Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Full BM + Def CD's + 4 sec stun = 100%hp > 0%hp = DEAD. PVP is broken.

STAR WARS: The Old Republic > English > PvP
Full BM + Def CD's + 4 sec stun = 100%hp > 0%hp = DEAD. PVP is broken.

ekwalizer's Avatar


ekwalizer
04.24.2012 , 08:32 AM | #21
Quote: Originally Posted by Malanoth View Post
Troopers/Bounty Hunters are still dominating all aspects of PvP. They need balancing. I dont know how but they do, seems like they have the best combination for PvP - range, good burst/DoT and good defensive CD's. Something has got to give.
Quote: Originally Posted by Sporticus View Post
This part made me chuckle. You should be more specific about which AC you are referring to. Vanguards/Powertechs CAN hit very hard but have to trade off almost all of their survivability. Defensive CD's? The trooper shield is next to useless in PvP, which leaves 2 stuns for defensive measures (vanguard/PT). I hit pretty damn hard on my dps vanguard but I am my own defensive skill in how I move. Generally speaking as a Vanguard/PT there are only 2 ways any fight you enter ends...you or your enemy dead. There is no escape.
Yeah it made me laugh too. Hard in fact. Since Sporticus delivered a rebuttal from the VG/PT side of the house, I'll reply from the Merc/Mando side.

Yes, we can hit very hard. This applies to both Arsenal/Gunnery and Pyro/mando equal. Ars/Guns can be easily shut down and destroyed by ANY other advanced class. Merc/Mandos have no true Interrupt, but everyone else does. I leveled to 50 as a healer, then respec'd Arsenal for the PvP grind (which was a colossal mistake). This is what playing as a TM spammer looks like: TM, TM, Interrupt .... crap crap ... uhm electro dart, TM, Interrupt, Dead.

In point of fact, all Merc/Mandos can be utterly laid to waste by any other AC. For the Pyro merc, mobility is my primary source of survival. I can't rely on my break or shield. 9/10 I'm going to die 1v1, I just hope that my DOTs finish them off too.

Ich_Bin's Avatar


Ich_Bin
04.24.2012 , 08:34 AM | #22
Quote: Originally Posted by Dmasterr View Post
I have 2023 cunning, 41% crit, 72% surge, 350 power, 300 acuracy, 1000+ expertise (rounded up abit, not ingame atm) + Add to that power relic +adrenal.. Hence my thread about ppl not knowing how to gear since nobody even came close to my character sheet stats. My crits on light armor are over 7k dmg. on tanks is around 4.5-5k... and i crit allot.

Still i do not like the low survivability, so i play my jugg or sin tank mostly, tho i do bring my operative or sorc healer for guild premades.
Thanks for your reply. Can you point me to the thread that you are referring to? I would really like to know how it is possible to get >2k cunning while maintaining >1k expertise.

alanisUDL's Avatar


alanisUDL
04.24.2012 , 08:39 AM | #23
Quote: Originally Posted by Ich_Bin View Post
Thanks for your reply. Can you point me to the thread that you are referring to? I would really like to know how it is possible to get >2k cunning while maintaining >1k expertise.
It is quite simple if you just make it up.
Alanis UDL
<The Undead Lords>
PvP US East - Belgoth's Beacon

DarthLightSide's Avatar


DarthLightSide
04.24.2012 , 08:44 AM | #24
Quote: Originally Posted by Ich_Bin View Post
Thanks for your reply. Can you point me to the thread that you are referring to? I would really like to know how it is possible to get >2k cunning while maintaining >1k expertise.
Ya, screenshot would be nice, or thread link etc...
would that be a mix of Rakata and War hero gear I'm guessin?
GAME of THRONES

queen: "I shall wear this like a badge of honor"
king: "Wear it in Silence..or I'll Honor you AGAIN!"

Ich_Bin's Avatar


Ich_Bin
04.24.2012 , 08:55 AM | #25
Quote: Originally Posted by alanisUDL View Post
It is quite simple if you just make it up.
If we don't get a reply, we will know for sure. However if he really does know a way to get these stats, I'll lift my hat.

