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The Rakghoul Plague Outbreak Event - Best Ending ever!

STAR WARS: The Old Republic > English > General Discussion
The Rakghoul Plague Outbreak Event - Best Ending ever!

SoonerJBD's Avatar


SoonerJBD
04.24.2012 , 02:20 AM | #41
Quote: Originally Posted by Rowandiki View Post
What makes it a glitch ? They took the server down several times during the event if it was a glitch it most likely would have been fixed. This was a pvp themed/based event heck if you tried to take out the boss it was in a FFA pvp area. I find it hard that anyone (except a player that joined yesterday) would have a spendable amount of dna and not know that being infected flags them. Plague flags you and vaccine prevents it, it wasn't hard to figure out.
It can take weeks to figure out how to fix a bug like this, and it likely wasn't possible given the short duration of the event. There is no such thing as a PvP event in non PvP areas of a PvE server. You don't seem to get it, but the whole point of a PvE server is that you can't be forced to PvP when you don't want to.

And you are wrong. Getting infected with the plague didn't flag you. It only flagged you if you were infected when someone of the opposing faction died from the plague in your immediate vicinity. Players on a PvE server who don't PvP don't spend much time standing near players of the opposing faction and thus would not have encountered this bug.

Rowandiki's Avatar


Rowandiki
04.24.2012 , 02:23 AM | #42
Quote: Originally Posted by Veniras View Post
Anybdy who abuses game mechanics to unwillingly flag people for PVP on a PVE server deserves to have their account hacked, guild bank looted, forum posting revoked due to foul language and chars deleted.

That is all!
Which side do you play for ? I'm curious how badily you got ran over. During the course of the week our server had everything from camps, cooperation, backstabbing and griefers. I handled it all, got screwed sometimes and was on top some times. But I enjoyed it all, I think that's something you guys complaining and trying to get innocent players in trouble lack. Shrug it off, laugh and then go have cookies and milk. It's really calming

SajmanPeetee's Avatar


SajmanPeetee
04.24.2012 , 02:24 AM | #43
I'm sure those republic players you killed were dark side alligned because us light siders don't do those kinds of heinous acts. Traitors always do pay a price in the end.

RDeanOU's Avatar


RDeanOU
04.24.2012 , 02:24 AM | #44
Quote: Originally Posted by Rowandiki View Post
What makes it a glitch ? They took the server down several times during the event if it was a glitch it most likely would have been fixed. This was a pvp themed/based event heck if you tried to take out the boss it was in a FFA pvp area. I find it hard that anyone (except a player that joined yesterday) would have a spendable amount of dna and not know that being infected flags them. Plague flags you and vaccine prevents it, it wasn't hard to figure out.
It's a glitch. Bioware's own description of a PVE server reads thus:

Player vs. Environment (PvE) - In Star Wars™: The Old Republic™, Player vs. Environment servers serve as the "default." On these servers, you have the option to role-play as your character, and player- vs.- player fights must be agreed to by both sides.

If one side is being flagged and forced to engage in PVP against their will it isn't working as intended per that description.

Also, being infected doesn't flag you. Being infected by a member of the opposite faction does flag you. The reason many people didn't know that is they hadn't stood next to someone from the opposite faction when they exploded and learned the hard way. I don't see why that's difficult to believe. I think perhaps you play on a PVP server and don't understand the problem at hand. That's why you mistakenly believe that simply being infected flags you for PVP when it does not.

Rowandiki's Avatar


Rowandiki
04.24.2012 , 02:25 AM | #45
Quote: Originally Posted by SoonerJBD View Post
I have no sympathy for people who flag themselves for PvP on a PvE server and then run around on a world where there are tons of players from both factions and expect not to get ganked. I was flagged myself for much of the night and had fun engaging in world PvP. But on a PvE server, you have to voluntarily flag for PvP. That is the whole point of a PvE server. People who exploit a bug to force others to PvP when they don't want to are violating the terms of service on a PvE server. When they try to deny those same players access to a vendor, that is clearly not allowed.
This is what your not getting. You had a quest to infect others, so infecting others is clearly ok. If your infected it flags you for pvp, this was not removed during the many many downtimes. So, not a bug. Lastly 2k or free vaccine makes you immune. Just let the rage go or come to the dark side.

SoonerJBD's Avatar


SoonerJBD
04.24.2012 , 02:26 AM | #46
Quote: Originally Posted by Rowandiki View Post
Did they come out and say it was a bug ? If so your right...if not your wrong and don't have a leg to stand on. Stop trying to make this an issue. It wasn't if they were killed it's their fault. Vaccine was everywhere. I find it very hard to believe "lots" of people didn't know. Especially if it happens to one they'd be vocal about it on chat. Then we have dailies, your telling me in all that time with dailies positioned so imps and pubs would bump heads they never say an infected player of the opposite faction flagged.

