Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

So all GTNs are going to merge soon ?

STAR WARS: The Old Republic > English > General Discussion
So all GTNs are going to merge soon ?

Blackardin's Avatar


Blackardin
04.24.2012 , 09:10 AM | #51
Quote: Originally Posted by Jett-Rinn View Post
lol epic
Actually, it was pretty childish....sort of like attempting to explain economics to a 12 year old while he has his fingers in his ears, yelling, "na, na, na, I can't hear you".

Willing to hear any logical, adult argument in favor of this addition, but have heard not a single one to date, just, "I want, I want, with no forethought at all.

What are the pluses and minus of this addition? How will it either positively or negatively impact the community? How will it impact, if at all, the economy? Where will it lead? How will the player base accept or react to such? Will it enhance our marketability?

Nope, just "Doom, da, doom, da, doom". Yeah, I think I read that in some economics book at one time..... ;p

yoshua's Avatar


yoshua
04.24.2012 , 09:15 AM | #52
Quote: Originally Posted by Blackardin View Post
This logic is so flawed, so full of conjecture that it really is not worth the time to explain the impending results to someone that has convinced themselves that any of what was just written is true.

Maybe we can talk in 3 months, when more then 2 people have this in game and we can see the results....and the real "sky is falling" posts that will result from the same people that insisted on this addition.
3 months still isn't instant. that being said? i don't know about you, but for me and the majority of my guild? we wouldnt waste 5 mil on a gtn on our ship. it really is a sky is falling scenario right now. 5 mil is a hefty chunk of change when you could just instant warp back with a fleet pass.
Yoshua Acero
Pre-Cu Bria Vet - Master Doc/Master swords

Paid 15$ at Gamestop for my CE!

asbalana's Avatar


asbalana
04.24.2012 , 09:18 AM | #53
Quote: Originally Posted by Kthx View Post
Sure, I used to teach microeconomics in an MBA program and I can explain it to you.

If you had an MBA, you would have contacted the seller and colluded with him to set up a cartel. You would agree on the pricing and divvy up the market amongst yourselves. Each time you saw a competitor put up the augment at a lower price, you would snap it up and repost it at your price. Eventually you would work with a guildie to engineer a leveraged buy-out of the other seller in your cartel, resulting in a monopoly that you would control.
That would work in, say the real world, where you have a limited number of suppliers for a needed item.

Not true in swtor's economy. My wife and I have cargo hold next to cargo hold next to cargo hold full of mats of all kinds. We have 400 levels on all of the crafting skills but one. If someone tried to corner the market on an item on our servers and we became aware of that fact, they would be in trouble. I think the post that you responded to involved augments. I can pump them ourt at all levels all day and cause a one person market glut if I wanted to. If I saw the prices jump because someone hat tried to corner the market, my production wheels would start to spin and I would be listing (under their high prices) like crazy.

Cornering the market can work in certain spots over the short term, but there is too much product / mats production availability from to0 many sources for a real cartel to get wheels.

I have also noticed buyers resistance at certain price points. When things get to high they just do not sell.

Blackardin's Avatar


Blackardin
04.24.2012 , 09:19 AM | #54
Quote: Originally Posted by yoshua View Post
Instant? At best it takes 5 mil and level 28 legacy to achieve, trust me when I say legacy 28 isn't instant and if you only have 1 toon running dailies that is about 200+k per day minus repair bills from raids and flash points. 5 days per mill 5 mill is 25 days.

nothing instant about getting the gtn on your ship, and that is if that is the first legacy unlock you are going for. mind you there are a TON of legacy unlocks all costing a pretty penny. instant? lol
Again, comprehension. ;p

The instant gratification is not in the acquirement of the in game item, but what lead to the desire for the addition in the first place. In short, the lack of forethought employed in the desire based on the need for instant gratification. Obtaining it is a matter of rote. Everyone will eventually have it. What then?

In short, you are missing the entirety of the point.....while attempting to laugh at me? ;p

yoshua's Avatar


yoshua
04.24.2012 , 09:23 AM | #55
Quote: Originally Posted by Blackardin View Post
Again, comprehension. ;p

The instant gratification is not in the acquirement of the in game item, but what lead to the desire for the addition in the first place. In short, the lack of forethought employed in the desire based on the need for instant gratification. Obtaining it is a matter of rote. Everyone will eventually have it. What then?

In short, you are missing the entirety of the point.....while attempting to laugh at me? ;p
oh no, not attempting. quite effectively succeeding.

the neutral trade market is pointless now that you can mail stuff cross faction. so having a cross faction GTN is only going to benefit the economy. Charging someone 5 mil to put the gtn on their ship is a huge deterrant, most people would rather spend money on items in game instead of a semi useless toy on the ship. majority of the people with the gtn on their ship will be the super rich and the people who play the game to play the market. the sky really isn't falling. i promise.
Yoshua Acero
Pre-Cu Bria Vet - Master Doc/Master swords

Paid 15$ at Gamestop for my CE!

