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1.2.1 patch notes


amantheil's Avatar


amantheil
04.24.2012 , 07:20 AM | #61
Quote: Originally Posted by QuiJonPed View Post
Hi. So you've tested this on the PTS? For you all know, the issue is resolved on PTS but there is another issue on the live server further compounding the problem.

Hence, results from your test environment can never be relied on when compared to the live environment. It's basic IT, although I appreciate testing goes over most users heads. This is also why you always have a roll back plan, irrespective of how "good" the testing goes. Any experienced IT professional will tell you that changes applied to the live environment will rarely go as planned. Extraneous variables and all that.
As an "IT Professional" I can tell you that while things can slip through, there are simple things you can do to reduce the risk. You take a copy of the production environment. You apply the patch. You then go through the list of fixes and test them all. If the test environment has that many variables that make it different from live, then you have a bad test environment. Yeah, sometimes things get through, but any "experienced IT professional" would say it is unacceptable to have so many instances claiming that something is fixed when it isn't.

TarisKnight's Avatar


TarisKnight
04.24.2012 , 07:23 AM | #62
I also can confirm that the implants and earpieces bugs of the Companions has not yet been removed. I just checked it with all my characters.
Don´t get me wrong: Bioware is doing a good work in attending the needs of the community and for a 4-hour-downtime such a patch is a remarkable thing. Nevertheless this implant and earpieces-bug needs urgent fixing ;-)

Holden_Dissent's Avatar


Holden_Dissent
04.24.2012 , 07:25 AM | #63
If everyone filed bug reports when they found a bug things would get fixed quicker. imo anyway.


Did you guys notice that in 1.2 they fixed the ability to abandon old bonus quests?

Scar's Avatar


Scar
04.24.2012 , 07:29 AM | #64
Quote: Originally Posted by Holden_Dissent View Post
Did you guys notice that in 1.2 they fixed the ability to abandon old bonus quests?
Oh I noticed. Yet my trooper still has the bonus class quest "Stay Frost" in his mission log and cannot delete, abandon, reset, or whatever. And even the 1.2 patch notes say that they fixed that specifically (which was 5 patches ago), yet there it is, bold as day, in his quest log.

LordTie's Avatar


LordTie
04.24.2012 , 07:31 AM | #65
So they said LFG/pvp system and rated war zones would be come out shortly after 1.2. Any ideas when that will come out? Also transfers would start. I just hope they open transfer to low pop servers only.
Duct tape is like the force, it has a light side and a dark side and it holds the universe together.

Anzel's Avatar


Anzel
04.24.2012 , 07:32 AM | #66
Helmets now work correctly when unifying colors on the character sheet.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
ANZEL - SWG EMU - CORE 1 Developer - 06/2006

DawgPoundSwag's Avatar


DawgPoundSwag
04.24.2012 , 07:33 AM | #67
Quote: Originally Posted by Cerion View Post
Nice, the implant/earpiece bug has been squashed.
TYBG

This was getting really, REALLY annoying.
Quote: Originally Posted by GalacticKegger View Post
Gimmie one taunt, one aggro bomb, one stun and one interrupt & I'll tank Godzilla with a whiffle bat and a frisbee.
<Jeddit>
PryorBöömPryörBôôm

DawgPoundSwag's Avatar


DawgPoundSwag
04.24.2012 , 07:35 AM | #68
Quote: Originally Posted by TarisKnight View Post
I also can confirm that the implants and earpieces bugs of the Companions has not yet been removed. I just checked it with all my characters.
Don´t get me wrong: Bioware is doing a good work in attending the needs of the community and for a 4-hour-downtime such a patch is a remarkable thing. Nevertheless this implant and earpieces-bug needs urgent fixing ;-)
/facepalm

Just when I thought they had nipped it...
Quote: Originally Posted by GalacticKegger View Post
Gimmie one taunt, one aggro bomb, one stun and one interrupt & I'll tank Godzilla with a whiffle bat and a frisbee.
<Jeddit>
PryorBöömPryörBôôm

Infiniteh's Avatar


Infiniteh
04.24.2012 , 07:36 AM | #69
Quote: Originally Posted by DawgPoundSwag View Post
TYBG

This was getting really, REALLY annoying.
it's still there, so be ready to be dissapointed.

Holden_Dissent's Avatar


Holden_Dissent
04.24.2012 , 07:37 AM | #70
Quote: Originally Posted by Scar View Post
Oh I noticed. Yet my trooper still has the bonus class quest "Stay Frost" in his mission log and cannot delete, abandon, reset, or whatever. And even the 1.2 patch notes say that they fixed that specifically (which was 5 patches ago), yet there it is, bold as day, in his quest log.
Mine too. I was going to report it as a bug but forgot. I'm very forgetful.