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How could SWTOR feel more like a MMO?

STAR WARS: The Old Republic > English > General Discussion
How could SWTOR feel more like a MMO?

Nighthawked's Avatar


Nighthawked
04.24.2012 , 06:56 AM | #41
For the millionth time people need to start realizing that no MMO will never have WoW's peak numbers. It will never happen. What was available when WoW released? Not much. What is available now? A lot more (DCUO, RIFT, StarTrek Online, and more). There is just too much choice now for us to get probably even higher than 2 million subscribers.

MMO communities need to start realizing this. Not to mention that more and more people have multiple jobs at this time due to the economy than even a few years ago.

How would you guys prefer this game? Just have one massive planet (SWTOR: HOTH) and that is the ONLY planet we are on? Star Wars has always been about multiple planets. You cannot have a confined space where everybody will be visible if we have multiple planets.

A true Star Wars MMO (like what some of the people are wanting) would never really happen. It does not fit well with the Star Wars theme.

The only thing they could possibly do is add cross server stuff and merge them.

Kalfear's Avatar


Kalfear
04.24.2012 , 07:01 AM | #42
Quote: Originally Posted by Tiaa View Post
First.



Second.

There is no way to make it feel more like a MMO. It was designed around an instanced map and hub system on the basis that you should be able to do everything "solo". It's over for the game as far as that goes. Even the PvP isn't Massive. There is nothing massive about this game other than the file size and loading time of Corellia.

.
False, thier was a number of concepts and fully fleshed out ideas in Closed beta that would slide in nicely (most were seen in KotOR1 and 2 games already) that would instantly create a more mmo feeling and enviroment and allow for interaction between non guilded players in a social setting! And thats in cantinas

PVE: There were fully functional concepts and ideas submitted that are just reuses of other games (public grouping ala rifts) that would allow for players of all types to come togather for a common goal and purpose that eliminate the ego and elitist rules found in asking for a group!

Mentoring: simple little concept used in EQ2 that greatly allows for people to play their favorite character while helping those far far below them when ever they want to with out haveing to have alts in that level range!

PVP/RVR: Mythic created DAoC and developed (before they ruined it with RAs and junk) fully functional Realm vrs Realm that could be incorperated into this game on planets where the faction of that planet fights the other and protects relics and artifacts that give faction wide bonuses rather then individual selfish bonuses. Thus making it a worth while event for all Republic or all Imperials to come togather to defend or attack.

4 ideas that would show immediate solutions to adding socialization and community driven goals and ideals and thus CREATE COMMUNITIES and FRIENDSHIPS. So its harder for player 1 or 2 to just up and quit as they formed attatchments to the player base!

There is most definately ways to make this games more MMO like!

Transfers and merges alone dont help squat
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

Jarazar's Avatar


Jarazar
04.24.2012 , 07:03 AM | #43
You would have to start over to make it an mmo. These are necessary components for an mmo...IMO:

1. Less instancing/phasing
2. Open world...not a Star Wars chutes and ladders game
3. day/night/weather cycles
4. Ambient sounds
5. Target-able NPC's
6. Good crafting
7. Grouping

Bodhisatvavow's Avatar


Bodhisatvavow
04.24.2012 , 07:04 AM | #44
make it more like SWG was, that would definately make it more like an MMO.
WE WANT WOOKIEES!

Kalfear's Avatar


Kalfear
04.24.2012 , 07:05 AM | #45
Quote: Originally Posted by Bodhisatvavow View Post
make it more like SWG was, that would definately make it more like an MMO.
yeah but closing up and cancelling title doesnt really help EAoware financially speaking!
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

Jarazar's Avatar


Jarazar
04.24.2012 , 07:08 AM | #46
Quote: Originally Posted by Bodhisatvavow View Post
make it more like SWG was, that would definately make it more like an MMO.
I sooooo miss SWG. Too bad all of Biowares ToR money couldn't have been used to update SWG.

Darianth's Avatar


Darianth
04.24.2012 , 07:13 AM | #47
Quote: Originally Posted by Electroflux View Post
This game is no MMO. You're paying monthly for some garbage to waste your day with with no absolute goal or accomplishments and all of this is based solely on yourself. This game is nothing but single-player and it is not worth the fee.
Hmm harsh opinion. I'm sorry you feel that way.

Jarazar's Avatar


Jarazar
04.24.2012 , 07:15 AM | #48
Quote: Originally Posted by Darianth View Post
Hmm harsh opinion. I'm sorry you feel that way.
He/she just said what a lot of folks think.

Darianth's Avatar


Darianth
04.24.2012 , 07:33 AM | #49
Quote: Originally Posted by Jarazar View Post
He/she just said what a lot of folks think.
Alot of people seem to complain on these forums but it's a small percentage of the population so I assume when you say alot you are referring to this group considering they are the ones calling it garbage.

Darth_Moonshadow's Avatar


Darth_Moonshadow
04.24.2012 , 08:53 AM | #50
Quote: Originally Posted by Bodhisatvavow View Post
make it more like SWG was, that would definately make it more like an MMO.
No.

Galaxies was awful. You might as well ask Bioware to make RIFT II.
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.
B