerer, heal on my powertech, tank with my merc, etc etc we can talk. Until then "Advanced Class" in SW:TOR equals your class. Very few MMOs allow complete restructuring of your player abilities once they're chosen. Star Wars Galaxies comes to mind BUT, you also (stupidly so imo) were only allowed one char per account per server. In TOR when you choose your advanced class you are told in no uncertain terms the decision is not reversible.

Hard to believe I know that I choice made might actually have consequences. People should get used to the concept before reality bites them hard in the backside.
So really they shouldn't allow Skill Tree respecs, because after all choices should have consequences right?

Stellin's Avatar


Stellin
04.24.2012 , 12:37 PM | #32
I disagree with the OP (especially if he is talking about lvl 50's changing AC's). However...The first planet tutorials become mind-numbingly boring after a few run throughs. I wouldn't mind if they implemented a level cap for changing your AC....say like level 15-20. Pay a hefty fee (roughly the cost of a speeder), or do a quest to have this implemented. Make it a one time deal. After you do it there is no turning back.
I feel this is pretty fair. I have a level 15 Marauder. I wish he was a level 15 Juggernaut. I simply do NOT want to reroll ANOTHER Warrior, and grind out the first 10 levels again.
If I were to reroll, I would keep my characters looks, and name, and simply be deleting my Marauder, only to start all over again on a tutorial planet that I have been through too many times. For a game that focuses so strongly on alts, I feel this an extremely fair request, especially if you have leveled a character up to 50.
Just my 2 credits...

chaosdefined's Avatar


chaosdefined
04.24.2012 , 12:40 PM | #33
Quote: Originally Posted by Stellin View Post
I disagree with the OP (especially if he is talking about lvl 50's changing AC's). However...The first planet tutorials become mind-numbingly boring after a few run throughs. I wouldn't mind if they implemented a level cap for changing your AC....say like level 15-20. Pay a hefty fee (roughly the cost of a speeder), or do a quest to have this implemented. Make it a one time deal. After you do it there is no turning back.
I feel this is pretty fair. I have a level 15 Marauder. I wish he was a level 15 Juggernaut. I simply do NOT want to reroll ANOTHER Warrior, and grind out the first 10 levels again.
If I were to reroll, I would keep my characters looks, and name, and simply be deleting my Marauder, only to start all over again on a tutorial planet that I have been through too many times. For a game that focuses so strongly on alts, I feel this an extremely fair request, especially if you have leveled a character up to 50.
Just my 2 credits...
See I can agree with that. I think either add some variety to levelling an Alt of the same class story, or allow a one time only change.

Typeslice's Avatar


Typeslice
04.24.2012 , 12:43 PM | #34
Quote: Originally Posted by DonMarko View Post
Dear Bioware, If you want to keep players here and playing this game you need to add a a way, a tool, a device, that will allow players a chance at changing their advanced class. I know most the people who come to these boards and post will have 100 bad things to say about it, but they should not have any voice in my game EXP, only I should. Just as I should have no say in theirs.

Please add this and save me from deleting a toon I already that I already have so much done on.
Sweet - then we can have an influx of very poorly played 50s.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

chaosdefined's Avatar


chaosdefined
04.24.2012 , 12:44 PM | #35
Quote: Originally Posted by Typeslice View Post
Sweet - then we can have an influx of very poorly played 50s.
Right cause everyone who gets to level 50 is a complete pro?

Thuggy's Avatar


Thuggy
04.24.2012 , 12:45 PM | #36
Quote: Originally Posted by Pesh View Post
My main character is a Sniper, the alternate is a Operative. Those two classes play NOTHING like each other... not even remotely... Sniper = Hunter and Op = Rogue in WoW terms.

Sorcerer and a Assassin... explain to me how these are the same?

Marauder and Juggernaut? They could not even wear the same armor....

I would point out the BH AC but I have not played them, so I won't... but for 6 Classes in the game (Knight, Warrior, Smuggler, Agent, Inquisitor, Counselor) their AC are completely different in every way.

And I am sure trooper and bounty hunters are as well, but I will leave that for someone who actually have played them.
Just to play devil's advocate. I could make the argument that a concealment spec'd Operative plays NOTHING like a Medicine Operative, which in turn plays NOTHING like a Lethality Operative.

The problem w/ the current advanced class system is that there's so much bleed over between both branches, that anything deeper than a superficial analysis can have you questioning exactly why the ACs are permanently defined. You can make a very strong case for switching, and a reasonable argument against it.

I'm a person who likes options, so long as they do not cause imbalances...Which is why I would support AC switching. "Precedent" as a foundational argument holds no weight for me as it's a very regressive position that never allows for a genre to grow or adapt.

iDubstep's Avatar


iDubstep
04.24.2012 , 12:48 PM | #37
I would give ANYthing, ANYTHING to be able to change my Mercenary to a Powertech at this point.

Seriously Bioware, $15 bucks for it right now MAKE IT HAPPEN.

Actually I don't really care. I have 4 days left on my sub and that's when head start for Tera starts anyway.

What a coincidence.

Typeslice's Avatar


Typeslice
04.24.2012 , 12:49 PM | #38
Quote: Originally Posted by chaosdefined View Post
Right cause everyone who gets to level 50 is a complete pro?
Nope, but it sure weeds out a sh*t ton of the baddies.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

zuile's Avatar


zuile
04.24.2012 , 12:50 PM | #39
Quote: Originally Posted by chaosdefined View Post
Knew someone would come out with this argument, as if it was remotely the same.

Think up something more relevant would you?

Your AC isn't that different to your base class, just a new skill tree and extra abilities. I mean you can even level up to 50 without ever choosing one, which just goes to show there's not a huge amount of difference in what you get once you choose one.

AC's are like Red Apples and Green Apples, not Red Apples and Oranges as you put it.
Dude you're really stretching things right around the world twice over on this one . Yes a ranged dps heal class and a melee dps tank class really are very very similar totally. I'm not averse to the idea of a single AC respec before like level20 or level15 but your argument is plainly silly to anyone not desperate for AC respec.
Great and Powerful Trixie best pony.

chaosdefined's Avatar


chaosdefined
04.24.2012 , 12:53 PM | #40
Quote: Originally Posted by zuile View Post
Dude you're really stretching things right around the world twice over on this one . Yes a ranged dps heal class and a melee dps tank class really are very very similar totally. I'm not averse to the idea of a single AC respec before like level20 or level15 but your argument is plainly silly to anyone not desperate for AC respec.
Not really. Besides I wouldn't use it myself, quite happy with my AC.