Ewgal's Avatar


Ewgal
04.24.2012 , 08:58 AM | #26
Quote: Originally Posted by alanisUDL View Post
It is quite simple if you just make it up.
They probably believe it, though. The trouble with PvP... fact and fantasy blur into what the player does believe.
May the farce be with you

Ich_Bin's Avatar


Ich_Bin
04.24.2012 , 09:02 AM | #27
Quote: Originally Posted by Ewgal View Post
They probably believe it, though. The trouble with PvP... fact and fantasy blur into what the player does believe.
Thanks for the new signature.
Quote: Originally Posted by Ewgal View Post
The trouble with PvP... fact and fantasy blur into what the player does believe.

Altsein's Avatar


Altsein
04.24.2012 , 09:18 AM | #28
Quote: Originally Posted by Gannon View Post
2 not so mutually exclusive factors:

1.PVP Formula Balance: Healers need to be part of a team now to survive and thrive. Guards, CC and peeling. Although they overdid the expertise nerf (especially added to the significant nerfs to sorc and mercs), good healers and Tanks will do well. I think it just needs another tweaking of the formula by increasing healing and mitigation and not even by much . Then the balance for healing and TTK will be just right.

2. Class balance - These are just my personal opinions from warzones and dueling the more popular classes.

From a personal point of view Sorcerers need a burst damage tree as now they are pretty in-effectual for Ranked Premade PVP. Why take a low burst dps class when your focusing targets?

Powertech pyros on the other hand have a huge amount of burst dps - so much so that I am destroyed most of the time without many options. Ive seen them take 1V2 easily and frequently in the time it takes for me to kill one. I believe they need to reduce the damage co-efficient on some of their abilities perhaps rail shot.

Marauders - I have no problem with their damage actually - even Ravage buff. I think for them its a simple adjustment based on reducing healing taken during undying rage by a certain percentage between 50-99%.

Tankasins need a slight (burst dps) nerf again likely with coefficients. Nothing huge but definitely a tone down when their survivability is so high.

Mercs To me they seem quite balanced. Very vulnerable to interrupts when not Pyro and damage seens reasonable for what they give up They do have decent burst on demand.

Snipers Very good balance in my opinion. Great on demand burst and cc.

Juggernauts Rage sas great burst and Vengeance decent burst and great sustained at the moment. Strong class but doesn't seem that Overpowered in view of their damage mitigation cooldowns are not on par with marauders.

Operatives Still great burst from stealth but low survivability once the blow their load. Low mobility and kitable. Fair balance imo.

Healers - Operative>Merc>Sorcerer at the moment imo. Purely based on individual survivability.

So in summary not that much tweaking to make PVP great again. If they don't tweak I think we'l see a lot of Marauder and Powertech heavy teams. /shrug

Edit: only class that comes anywhere near to killing in 4 seconds is Pyro Powertechs - 2 of them have killed me in a stun with rolling dots and railshot crits. One of them on a sorcerer can take 5-6 seconds if everything crits. Im full Bm of course.
One of the best posts i've ever seen since 1.2 came out.
Altsein - POT5

Pkers

ComeAndSee's Avatar


ComeAndSee
04.24.2012 , 09:18 AM | #29
Quote: Originally Posted by Ewgal View Post
They probably believe it, though. The trouble with PvP... fact and fantasy blur into what the player does believe.
The PvP Forums are just a dumping ground for negativity. What helpful and positive information is always buried under the endless pools of nerf topics.
| Shayera Zhukov | Marshal of The Republic Army | Shield Vanguard | Jedi Covenant |

"It's not cheating unless you get caught."

Dmasterr's Avatar


Dmasterr
04.24.2012 , 09:22 AM | #30
Still at work but i managed to recreate my gear on a website, here is the pic with my character stats.

http://i42.tinypic.com/2us9c35.png

please not that the expertise % benefits are bugged on this site aparently.

Pls learn to mod your gear and stop wearing "stock" gear. Ty


p.s. i hope i did not misplaced a mod since i did it in a hurry.