Blackardin's Avatar


Blackardin
04.24.2012 , 09:27 AM | #56
Quote: Originally Posted by yoshua View Post
3 months still isn't instant. that being said? i don't know about you, but for me and the majority of my guild? we wouldnt waste 5 mil on a gtn on our ship. it really is a sky is falling scenario right now. 5 mil is a hefty chunk of change when you could just instant warp back with a fleet pass.
Again, you are missing the point. How long it takes to acquire has nothing to do with this argument. Looking at it that way is as short sighted as the entirety of the concept. Ok, so it takes six months for the masses to get it. Then what? What are the results? Anyone even look at the impact it may have? Anyone look at the impact of another six months of these type or irrational, ill thought out decisions that are based solely on hyperbole and the desire for instant gratification?

....and five million is rather easy to obtain if one seeks to. Remember, economies constantly inflate in these games. Three months ago people were complaining that 40k for a speeder license was off the charts. Now its chump change.

Malastare's Avatar


Malastare
04.24.2012 , 09:29 AM | #57
Quote: Originally Posted by Blackardin View Post
What are the pluses and minus of this addition? How will it either positively or negatively impact the community? How will it impact, if at all, the economy? Where will it lead? How will the player base accept or react to such? Will it enhance our marketability?
Well, we've already been over this... weeks ago... when it was released...and weeks before that... when it was announced. The fact that you completely missed that is hardly our fault.

Before the idea of a full merge, the ship-GTN was a Hutt GTN, so the thoughts/worries at the time were that the Hutt GTN would become a high-end-only GTN and it would draw high-end items off the normal GTN. Of course, the cost of the perk really weakened that argument to the point that it was regarded as little more than a vanity perk: not terribly useful, but something to brag about.

With the merge, we can start arguing about the potential to create Daily&GTN hermits who never leave a planet and just run Dailies and farm the market. I'm sure they will exist, but the better question is: Does the game really lose anything by not having them at the Fleet? A hermit isn't a hermit because no-one is around him, he's a hermit because he doesn't care about anyone around him. I see the people who spend hours huddled around the GTN at the Fleet as wasted CPU/GPU time on my system. It would be better if I didn't have to render them at all.

Economically, this will help a lot in equalizing the markets across a server and reducing the pain of picking a minority faction on a lopsided server. Many players have been afraid of playing republic characters knowing that their server has an extreme unbalance and that this means their GTN would have 1/3 of the market size. Beyond simply discouraging minority factions, it also directly impairs them, as there are fewer players to find schematics and craft high-level items for the faction. With merged GTN's, both factions would have equal access to (and compete for) all levels of mods, crystals, materials, and missions.

Even without the imbalance, the larger combined size will create a more normalized market. The availability of Armor mods below level 47 is very erratic. Doubling the market base should help with this. I know that my Republic-based Cybertech would love to be able to get access to the horde of Bounty Hunters on the Empire side.

It will also revitalize some crafting trades, particularly artifice, which often create items either explicitly for or significantly more popular for the opposite faction. Just last night, my wife commented on how she could make artifact-level blue crystals, but it was pointless because she was playing Empire. On the Empire GTN, blue crystals were selling at about 1/8 (or less) than equivalent red crystals.

From a game-perspective, I think the biggest issue is filtering all the unusable items. So long as their is a nice way of doing that, I can't see the merge as anything but positive.

asbalana's Avatar


asbalana
04.24.2012 , 09:30 AM | #58
Quote: Originally Posted by yoshua View Post
oh no, not attempting. quite effectively succeeding.

the neutral trade market is pointless now that you can mail stuff cross faction. so having a cross faction GTN is only going to benefit the economy. Charging someone 5 mil to put the gtn on their ship is a huge deterrant, most people would rather spend money on items in game instead of a semi useless toy on the ship. majority of the people with the gtn on their ship will be the super rich and the people who play the game to play the market. the sky really isn't falling. i promise.
I am not sure why I would even want the gtn on my ship unless it was super cheap. I have characters on fleet all of the time. They are a stones throw away from the gtn and a mail box. I hardly ever have anyone on ship and then it is just to get from one place to another or when required for a class quest.

Am I missing something?

Thegriss's Avatar


Thegriss
04.24.2012 , 09:33 AM | #59
Quote: Originally Posted by DizzD View Post
Problems:

1. Griefing by undercutting
2. Clutter from tons of faction restricted items
3. Deflation due to a larger market/more undercutting

Benefits:
1. Makes dead server GTN's appear to be less dead
2. Larger selection of crafted goods

Seems to me like it's a PR move so that dead servers appear more lively. I anticipate lots of problems.
As a souless under cutting marketeer I welcome a cross faction GTN so I can further encrease my massive horde of cash . Some people hate capitalisim but not me.

Blackardin's Avatar


Blackardin
04.24.2012 , 09:35 AM | #60
Quote:
oh no, not attempting. quite effectively succeeding.
Famous last words. Everyone believes their ideas, their arguments are infallible. That is why scientific theory must be peer reviewed....so that ego does not rule the day. If you are attempting to laugh at me, believing you have succeeded, while at once putting forth a an unsupported argument, then promulgating that into law within the confines of your own mind when the flaw can clearly be identified even using the "common" man model, you are only embarrassing yourself. Don't do that.

Now, once again, if you can put forth a contention that you can back up, that makes sense, that can show some outcome (be it positive to support your case or not), then I'm interested in the challenging, and possibly the overruling of my contention....but "neaner, neaner", I look cooler then you on the message boards", based on your acceptance of your own hypothesis as fact does not cut it. ;p