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I would rather have no SOA then have the one we got.

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
I would rather have no SOA then have the one we got.

Trimanir's Avatar

04.23.2012 , 02:59 PM | #21
Most of my Soa problem are solved in 1.2

Zorn and Toth - Storymode are droping Rakata chests.
Server : Lord Adraas
Trimanir Level 50 Sawbone (retiered), Biochemist
Mavella Level 50 Commando, Cybertech

Reshals's Avatar

04.24.2012 , 03:25 AM | #22
I play on Juyo server emperial side... have beat SOA with my guild 4-5 times on Story/Normal and once on Hard (Just 2 days ago)... Have also beat him a couple times in pickup groups on Story Mode.

Prior to 1.2 there were some issues with mind traps, lightning balls, and being thrown around and dropped in the middle of the room to fall 40 stories and die... but since 1.2 there hasn't been hardly any problems at all as far as I have seen. My guild makes EV a Weekly run on Story Mode and is looking at doing Hard weekly now as well.

Vylettes's Avatar

04.24.2012 , 10:36 AM | #23
last week after the patch, phase 2, soa decides to stay on level 1 when we were all on level 2 and nuke the crap out of everyone while we couldnt shoot back.
never saw that bug before 1.2