I think you guys got ran over and are sore about it.
You clearly don't understand the concept of a PvE server. I wasn't personally affected by this because I knew of the bug. I was flagged PvP by my choice for most of the night. But I play on a PvE server, and I understand that many people who play on a PvE server don't want to PvP. If they didn't toggle their PvP flag, it was not their fault. On a PvE server, you have to agree to PvP. When you go into PvP areas, you get a big warning and a 10 second countdown that you will be flagged if you don't turn back. Flagging someone against their will goes against the very concept of a PvE server. Word eventually got out on the general chat, but not before quite a few people were flagged against their will. Again, this isn't a new concept. This kind of thing can get you banned in an MMO.

thomasmeadows's Avatar


thomasmeadows
04.24.2012 , 02:27 AM | #47
Quote:
Elitism like that is kinda counter-intuitive to your argument. With that being said, I know at least on our server, the camping was proactive as it would entail disease obtaining and exploding as per the goal of getting DNA samples.
So sitting in a circle around the pvp vendor waiting to explode is beneficial because you get samples? right and I'm santa clause. It would be much easier to stand by the pvp vendor on the fleet to get dna samples and get infected.

Quote:
I don't consider the repubs trying to camp the vendor griefing, I consider it a strategic mishap that sets a precedence in the future for all out war. Still I understand why they did it, to prevent use from easily getting decent crystals for gear. We counter camped and I enjoyed the whole thing, does that mean I run bots or even own cod. No... no it doesn't.

I simply prefer open/world pvp to trinket(do this and get shinies) pvp.
Because having gear on different sides really matters now considering you can just mail stuff back and forth between imp and pub side. As a matter of fact their is no reason to use pub or neutral auction houses anymore. Just mail pub stuff to imp side sell on the imp auction house. Gear is now mutual. Stupid Argument. I bought hundreds of rakghoul samples on the imp side and transferred them to my pub characters because our economy is weak on pub side. I now have 14 green/black crystals 2 pets and 6/8 infected companions(thanks imps).
Lvl 50 Guardian | Lvl 50 Gunslinger | Lvl 50 Sage | Lvl 50 Commando | Lvl 50 Marauder | Lvl 27 Operative | Lvl 32 Assassin | Lvl 27 Powertech - Prophecy of Five / Bad Company

Sharee's Avatar


Sharee
04.24.2012 , 02:27 AM | #48
Quote: Originally Posted by Rowandiki View Post
What makes it a glitch ? They took the server down several times during the event if it was a glitch it most likely would have been fixed. This was a pvp themed/based event heck if you tried to take out the boss it was in a FFA pvp area. I find it hard that anyone (except a player that joined yesterday) would have a spendable amount of dna and not know that being infected flags them. Plague flags you and vaccine prevents it, it wasn't hard to figure out.
Irrelevant. The purpose of a PvE server is precisely that a player cannot be forced into a PvP conflict without his explicit consent. Without actively trying to become PvP flagged, a player on a PvE server should be immune to all PvP. On a PvE server, PvP immuity is the default, and should not be dependent on the player having to take active steps to keep that immunity. Therefore, any action that flags such a player for PvP against his will is qualified as an exploit.

The "If it was a glitch it would have been fixed" argument does not stand. The matter
1) might not have been trivial to fix
2) only affected a part of the population(PvE servers)
3) was only temporary anyway, so not worth the resources needed to fix it.

That does not make the exploit legit however.

Rowandiki's Avatar


Rowandiki
04.24.2012 , 02:28 AM | #49
Quote: Originally Posted by Larkarus View Post
For future situations like this, you realize that you can die near the vendor, take the medical probe option and the extended stealth time (due to pvp) that comes with it, and buy stuff to your hearts content for 15ish seconds?
Amatuers on your server. We had a bounty hunter using prob scan to wipe stealth and lots and lots of aoe. Glad you got your crystal(s)

Quote: Originally Posted by Larkarus View Post
Personally, I enjoyed the event immensely since the objectives and areas overlapped for both factions (unlike the awful dailies, where you are isolated from the other faction while you do your boring pve grind); both factions on our server got organized, and large fights ensued around the wreck, on the vendor and in the canyons. This was a great way of (unintentionally?) stimulating world pvp.
I did too!! This is the very reason I find the complainers hard to believe.

Rowandiki's Avatar


Rowandiki
04.24.2012 , 02:29 AM | #50
Quote: Originally Posted by Drakkip View Post
I have to disagree, flagging someone on a PVE server through a glitch in the game mechanics whereas someone has no choice is wrong. Someone entering a PvP zone if that is where the merchant was located is something entirely different, but "exploiting" faulty game mechanics is just that... exploiting.

There really should be an option on PvE servers to permanently turn off your PvP flag so you can't be accidentally flagged in this manner.
Your calling it a glitch, was it labeled a glitch by bw ? Or fixed by them ? No..??? Yeah you and the others are wrong.